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#2 (permalink) |
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Interplay sucks!
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Location: Indonesia
Posts: 1,212
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Re: Pete's PSX GPUs V1.74 Released!! and and opgl2.1
Great! Using them with good results.
To Pete: Why does the pixel shader does not work with Radeon 8500? Are you using the new pixel shader? Any plans for including the old pixel shader like the ones in my card?
__________________
Updated! PC rig : Athlon XP 2500+ Barton, Shuttle AN35[N] Ultra, 1.5GB DDRAM, ATI Radeon 9800 Pro 128 MB, Turtle Beach Santa Cruz, Compromate Video TV Tuner, LG GDR8162B DVD-Rom, Liteon CDRW 52/24/52, Win XP Home SP2, Maxtor 6Y120L0 120GB. Consoles : Dreamcast (finally!!), PS2, Saturn, SNES Butuh bantuan menginstall ePSXe atau Project 64? Klik aja disini. |
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#3 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Victorville(Near Los Angeles or LA for those who are on the DL)
Posts: 839
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Re: Pete's PSX GPUs V1.74 Released!! and and opgl2.1
This GPU plug-in rocks, now alot of my favorite games work and they look awesome, keep up the excellent work!
Just to answer the first part of the question above: I think pete actually is using the new pixel shaders because it said in the update summary that they are supposed to support nextgen cards i.e. anything with DirectX 9 / OpenGL 2 support built in and I don't believe the RADEON 8500 has those, but I'm not sure. Hope this answers your question even thought I'm not Pete. |
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#4 (permalink) |
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Guest
Posts: n/a
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From what I have heard/read about the new video cards vs. the older ones, I would say that you hit it right on the "mark" with your explanation zenogais. You are certainly proving that you know your way around the construction of emus and the plugins associated w/them. Thanks for the info.
sincerely, sx/amiga |
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#5 (permalink) |
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[Suggest a custom title]
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Somewhere I don't belong (La Rochelle, France)
Posts: 7,753
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Re: Pete's PSX GPUs V1.74 Released!! and and opgl2.1
****, you got me, I was about to pot this news
![]() Well, thx for the info anyway :/
__________________
Leader of "The Pessimists' Club" CPU: Core 2 Q6600@3GHz - RAM: 2GB DDR2 (Corsair PC6400) VGA: GF8800GTS 512MB OC - Mobo: Gigabyte EP35C-DS3R - PSU: Antec Trio 650w24Mb/1Mb ADSL --------------------------------------------- All ePSXe plugins up-to-date http://mrkilljoy.deviantart.com/ |
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#6 (permalink) | |
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Registered User
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Location: Where ever fate shall lead me.
Posts: 3,946
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Re: Pete's PSX GPUs V1.74 Released!! and and opgl2.1
Quote:
How in the name of gods do you "pot" news in emuforums. Some new feature in v2.0 .Anyways. Great Job once again Pete |
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#7 (permalink) |
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[Suggest a custom title]
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Somewhere I don't belong (La Rochelle, France)
Posts: 7,753
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Re: Pete's PSX GPUs V1.74 Released!! and and opgl2.1
>> How in the name of gods do you "pot" news in emuforums. Some new feature in v2.0 .
ROFL... yeah yeah, I meant "post"
__________________
Leader of "The Pessimists' Club" CPU: Core 2 Q6600@3GHz - RAM: 2GB DDR2 (Corsair PC6400) VGA: GF8800GTS 512MB OC - Mobo: Gigabyte EP35C-DS3R - PSU: Antec Trio 650w24Mb/1Mb ADSL --------------------------------------------- All ePSXe plugins up-to-date http://mrkilljoy.deviantart.com/ |
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#8 (permalink) |
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Interplay sucks!
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Location: Indonesia
Posts: 1,212
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Re: Pete's PSX GPUs V1.74 Released!! and and opgl2.1
zenogais : yeah, i thought so too, Pete is really going to make the ogl2 plugins for next gen card so no suprise there, but who knows if he can support the old pixel shader, i'll keep my hopes up.
So anyone has tested the new pixel shader filter? How is it? Sshots are very much appreciated!
__________________
Updated! PC rig : Athlon XP 2500+ Barton, Shuttle AN35[N] Ultra, 1.5GB DDRAM, ATI Radeon 9800 Pro 128 MB, Turtle Beach Santa Cruz, Compromate Video TV Tuner, LG GDR8162B DVD-Rom, Liteon CDRW 52/24/52, Win XP Home SP2, Maxtor 6Y120L0 120GB. Consoles : Dreamcast (finally!!), PS2, Saturn, SNES Butuh bantuan menginstall ePSXe atau Project 64? Klik aja disini. |
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#9 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: The land of Insanity
Posts: 571
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Re: Pete's PSX GPUs V1.74 Released!! and and opgl2.1
For the curious:
No, pete has not fixed the GF4 crashing bug. I suspect someone will ask before long.
