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#1 (permalink) | |
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EmuAddict-_-;;
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: Sarawak, Malaysia
Posts: 2,341
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No$gba v2.4f released
Quote:
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![]() Windows XP SP2 | Monitor BenQ FP 91G+|AMD Athlon 64 3000+(9x239=2.145GHz) | Corsairs 512MB RAM 3-3-3-8 Dual Channel Albatron 6600GT 128MB PCI-E | Albatron KXT890 ProII | WD SATA 120GB | SONY DVDRW DW-Q30A
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#3 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 3,804
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The hinge closing can be emulated such as Trace Memory as well. I did and it works great. Anyway, I wonder what games that require for hinge closing ?
I only know Zelda and Trace Memory.
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![]() ![]() CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows XP Professional X64 CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#4 (permalink) |
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(^.^)v
![]() ![]() ![]() Join Date: May 2006
Location: California
Posts: 258
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Overall, everything seems to work better...
Megaman ZX Advent still crashes after beg. credits though...
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Intel Centrino Duo 1.5 GHz 2 GIG RAM Intel Graphics Media Accelerator X3100 (384 MG) 200 GIG Hard-drive space |
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#5 (permalink) |
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Registered User
![]() ![]() Join Date: Apr 2007
Location: hmmm
Posts: 162
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You'd think that with the 2 alpha-related bugfixes, the serious transparency issue would be fixed... It isn't. Oh well... The hinge/unhinge thing doesn't work too well still (at least with some games). I'd be more detailed but I don't think the author cares about non-technical bug reports.
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#6 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 3,804
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What game did you try to use the hinge/unfold thing, grfla ?
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![]() ![]() CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows XP Professional X64 CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#7 (permalink) |
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Registered User
![]() ![]() Join Date: Apr 2007
Location: hmmm
Posts: 162
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Actually I tried several, I minimized the screen, unminimized it and while the game seemed to work fine, the screen was darkened (as if "part of it" was still hinged) after doing minimize/unmimize again, the screen returned to normal.
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#8 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 3,804
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You didnt say the name of the games. Please reveal the games so I will know since Zelda and Trace Memory works perfectly without a problem for this.
__________________
![]() ![]() CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows XP Professional X64 CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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