Emuforums.com

Go Back   Emuforums.com > Forum & Emulation News Discussion > Emulation News Submissions
Home Register Downloads FAQ Members List Calendar Mark Forums Read


Reply
 
LinkBack Thread Tools Display Modes
Old November 16th, 2008   #1 (permalink)
Emu author
 
@ruantec's Avatar
 
Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 1,942
@ES Beta7 Released!

Hi everyone!

Since am about to move to a new place in one week am not sure how long iīll stay without internet connection nor how much time iīll have to work on @ES plus since am planning to re-write the hole thing after Beta7 i thought not to waste more time in the actual code and release the latest build.

Beta 7 Changes:

*Slider bug is definitelly fixed(i thought it was fixed in the last Beta but then i found out it was buggy).
*search functionality(Press CTRL+S to open the layer, type the text to search and if is the correct one just press ESC to close otherwise press ENTER to jump to the next match).
*Search-on-key(Press a key on your keyboard to jump to the next cover starting with the key pressed).
*fixed lots of bugs that caused @ES to crash.
*Console selection menu re-designed(Coverflow).
*Remotejoy support(configure Remotejoy when asked or in the settings file and click the last icon of the main menu).
Note: Remotejoy menu is called by pressing ESC.. in order to close the Remotejoy layer just press ALT + ESC

*Folder scanning function re-written! select single/multiple folder(s) and drop them to the albums layer, each folder will turn into an album if it contains at least a valid file.

*ePSXe is set as Standard emulator in the PSX section
*Daemon-Tools removed(ePSXe doesnīt need daemon-tools anymore but is still required for SSF)
*Naomi support.
*Dolphin Betas support.
*Wii section added and supported.
*Listview mode complete but not implemented yet(am still working on it and it needs some changes in order to be added correctly.. eventhough iīve added a preview under the "Settings" icon so press this icon after you have some albums added and press ESC to exit.)
*New standard skin "Iphone - Reloaded" made by me


Known issues:
*ePSXe(still a pain for me ) doesnīt get back to normal after you switch to fullscreen.
*sometimes(rarely) some covers arenīt displayed(wait few secs after you load albums/roms to avoid that bug)


Todo:
*Listview mode implementation.
*Gamepad implementation for use with emulators that use the keyboard only.
*Finger-Tracking(control @ES/games with your hands/fingers using a sensor or just a simple webcam).
*Better Video menu/display.
*Better Audio List/management.
*@ES screen/skin Sizes.

Grab Beta7 from here

Grab Beta7 Soundtrack here "@ES - Remix"

Visit my forums here for more information and future updates.

i hope you will enjoy this new Beta just as am doing now


UPDATE:
In case you downloaded the new beta package before you saw this update... please download the package again as i forgot to un-comment a small piece of code that caused @ES to crash if you dropped a folder to the albums layer. also the file size has been reduced from 810kb to 804kb enjoy!!!

sorry for that.

Regards
@ruantec
__________________

Current development tools:

Visual C++.net, Visual C#.net
Visual VB.net, Visual Webdeveloper.net
Bloodshed Dev C++, Borland C++
Visual Basic 6

Last edited by @ruantec; November 16th, 2008 at 23:41.
@ruantec is offline   Reply With Quote

Advertisement [Remove Advertisement]
Old November 16th, 2008   #2 (permalink)
RISK ZERO
 
Join Date: Feb 2006
Location: Croatia
Posts: 4,079
Awesome. Can't wait to see finger tracking in action

Btw: Good luck with a rewrite (I don't know if I would have the motivation to rewrite such a huge project).
__________________
C2D E8400 3.00 Ghz | EP45-DS3 | HD4850 512MB | 4GB DDR2 800 | 640 GB HDD | SyncMaster 2233BW 22" | Logitech G5 | Logitech G15
Shendo is offline   Reply With Quote
Old November 16th, 2008   #3 (permalink)
Emu author
 
@ruantec's Avatar
 
Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 1,942
Quote:
Originally Posted by Shendo View Post
Awesome. Can't wait to see finger tracking in action

Btw: Good luck with a rewrite (I don't know if I would have the motivation to rewrite such a huge project).
thanks!

well there are too many places/things that have/can be optimized alot more... also to free the true @ES power iīll have to change alot of things and by doing this to the actual code iīll just waste alot of time.

by re-writing the hole thing i mean more of "Optimizing" than "Re-writting" actually because i just found out that alot of old code is still there using un-necessary space and also alot of functions such as Coverflow drawing etc. can be drawed alot faster.
__________________

Current development tools:

Visual C++.net, Visual C#.net
Visual VB.net, Visual Webdeveloper.net
Bloodshed Dev C++, Borland C++
Visual Basic 6
@ruantec is offline   Reply With Quote
Old November 16th, 2008   #4 (permalink)
Registered User
 
Join Date: Jul 2008
Location: USA
Posts: 20
Thank you so much for this awesome piece of software. I'm going to test this version.
Askavenger is offline   Reply With Quote
Old November 16th, 2008   #5 (permalink)
Emu author
 
