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Old July 22nd, 2007   #1 (permalink)
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pSX v1.12 released

After a long absence I've finally gotten around to releasing v1.12 Changes in this release :
  • Fixed crash on startup with -f command line option
  • Fixed SPU bug that caused FF8 FMV audio to stop sometimes
  • Fixed bug that prevented some keys being mapped to controllers
  • Fixed bug where window size/position was reset when using fast forward
  • Added support for Alcohol 120% MDF/MDS images
  • Fake subcode in track gaps (required for TombRaider1)
  • Fixed Syphon Filter boot hang
  • Fixed infinite loop in Tekken3 and Deception3
  • Changed 384 mode to 364 which seems to be correct (based on TombRaider)
  • Fixed aspect ratio correction for 5:4
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Old July 22nd, 2007   #2 (permalink)
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Awesome, thanks for the release.
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Old July 23rd, 2007   #3 (permalink)
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pSX Author!!! You're back!!! I have to download this now. Thanks for the update. This is my favorite PS emulator.

Last edited by TheCloudOfSmoke; July 23rd, 2007 at 00:10.
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Old July 23rd, 2007   #4 (permalink)
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wow realli nice. Thank you!
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Old July 23rd, 2007   #5 (permalink)
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Nice job, mister coder. I hope the time for 2xsai comes soon...
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Old July 23rd, 2007   #6 (permalink)
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Don't count on it any time soon. I think I remember pSX Author saying he may put more features in pSX in the future after he's improved accuracy and compatiblity though.
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Old July 23rd, 2007   #7 (permalink)
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Thanks a lot pSXauthor. You did the great job.
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Old July 23rd, 2007   #8 (permalink)
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It still won't run for me, I still get the this program has encountered an error and must be shut down, I tried the -f option from the command prompt and it didn't do anything...
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Old July 23rd, 2007   #9 (permalink)
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Works fine for me... thanks.
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Old July 23rd, 2007   #10 (permalink)
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Nice Work
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Old July 23rd, 2007   #11 (permalink)
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Is it only I who noticed this SIGNIFICANT change ? pSX author forgot to add it in the readme text.

Quote:
Oh yeah - I forgot to mention that in the readme. Another thing I forgot to mention is that I reduced the amount of memory pSX uses in Windows by about 15-20mb! (there was a once-only leak during startup which I had never noticed before).
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Old July 23rd, 2007   #12 (permalink)
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Wow. That is a significant change that should be edited in the readme and changelogs.
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Old July 23rd, 2007   #13 (permalink)
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Quote:
Originally Posted by TheCloudOfSmoke View Post
Wow. That is a significant change that should be edited in the readme and changelogs.
Its not really that significant - it used to use ~40mb (which is still nothing in PC terms) now it uses ~25mb!
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Old July 23rd, 2007   #14 (permalink)
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Well, I have like 20 programs running in the background which I'm too lazy to close. Especially resource hogs like Photoshop that I keep running on the computer all day. Any difference is significant to me since I don't have a high-end machine. Just closing out a few IM programs like MSN (which usually takes uses around 15 mb each) makes a big difference to me. As soon as I close them, I notice that my emulators skip less and run more smoothly. Namely PJ64 and pSX.

Anyways, it's still great news. pSX's memory usage has just cut down by almost half of what it was.

Last edited by TheCloudOfSmoke; July 23rd, 2007 at 05:54.
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Old July 23rd, 2007   #15 (permalink)
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This means my old pc still useable for this PSOne stuff. Hoorayy.... It's alive
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Old July 23rd, 2007   #16 (permalink)
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Thanks for this release pSXAuthor.
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Old July 23rd, 2007   #17 (permalink)
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Thank you very much =)
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Old July 23rd, 2007   #18 (permalink)
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Thanks for this release! pSX works like a charm on linux =)
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Old July 23rd, 2007   #19 (permalink)
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great
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Old July 23rd, 2007   #20 (permalink)
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5:4 aspect ratio correction, eh?
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