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#1 (permalink) |
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Guest
Posts: n/a
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Lunar 1, problems (unsure if it's fixable)
When Playing Lunar The Silver Star Story, Everything runs fine.
But when I access the game menus, The screen turns black., Then when I exit the game menus, The game continues but everything is black. Only changing areas. (town to map for example fixes it) For graphics I am using Pets Direct3d Drivers 1.55 (Dx 6.0 and 7.0) Sound I am using the driver ESPXE core Windows 2k/NT cdrom driver Here's my DirectX info from a direct Diagnostic. (some people may be able to use this) ystem Information ------------------ Time of this report: 1/8/2002, 18:20:50 Machine name: ----------- Operating System: Microsoft Windows 2000 Professional (5.0, Build 2195) Language: English (Regional Setting: English) System Manufacturer: VIA Technologies, Inc. System Model: VT8363 BIOS: Award Modular BIOS v6.00PG Processor: AMD Duron(tm) processor, MMX, 3DNow, ~900MHz Memory: 320MB RAM Page File: 93MB used, 680MB available Primary File System: n/a DirectX Version: DirectX 8.1 (4.08.01.0881) DX Setup Parameters: Not found DxDiag Version: 5.01.2600.0881 32bit Unicode Display Devices --------------- Card name: NVIDIA GeForce2 MX 100/200 Manufacturer: NVIDIA Chip type: GeForce2 MX 100/200 DAC type: Integrated RAMDAC Device ID: Enum\PCI\VEN_10DE&DEV_0111&SUBSYS_000110B0&REV_B2 Display Memory: 32.0 MB Current Mode: 800 x 600 (32 bit) (60Hz) Monitor: Plug and Play Monitor Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.13.10.2311 (English) DDI Version: 8 (or higher) Driver Attributes: Final Retail Driver Date/Size: 11/29/2001 01:28:00, 3549225 bytes Driver Signed: No WHQL Date Stamp: None VDD: Mini VDD: nv4_mini.sys Mini VDD Date: 11/29/2001 01:28:00, 793065 bytes Device Identifier: {D7B71E3E-4251-11CF-077A-0B2010C2CB35} Vendor ID: 0x10DE Device ID: 0x0111 SubSys ID: 0x000110B0 Revision ID: 0x00B2 Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: D3D7 Test Result: D3D8 Test Result: ------------- Sound Devices ------------- Description: SB Live! Wave Device Device ID: PCI\VEN_1102&DEV_0002&SUBSYS_00201102&REV_04 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: emu10k1f.sys Driver Version: 5.12.01.3509 (English) Driver Attributes: Final Retail Driver Signed: Yes Date and Size: 8/14/2001 15:17:52, 775296 bytes Other Files: Driver Provider: Creative HW Accel Level: Standard Registry: OK Sound Test Result: Hope some of this may help. if the game simply does not work I can accept that too =D |
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#4 (permalink) |
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テイーダ
![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Somewhere around the Earth
Posts: 846
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Last time I check the game is with the NextGL. But maybe it will work with Next3d plugin. If you haven't download it, better do it fast.
NextGL----> http://www.ngemu.com/psx/plugins/win...uNextGL_17.zip |
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#6 (permalink) |
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テイーダ
![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Somewhere around the Earth
Posts: 846
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First..... Is your video card compatible with OpenGL. Use Next3d1.1 if the GL one doesn't work. NextGL version 1.7:
--[Graphics settings]-- Screen Width: 640 Screen Height: 480 Color depth: 16 Full screen? (No) Use Brightness? (Yes) Show FPS? (No) Draw scanlines? (No) - Brightness level: 2 --[Texture cache settings]-- Debug output? (No) Debug output extended? (No) Sprite cache debug output? (No) Use texture caching? (Yes) - Use sprite caching? (Yes) - Limit Sprites? (Yes) - Flush at limit? (No) - Texture page depth: Palettized - Use primitive caching? (Yes) - Enable notification? (Yes) - Full page updates? (Yes) - Enable memory manager? (Yes) - Flush at limit? (Yes) - Texture page depth: Palettized --[Frame limiting]-- Use frame limiting? (Yes) - Frame limit: 30 fps --[Emulation options]-- DMA chain fix? (No) --[Screen filtration]-- Use screen filtration? (No) Try it
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#13 (permalink) |
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Guest
Posts: n/a
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Apology. Was really frustrated last night. It honestly was an accident to post the additional posts.
let me see if I can explain my problem with a little more sanity. With the Nikk's NExtGL, And Next3d GPU's, I try to select my settings. I would select a setting (640 x 480) ect, Hit the save button. But it would not save the settings at all. It always reverted back to defaults for that GPU when I left the GPU options. I don't have this problem with any of the GPU's cept NEXTGL and Next3d. Ahh sorry I hope thats a bit more informative than my previous posts. |
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#16 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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There is a glitch in Nextgl that doesn't save the config under XP, but that is fixed under v1.7
__________________
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#18 (permalink) |
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Guest
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Petes Direct3d/OpenGL drivers just won't work in this game from what I can tell.
NextGL works. But the movies are either garbage or choppy. Ahh well. if I want it perfect I'll buy a playstation, not like I can't watch the movies with a psx viewer. Oddly Lunar 2 works perfectly with pets Direct3d Drivers. |
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