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Old April 13th, 2003   #1 (permalink)
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Visualboy Advance 1.5 Released

Here's what's new:

Core changes:
- added AGBPrint support (for developers only)
- added RTC support
- added scanlines filter
- added support for gzip files
- added support for compressed bios files (zip, gzip)
- fixes Flash 1M support
- fixed crash reloading same ELF file

Gameboy:
- added SGB2 support

Windows:
- added Gameboy tools (Disassembly, Memory Viewer, Tile Viewer, OAM Viewer, Map Viewer and Palette Viewer)
- added fullscreen mode confirmation for DirectDraw to avoid problems
- added GDI, Direct3D and OpenGL rendering options
- added skin support (see readme for information on creating skins)
- added support for per game configuration of some settings (see readme for details)
- changed INI support to use emulator directory instead of Windows directory
- fixed command line parsing problem

SDL version:
- added support for per game configuration of some settings (see readme for details)

Visualboy Advance Homepage
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Old April 13th, 2003   #2 (permalink)
chaosblade
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Wasnt this posted on the main page earlier today ? or did the post there was made due to your one ?
 
Old April 13th, 2003   #3 (permalink)
dn
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