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#1 (permalink) |
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Registered User
Join Date: Jan 2002
Location: holland
Posts: 35
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Where can i get game fix patches
i heard some of you sometimes talk about it.and is there a fix for Silent hill cause i did everyting even hit the NICE option but the game crashes at the intro.its the us version and i did try all pete's d3d plugins and also the opengl.
AMD1200MHZ gforce3TI500 64mb 256mb sys mem running it on DirectX8.1 tanx Last edited by PALvsNTSC; January 17th, 2002 at 13:18. |
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#2 (permalink) |
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Coffee Demon
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Darkness, Unknown
Posts: 2,897
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hmm
No cheat needed.... See our Compatibility Report for answers...and listed below was our config....
Dark Watcher's Configuration Information ----------------------------------------------------- Computer Information OS : Microsoft Windows ME DirectX : DirectX 8.1 installed Processor : Pentium III Processor, 733Mhz Memory : 128Mb Core Emulator ePSXe : C:\EMULATEURS\EPSXE140\EPSXE.EXE : 25/06/2001 20:31, 153088 bytes *------*----------------------*---------*------------------* | Type | Name | Version | Date | *------*----------------------*---------*------------------* | BIOS | SCPH1001.BIN | | | CDR | cdrPeteAspi.dll | 1.8 | | GPU | gpuPeteOpenGL.dll | 1.55 | SPU | spuEternal.dll | 1.1 | *------*----------------------*---------*------------------* *-----------------------------*---------------------* | ePSXe Configuration Item | Current Setting | *-----------------------------*---------------------* | Sound Enabled | Yes | | CDDA Enabled | Yes | | XA Enabled | Yes | | XA Read Enabled | Yes | | SPU IRQ Hack | Yes | | CDROM Drive Letter | E | | CDROM Accurate Timing | No | | Disable CDROM Status | No | | MDEC Enabled | Yes | | MDEC Timing Enabled | Yes | | SIO IRQ Always Enabled | No | | Country | AutoDetect | *-----------------------------*---------------------* Plugin: Pete's OpenGL Driver 1.1.55 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: RIVA TNT2/PCI/SSE Resolution/Color: - 800x600 Window mode - Keep psx aspect ratio: off Textures: - R8G8A8A8 - Filtering: 6 - Caching: 2 Framerate: - FPS limitation: on - Frame skipping: on - FPS limit: Auto Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Alpha multipass: on - Mask bit: on <----------- Turn this on! - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: on - Dithering: off - Full vram: off - Game fixes: off [00000040] ------------------------------------- [spuEternal] SoundBufferSize=6 XABufferSize=48 HighResolutionMode=1 WaitForXABufferIsFree=1 EnableNoisePMod=0 EnableReverb=0 EnableSpuIrq=0 EnableCompressor=0 Finetune=0 EnableXABufferAutoAdjust=1 ShowRealtimeConfigWindow=0 SPUIRQWaitCPUAction=0 UpdateBeforeRegisterAccess=0 *------------ |
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