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#1 (permalink) |
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Registered User
Join Date: Jan 2002
Posts: 28
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Xenogears, stuck (gpu prob?)
Up until now, i've been playing xenogears and having no probs with it other then a few minor aesthetic problems... and then it cuts to this scene and for about 5 mins it moved frame by frame VERY slowly, and at the point of this screenshot it has completely stopped.. ive left it for over 20 minutes and come back to see no further movement. ive messed around with the gpu turned of sound and tried everything i could thing of but im basically a epsxe newb.
here are my gpu settings currently after tampering: Plugin: Pete's D3D Driver 1.1.56 Author: Pete Bernert GFX card: NVIDIA RIVA TNT2 Model 64/Model 64 Pro Resolution/Color: - 640x480 Fullscreen - [32 Bit] Textures: - R5G5B5A1 - Filtering: 2 - Caching: 2 - 102 textures usable Framerate: - FPS limit: on - Frame skipping: off - FPS limit: 60 Compatibility: - Offscreen drawing: 2 - Framebuffer texture: 2 - Alpha multipass: on - Mask bit: off - Advanced blending: hardware Misc: - Scanlines: off [0] - Unfiltered FB: on - Dithering: off - Full vram: off - Game fixes: off [00000002] And this is what it was before it stopped working (yes i tried it with these too ) Plugin: Pete's OpenGL Driver 1.1.56 Author: Pete Bernert Card vendor: Microsoft Corporation GFX card: GDI Generic Resolution/Color: - 800x600 Fullscreen - Desktop changing [32 Bit] - Keep psx aspect ratio: on Textures: - R8G8A8A8 - Filtering: 2 - Caching: 1 Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: 60 Compatibility: - Offscreen drawing: 4 - Framebuffer texture: 1 - Alpha multipass: on - Mask bit: off - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - Dithering: on - Full vram: off - Game fixes: on [00000801] Anyone know what the problem might be? |
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#2 (permalink) |
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Grahf's Second Advent
![]() ![]() ![]() Join Date: Jan 2002
Location: Your Mind
Posts: 401
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Send me a savestate, and let me try. I can't recall this problem but it might be new.
My mail is: noorde1@pd.jaring.my
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Id:"That was pretty interesting. But dropping a warship on me is cheating... take it back!" (Xenogears) |
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#3 (permalink) |
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Registered User
Join Date: Jan 2002
Posts: 28
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Save State sent ( i think/hope)
The gods that be decided to make my netmail, gmx.net, switch to full on german... so i can only be pretty sure that it was sent hehe. Wasnt sure if you needed both of those files or not so i just went ahead and sent the smaller one along too.. allrighty then, have fun and thank you!
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#4 (permalink) |
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Grahf's Second Advent
![]() ![]() ![]() Join Date: Jan 2002
Location: Your Mind
Posts: 401
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Could you please mail me the files in epsxe memcard format? I got two files from you but they do not appear to be memory cards. Non of the memcard converters seem to identify them. They were called:
SLUS 006.64.003 I don't know whether you sent the files like this however. Maybe the new mail messed them up. Try sending them again. Any memcard file will work. I have converters. I just have no clue what this is.
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Id:"That was pretty interesting. But dropping a warship on me is cheating... take it back!" (Xenogears) |
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#6 (permalink) |
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Grahf's Second Advent
![]() ![]() ![]() Join Date: Jan 2002
Location: Your Mind
Posts: 401
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Oh yeha.... I asked for a savestate didn't I? Oh well. Yeah now I'll give it a shot. haha.
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Id:"That was pretty interesting. But dropping a warship on me is cheating... take it back!" (Xenogears) |
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#8 (permalink) |
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Grahf's Second Advent
![]() ![]() ![]() Join Date: Jan 2002
Location: Your Mind
Posts: 401
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Do you have a bit older savestate? Then I can see how the problem occured. If not than I don't think I can help. These are the config settins I beat the game with though, and I did not have this problem. Maybe it helps. It is very similar to your new one though.
Plugin: Pete's OpenGL Driver 1.1.55 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: RIVA TNT/AGP/SSE Resolution/Color: - 640x480 Fullscreen - Desktop changing [16 Bit] - Keep psx aspect ratio: off Textures: - R8G8A8A8 - Filtering: 6 - Caching: 2 Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 2 - Framebuffer texture: 1 - Alpha multipass: off - Mask bit: off - Advanced blending: off Misc: - Scanlines: off - Line mode: off - Unfiltered FB: on - Dithering: on - Full vram: off - Game fixes: on [00000200]
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Id:"That was pretty interesting. But dropping a warship on me is cheating... take it back!" (Xenogears) |
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