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#1 (permalink) | |
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Guy With No Title
Join Date: Aug 2009
Location: DABTropolis
Posts: 11
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bsnes v0.055 released
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#2 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Franklin, Pa
Posts: 4,124
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When I try the game in Arcade Mode this is what I get!
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-Dreams of getting a new 360 XBOX in 201x. -Current consoles: Playstation 2 and Wii, also has DS/GBA and a PSP 3000 -PC: AMD 5000 2.6 Dual Core, 2GB Ram, 8600 GeForce GT video card, SB Live!, Win XP SP3 ![]() |
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#3 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,098
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What is the name of this game ?
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I have: Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#5 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Franklin, Pa
Posts: 4,124
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Yes, sorry, I forgot to mention it was Space Invaders. The "non" arcade version works, but trying the "arcade" version gets that error?
__________________
-Dreams of getting a new 360 XBOX in 201x. -Current consoles: Playstation 2 and Wii, also has DS/GBA and a PSP 3000 -PC: AMD 5000 2.6 Dual Core, 2GB Ram, 8600 GeForce GT video card, SB Live!, Win XP SP3 ![]() |
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#7 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Earth
Posts: 24
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The Japanese SGB2 BIOS works fine. Use either Super Game Boy (UE) (V1.2) [!] or Super Game Boy 2 (J) (V1.16) [!] with Space Invaders (U) [S], and the arcade option works. I even took pictures of it running ![]() Also make sure Settings->Configuration->Advanced sets the console to auto-detect or NTSC. Oh yeah, don't forget to decompress your GB ROMs, I'll post a fixed snesreader later on. |
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#9 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Franklin, Pa
Posts: 4,124
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Yeah, that's what I had to do! PAL? Why?
__________________
-Dreams of getting a new 360 XBOX in 201x. -Current consoles: Playstation 2 and Wii, also has DS/GBA and a PSP 3000 -PC: AMD 5000 2.6 Dual Core, 2GB Ram, 8600 GeForce GT video card, SB Live!, Win XP SP3 ![]() |
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#11 (permalink) |
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Registered User
![]() ![]() Join Date: Jul 2006
Location: Spain
Posts: 143
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This emulator is excelent! Is it possible to stretch the image to fill the whole screen? I get black bars up and down in all games so they look a bit squashed. Like if Mario ate a truck of Big Macs.
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CPU Intel Core2 D E6700 2.7Ghz | 2 GB RAM DDR2 | GeForce 9800 GTX + | 320 GB Hard Drive Space | Windows XP Pro SP3 |
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#12 (permalink) |
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GameCube Player!
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2002
Location: Shaolin Temple , The Tibet Mountains
Posts: 1,220
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love it, thanks! i just hope the mac version will be update some time soon
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My Specs: Intel Core 2 Duo E6600, Sapphire Radeon 4890 Toxic, 4GB DDR2 5300 RAM, Windows XP Professional Service Pack 3 |
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#13 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Earth
Posts: 24
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Quote:
notepad %APPDATA%\.bsnes\bsnes.cfg Now look for video.ntscAspectRatio and change it to 1.40, eg: video.ntscAspectRatio = 1.40 That'll work for the usual 16:10 monitors. One can play around to do the same for PAL and 16:9 monitors. |
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#15 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Franklin, Pa
Posts: 4,124
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Yes, thank you very much...
__________________
-Dreams of getting a new 360 XBOX in 201x. -Current consoles: Playstation 2 and Wii, also has DS/GBA and a PSP 3000 -PC: AMD 5000 2.6 Dual Core, 2GB Ram, 8600 GeForce GT video card, SB Live!, Win XP SP3 ![]() |
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#16 (permalink) | |
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Registered User
![]() ![]() Join Date: Jul 2006
Location: Spain
Posts: 143
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Quote:
Well, actually my monitor is 4:3. But the black bars make the image a bit squashed, look: ![]() My question was If I could remove that bars so I can fill the shole screen and get a nicer look.
__________________
CPU Intel Core2 D E6700 2.7Ghz | 2 GB RAM DDR2 | GeForce 9800 GTX + | 320 GB Hard Drive Space | Windows XP Pro SP3 |
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#18 (permalink) | ||
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Earth
Posts: 24
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Quote:
Essentially you want to control the video.ntscAspectRatio and video.palAspectRatio values. Lower it to make the output taller, raise it to make it wider. It should only take a few tries to get it just right. Don't forget that PAL will always have that black area in most games, only some PAL games draw there. Quote:
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#19 (permalink) |
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Registered User
Join Date: Feb 2008
Location: Lille
Posts: 2
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Super Game Boy emulator ? There are also the GB/GBC emulators that emulate the Super Game Boy. For example, BGB emulate the GameBoy, GameBoy Color et Super GameBoy. But, it does not emulate fully the game Space Invaders. With the new version of supergameboy 0.011, I can play Bomberman 2 in multi-player. But I can not play in multi-player with the normal GameBoy games, such as Tetris, or Hunt for Red October, etc. This is normal ? Sorry for my poor english. Last edited by Kékidi; 2 Weeks Ago at 12:30.. Reason: ___ |
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#20 (permalink) | |
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Registered User
![]() ![]() Join Date: Jul 2006
Location: Spain
Posts: 143
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Quote:
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CPU Intel Core2 D E6700 2.7Ghz | 2 GB RAM DDR2 | GeForce 9800 GTX + | 320 GB Hard Drive Space | Windows XP Pro SP3 |
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