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#1 (permalink) |
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2003
Location: somewhere
Posts: 1,121
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Visual Boy Advance 1.6 Released!
Noticed this over at Emulation64.
"Forgotten has released Version 1.6 of his great GBA emulator Visual Boy Advance. Changes go here: Core changes: - added rewind support (initially disabled) - added support for slowdown codes - added emulation of sprite priority bug (thanks PokemonHacker) - added simple emulation for BIOS call 0x2a - added enhanced save type detection option (default) - added DMA hack for an obscure case - improved loading speed - fixed sleep/stop state support - fixed bug caused by rendering optimizations - fixed crash while debugging startup routines - fixed DMA emulation - fixed priority between OBJ Window and regular windows - fixed thumb disassembly bug - fixed sound envelope bug when set to 0 to mute sound (thanks PokemonHacker) - fixed CpuFastSet/CpuSet bugs (thanks PokemonHacker) - fixed warning message when using AGBPrint - fixed DMA timings Windows: - added movie recording/playback (joypad movement recording) - added support for automatic SGB border display - added option to auto hide menu in full screen mode - added rewind support - added bug report menu to provide needed information for solving problems - added FAQ optin to take to the VBA website FAQ - menu toggle can now have a customizable accelerator instead of ESC - fixed bug on GBA cheats showing the wrong enable state (checkbox was ok) - fixed bug enabling/disabling BG layers (introduced in version 1.5.1) - fixed export settings to also export viewers settings - fixed bug saving keyboard settings in INI file - fixed map viewer click address in some cases - fixed map viewer rendering for 512x512 screens - fixed tile viewer click address and tile number in 256 color mode - allow customize to run in fullscreen mode (exception of 320x240 mode) SDL versions: - added support to turn sound off and change channel enable - added support for automatic SGB border display - added rewind support (CTRL+B) - fixed bug enabling/disabling BG layers (introduced in version 1.5.1) - fixed typo on pause-when-inactive option which made it not recognized Grab it at http://vboy.emuhq.com. Cheers to KoPPePaN on the forums for the heads up" Get it at http://vboy.emuhq.com (down) or http://sourceforge.net/project/showf...group_id=63889 Last edited by Andrew Hruska; August 10th, 2003 at 23:01. |
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#3 (permalink) |
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:3
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2002
Posts: 10,147
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Re: Visual Boy Advance 1.6 Released.
it seems like Forgotten's site is down
edit well anyways here are mirrors for VBA 1.6 http://sourceforge.net/project/showf...group_id=63889 Last edited by yeloazndevil; August 10th, 2003 at 21:53. |
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#5 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Re: Visual Boy Advance 1.6 Released.
I would have posted it sooner, but for the fact that I couldn't access the VBA site. Surprised no one else did really.
__________________
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