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Old October 27th, 2004   #1 (permalink)
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Lightbulb Super Famicast v2 (ngemu.com needs an update)

Quote:
5/16/2004 Version 2
This is an exciting, disappointing, and hopeful release. It's exciting because Marcus Comstedt and the DreamSNES team did a wonderful thing and decided to let me use their 65c816 CPU core written in SH4 assembler. Before I go on any further, a huge public thanks to them!

This release is slightly disappointing because the new CPU did not produce the kind of speed increase some might have expected. Also, this CPU core does not seem to work if you disable the SNES sound CPU. So disabling the sound simply prevents the sound from being rendered, but doesn't not disable the emulation of the sound chip. Actually, I believe performance with sound disabled has decreased since the last release. This doesn't concern me too much since the goal is full speed emulation with sound.

So with that in mind, this is a hopeful release since emulation with sound has improved and some games are playable with sound. Also, the code given to us by the DreamSNES team provides valuable insight as to how other parts of the original snes9x code can be rewritten in assembler.

Heres a small list of other changes to look for in this release:

Mouse support
Ability to enable/disable the various background and sprite layers
Sound is now syncronized with action
Sound quality can be turned up and down
I was looking for info on Super Famicast, a SNES emu for the Dreamcast, and I saw that ngemu was still providing v1.0

v2.0 has been released a long time ago and perhaps the file should be updated, and this news can be posted in the DC emu news section?

Greetz,
Cid H.
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Old October 27th, 2004   #2 (permalink)
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Hrmm, that would be a fine idea ... now who in this lazy crew is responsible for DC ?
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Old October 27th, 2004   #3 (permalink)
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LOL, I can check the homepages of the websites and dcemulation.com to see how many emu's need an update I can post the results in this thread.
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Old October 27th, 2004   #4 (permalink)
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we did emulator ports for Dreamcast????...... LOL
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Old October 27th, 2004   #5 (permalink)
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Not all are ports

You should take a look at the DC emulation section here, or even better, at www.dcemulation.com
Then you will see the reason I have a DC
Though nowadays I play more DC games since they turned out to be great as well
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RAM: 2GB Corsair XMS2 DDR800 @ 4-4-4-12 ~ 800MHz
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PSU: Hiper Type-R 580W

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Rip: Cid's Bleemcast 28-08-2007

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Old October 28th, 2004   #6 (permalink)
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I'll set a day on the weekend to update the emulators we have already in the database
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Old October 28th, 2004   #7 (permalink)
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Alright

It might be a good idea when all the emu's have been updated to let it know on the Ngemu mainpage, to give it a little attention.
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GPU: ATi HD4870 / 512MB / Core: 775 / Mem: 1025
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SPU: Creative X-Fi Xtreme Music
RAM: 2GB Corsair XMS2 DDR800 @ 4-4-4-12 ~ 800MHz
HDD: 320GB Western Digital 16MB Caviar SE
PSU: Hiper Type-R 580W

Geometry Wars: 198.400
Lumines: 523.879


Rip: Cid's Bleemcast 28-08-2007

X360/Wii/PS3 belong to the current generation, update your mindset FFS
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