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Old August 30th, 2003   #1 (permalink)
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Cxbx v0.7.8 Released

http://www.caustik.com/cxbx/

Date on the post seems wrong. but it is a new release

I am going out of town until 09/03/03, so I decided to do a release tonight. As of about 10 minutes ago, Halo executes (it copies the cache files over, etc), but displays nothing but a black screen indefinately. It might be interesting to see how this behaves on different people's PCs. The XRay demo runs really nicely now, as well as Gamepad and Rumble. Check it out here. I have also uploaded a bundle with XRay and Gamepad demos on the xbins ftp.

version: 0.7.8 (08/29/03)
--------------------------------

- Halo executes (no graphics yet)

- Overlays simulated on PCs that do not support them in hardware.

- YUY2 overlay capabilities detection improved significantly

- Fixes to mesh rendering (thanks kingofc!). The "XRay" XDK demo is
extremely impressive now (and runs very efficiently), as well as
the Gamepad/Rumble demos.

- Z: drive simulation repaired
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Old August 30th, 2003   #2 (permalink)
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Re: Cxbx v0.7.8 Released

Keep Going! you are almost there
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"Set sail to sea , But pulled off course By the light of golden treasure. How could he know This new dawn's light.
Would change his life forever? How can I be lost, If I've got nowhere to go? Search for seas of gold.
How come it's got so cold? How can I be lost? In remembrance I relive.. So how can I blame you
When it's me I can't forgive?
" - Metallica The Unforgiven ]|[

Last edited by Rebel_X; August 30th, 2003 at 15:44.
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Old August 30th, 2003   #3 (permalink)
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Re: Cxbx v0.7.8 Released

Allright CXBX Team ! Good steady progress that we all love

Nice news Keith .
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Old August 30th, 2003   #4 (permalink)
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Re: Cxbx v0.7.8 Released

http://ngemu.com/forums/showthread.php?threadid=41537

caustik released a fix 0.7.8b
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