__________________
Computer Specs: ASUS A8N SLI Deluxe (nForce4) | AMD Athlon X2 3800 @ 2.0ghz | 2x1.0GB OCZ Platinum DDR400 RAM (128-bit DDR mode) | GeForce 7600 w/ 256mb VRAM | Onboard Sound - for now OS1 : Windows XP / SP2 | Direct X 9 OS2 : Gentoo Linux 2006.0 OS3 : Windows Vista Beta 2 ePSXe config: Pete's OpenGL 2.0 | Eternal SPU 1.4 | ePSXe Internal CD core (W2K) Project 64 config Jabo's D3D7 1.5 | Jabo's DSound 1.5 | Jabo's DInput 1.5 |
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#11 (permalink) |
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Registered User
Join Date: Aug 2003
Posts: 3
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Pete has used GL_ARB_vertex_program and GL_ARB_fragment_program extensions
GL_ARB_vertex_program is supported by Radeon 8500+ BUT GL_ARB_fragment_program is Only Supported by Radeon 9500+ http://www.ati.com/developer/atiopengl.pdf page 3 and 4 ATI Pete OGL2.1's Shader effect could only work in Radeon 9500 9700 9800. That's all. Last edited by emukim; August 17th, 2003 at 20:08. |
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#12 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Ohio
Posts: 1,969
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Re: Pete's PSX GPUs V1.74 Released!! and and opgl2.1
What about the FX cards? Using nv30 emulation with rivaturner I got it to NOT crash, but it was terribly slow(~6fps).
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Athlon64 3400+ @10.5x250MHz, 2.625GHz | DFI NF3 250GB 2x512 Corsair pc3200 | BFG FX6800 OC 128MB | X-Fi XtremeGamer |
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#13 (permalink) | |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 7,577
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Re: Pete's PSX GPUs V1.74 Released!! and and opgl2.1
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__________________
Play emulated games online Main Rig||Intel Q6600@3.2 ghertz|4x1gb DDR2 1066|Asrock 1600sli 110db LGA 775|EVGA 8800gtx@620/1450/975|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD|Seagate 7000.10 500gb HD|NEC 3520 4x/8x DVD+R/RW DL burner|Antec TP 650 watt|40" Sony Bravia 1080p|20.1" 5ms LCD 1680x1050 Native|Logitec 5.1 Speaker System w/15" Sub|Dual Boot Winows XP Pro/Vista 64bit|| 2nd Rig||Athlon64 x2 3800+|2x1 gig PC3200|BFG Geforce 6800 Ultra OC @450/1250 agp|60 gig Maxtor IDE HD 7200 RPM|40 gig Maxtor IDE HD|Asrock Dual SATA2|Silver Aluminum ATX|17" LCD|| 3rd Rig||Athlon Xp 2800+|1.5 gig PC2700|BFG GeforceFx 5900 Ultra OC agp|100 gig Maxtor SATA HD|NF7-s rev2.0|Nvidia Soundstorm MCP|19" CRT|| |
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#14 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Ohio
Posts: 1,969
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Re: Pete's PSX GPUs V1.74 Released!! and and opgl2.1
So basicly Pete's OpenGl2 plugin is for newer DX9 cards?
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Athlon64 3400+ @10.5x250MHz, 2.625GHz | DFI NF3 250GB 2x512 Corsair pc3200 | BFG FX6800 OC 128MB | X-Fi XtremeGamer |
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#15 (permalink) | |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 7,577
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Re: Pete's PSX GPUs V1.74 Released!! and and opgl2.1
Quote:
__________________
Play emulated games online Main Rig||Intel Q6600@3.2 ghertz|4x1gb DDR2 1066|Asrock 1600sli 110db LGA 775|EVGA 8800gtx@620/1450/975|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD|Seagate 7000.10 500gb HD|NEC 3520 4x/8x DVD+R/RW DL burner|Antec TP 650 watt|40" Sony Bravia 1080p|20.1" 5ms LCD 1680x1050 Native|Logitec 5.1 Speaker System w/15" Sub|Dual Boot Winows XP Pro/Vista 64bit|| 2nd Rig||Athlon64 x2 3800+|2x1 gig PC3200|BFG Geforce 6800 Ultra OC @450/1250 agp|60 gig Maxtor IDE HD 7200 RPM|40 gig Maxtor IDE HD|Asrock Dual SATA2|Silver Aluminum ATX|17" LCD|| 3rd Rig||Athlon Xp 2800+|1.5 gig PC2700|BFG GeforceFx 5900 Ultra OC agp|100 gig Maxtor SATA HD|NF7-s rev2.0|Nvidia Soundstorm MCP|19" CRT|| |
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