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#1 (permalink) |
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Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Croatia
Posts: 4,191
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MemcardRex 1.0 released
MemcardRex is a PlayStation Memory Card explorer/editor. MemcardRex1.0.png Changelog:
Also, this is "not official" but MemcardRex can work in Linux also. MemcardRex 1.0 Ubuntu.png Requirements:
Thanks to @ruantec, Cobalt, TheCloudOfSmoke, RedawgTS, Hard core Rikki, RainMotorsports, Zieg, Bobbi. Special thanks to Gamesoul Master for beta testing. Since this is a rewrite bugs are likely to occur. If you encounter any bugs please report. Contact info can be found in the Readme.txt.
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C2D E8400 3.00 Ghz | EP45-DS3 | HD4850 512MB | 4GB DDR2 800 | 640 + 250 GB HDD
SyncMaster 2233BW 22" | Logitech G5 | Logitech G15 | Windows 7 x64 Last edited by ShendoXT; September 21st, 2009 at 21:10.. |
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#2 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,381
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Pure quality as usual mate! keep it up!!! and hey iŽll pimp it as promised soon
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#4 (permalink) |
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pSX Troubleshooter/Fanboy
![]() ![]() ![]() Join Date: Oct 2006
Location: Narshe
Posts: 281
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Forgot another small suggestion. Since it's now capable of handling a large number of cards at once, would you consider allowing it to actually load more than one card at a time (as in, allowing multiple selections in the loading dialog)? And nice work on the column widths. Just loaded up all my DD'ed memory cards, and the columns were wide enough to fully show all information for all the saves of at least a few dozen different games. Found another little thing though (more a matter of handling user error). Behaviour is the same between both versions, but doesn't occur in v0.9. PSV files with the RAW filename standard will show up in the dialog (happens in *all* versions of MemcardRex). However, in earlier versions, trying to import it that way would result in nothing happening. But in the v1.0 releases, it actually *does* import the file (as a RAW file, which it isn't), resulting in an (obvious) issue... lol. Not sure if this is similar or the same as what you found, but it's gone unchanged in this release, so I'm thinking maybe not? Is it possible to get the RAW file filter to detect an extension (since RAW files don't have an extension)? An extension to that... when exporting a save and selecting RAW, might it be a good idea for the program to remove the extension put on the filename from the last format selected? Otherwise, if the person isn't looking closely, they're going to end up with a RAW file bearing an extension, which will lead to problems as soon as they need to import that file for some reason. One last thing for now... I notice in nearly all instances, trying to do anything with a linked slot results in the program throwing an error to that effect. Which I like. But if you go to format the linked slot, it does so without so much as a warning (and still leaves the other slots it was linked to of course). Is this intentional? And whether it is or not, maybe a little warning dialog for formatting the slot would be good, since it's rather... permanent... lol. So far, still impressed. This is mostly little nitpicking things. Definitely loving this rewrite so far. But you already knew that...
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Ultima's pSX Frontend v1.12 (Windows) Shendo's MemcardRex v1.1 DirectX Web Installer PC Specs: OS: Windows XP Pro SP3 (32-bit) CPU: Intel Pentium Dual-Core E2200 @ 2.20 GHz RAM: 3 GB DDR2 PC2-5300 Graphics: ATI Radeon HD 3450 PCI-E x16 (512 MB) Sound: Realtek HD 7.1 onboard sound Last edited by Gamesoul Master; September 22nd, 2009 at 04:03.. |
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#6 (permalink) | ||||
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Moderator
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Location: Croatia
Posts: 4,191
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Quote:
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I can however omit extension when writing file on the disk if raw save is selected. Quote:
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C2D E8400 3.00 Ghz | EP45-DS3 | HD4850 512MB | 4GB DDR2 800 | 640 + 250 GB HDD
SyncMaster 2233BW 22" | Logitech G5 | Logitech G15 | Windows 7 x64 |
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#11 (permalink) |
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Registered User
Join Date: May 2006
Location: Reims (France)
Posts: 10
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Hi, I have two other suggests: - If "Backup" folder is missing, backups are simply not created. The program should not rely on the detection of this folder, and creates it if missing. - If I start the program, then open a memcard (via file>open or drag'n'drop), the Untitled tab if still there. In the case a file has been opened and the Untitled tab has heen untouched, the Untitled tab should disappear. A lot of tab-enabled programs, for example Notepad++, work this way, and I think it is more intuitive, less confusing. Cheers |
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#12 (permalink) |
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Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Croatia
Posts: 4,191
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Thanks for the suggestions OuTman. I'll add those features in the next version.
__________________
C2D E8400 3.00 Ghz | EP45-DS3 | HD4850 512MB | 4GB DDR2 800 | 640 + 250 GB HDD
SyncMaster 2233BW 22" | Logitech G5 | Logitech G15 | Windows 7 x64 |
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