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Old July 28th, 2003   #1 (permalink)
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RockNES v3.01 is out :)


Quote:
What's new for version 3.01 (07/27/2003)
----------------------------------------
- Added ability to save the ASM code to a text file;
- Added opcode $89 as double-NOP (asian `Super Donkey Kong` works);
- Added sprite RAM address clearing on frame ending (fixes a few asian games);
- Added frameIRQs, but might be preliminary though (sound in Dragon Quest 2);
- Fixed a minor CPU issue with 2 variables;
- Fixed $4015 register behaviour;
- Fixed triangle channel functionally (Total Recall/Ghostbusters 2);
- Fixed DMC status bit on $4015 reads (Solar Wars/Bomberman 2/Castelian);
- Fixed default video settings (when no config file is found);
- Fixed screenshot saving and changed its format to "game title 000.bmp".
RockNes Homepage

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Old July 28th, 2003   #2 (permalink)
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Re: RockNES v3.01 is out :)

Yay. The best NES Emu with more!!!
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Old July 28th, 2003   #3 (permalink)
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Very good news indeed Squaresoft74. I have always like RockNes and found it to be quite good. I'll definately be downloading this release. However, I DO find FCE Ultra to be superior to RockNes, IMHO it always has been and always will be. Of course this just my opinion, but it IS how I feel.
sincerely,
sx/amiga
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Old July 29th, 2003   #4 (permalink)
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Unhappy

I downloaded it and had nothing but problems w/it. I think I'll stay with FCEUltra. IMHO, always has been the better of the two.
sincerely,
sx/amiga
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Old July 29th, 2003   #5 (permalink)
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Same here but will stick with VirtuaNes for my part
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Old August 4th, 2003   #6 (permalink)
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...version 3.02 is now out, with various fixes:


- Added pseudo-stereo sound output (optional);
- ASM window now shows the PRG bank and the respective ROM address;
- Small fix in the MMC3 IRQ timing (Joe&Mac2);
- Mapper #90 IRQ timing improved and mapper fixed (FinalFight3);
- Mapper #91 IRQ timing fixed (StreetFighter2);
- Fixed a glitch in the ASM window (two CPU banks selected);
- Fixed a bug in the pAPU duty cycle/envelope counters;
- Fixed triangle channel (volume level wasn`t being cleared on channel off);
- Added volume decay to triangle channel (avoids `clicks` on playback);
- Fixed DMC volume decay rate and sample decompression;
- Fixed $4011 PCM playback and its volume decay rate;
- Fixed PCM data caching, no more emulation crashing;
- Fixed gamegenie reset (whoops!);
- Partial FDS driver fix (mapper #20);
- File select dialog resized (heh, bigger!), plus with new colors;
- Changed default video driver to VESA1 instead of AUTODETECT;
- Stupid config mistake fixed, now 48k sound sample rate works;
- Fixed a bug in the 640x480 stretch blitter;
- VRCx IRQs are preliminary again, couldn't find a proper fix yet;
- Known problems list updated;
- Minor cosmetic changes.
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