@ruantec's Avatar
 
Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 1,942
Quote:
Originally Posted by Askavenger View Post
Thank you so much for this awesome piece of software. I'm going to test this version.
Sadly i forgot to un-comment a small piece of code and @ES will crash if you add some albums.. the file has been update now so please re-download the file!

sorry for that.
__________________

Current development tools:

Visual C++.net, Visual C#.net
Visual VB.net, Visual Webdeveloper.net
Bloodshed Dev C++, Borland C++
Visual Basic 6

Last edited by @ruantec; November 16th, 2008 at 23:47.
@ruantec is offline   Reply With Quote
Old November 17th, 2008   #6 (permalink)
T-5000 Modenator
 
Xtreme2damax's Avatar
 
Join Date: Aug 2005
Location: Here, there, everywhere, even in your couch cushions..
Posts: 2,832
Thanks @ruantec, I will download and try it a bit later.
Xtreme2damax is online now   Reply With Quote
Old November 17th, 2008   #7 (permalink)
John
 
Kaizen's Avatar
 
Join Date: Nov 2007
Location: Gemity
Posts: 2,588
Brilliant!

Thank you @ruantec
__________________
"Have Fun!"
Kaizen is offline   Reply With Quote
Old November 17th, 2008   #8 (permalink)
Dax
ライチュウ
 
Dax's Avatar
 
Join Date: Nov 2006
Location: USA
Posts: 3,198
Grats on Beta7!
Dax is offline   Reply With Quote
Old November 17th, 2008   #9 (permalink)
Registered User
 
heatblazer's Avatar
 
Join Date: Jun 2008
Location: Bulgaria
Posts: 541
What exactly is @ES? Some kind of frontend for emus? Thanx for the update, BTW.
__________________
Kikaioh! GO!
heatblazer is offline   Reply With Quote
Old November 17th, 2008   #10 (permalink)
Emu author
 
@ruantec's Avatar
 
Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 1,942
Quote:
Originally Posted by heatblazer View Post
What exactly is @ES? Some kind of frontend for emus? Thanx for the update, BTW.
well @ES is a frontend YES and NO.. Why? well itīs more like the Frontend concept 2.0. other than frontends @ES is not designed to just configure a simple emu, send commands and launch the emulator. @ES works in a hole different way.. it does configure the emu when required(mostly on the fly) grab the emu and renders the data in @ES main screen.

it also allows you to have a collection of games in different sections and switch between emulators easily. it adds also the ability to play music(for games such as RE series where the enviroment is too quite) and also play video of almost every single format out there(as long as you have the codecs).

after you use @ES you will see why isnīt a frontend at all as it manages emulators that doesnīt even have commands such as Naomi,Dolphin and many others

Regards
@ruantec
__________________

Current development tools:

Visual C++.net, Visual C#.net
Visual VB.net, Visual Webdeveloper.net
Bloodshed Dev C++, Borland C++
Visual Basic 6
@ruantec is offline   Reply With Quote
Old November 17th, 2008   #11 (permalink)
You mean the world to me.
 
Phil's Avatar
 
Join Date: Oct 2007
Location: Maryland, USA
Posts: 8,911
Nice work
Phil is online now   Reply With Quote
Old November 17th, 2008   #12 (permalink)
Emu author
 
@ruantec's Avatar
 
Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 1,942
Quote:
Originally Posted by Phil View Post
Nice work
Thanks!!!

on a side note... i just forgot to mention that @ES wasnīt designed to be a frontend/multimedia like app.. but a multi-plattform emulator at a later time. am still working on many areas but since i donīt have time to work on it everyday the progress is quite slow

in fact @ES just as my "@ruantec" project back in 1993 was.. itīs here to show innovation and different possibilities at the same time.
__________________

Current development tools:

Visual C++.net, Visual C#.net
Visual VB.net, Visual Webdeveloper.net
Bloodshed Dev C++, Borland C++
Visual Basic 6
@ruantec is offline   Reply With Quote
Old November 17th, 2008   #13 (permalink)
You mean the world to me.
 
Phil's Avatar
 
Join Date: Oct 2007
Location: Maryland, USA
Posts: 8,911
1993?? I was naught but a shrimp!!
Phil is online now   Reply With Quote
Old November 17th, 2008   #14 (permalink)
Emu author
 
@ruantec's Avatar
 
Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 1,942
Quote:
Originally Posted by Phil View Post
1993?? I was naught but a shrimp!!
was a great year for me.. i was 13 and showed my first project called "@ruantec" which was based on technologies and posibilities of that time and last but not least a nes emulator that didnīt worked propertly(or worked at all ) but it showed what could be done. oh, and btw.. i also won the Street Fighter tournament that year with Ryu too
__________________

Current development tools:

Visual C++.net, Visual C#.net
Visual VB.net, Visual Webdeveloper.net
Bloodshed Dev C++, Borland C++
Visual Basic 6
@ruantec is offline   Reply With Quote
Old November 17th, 2008   #15 (permalink)
You mean the world to me.
 
Phil's Avatar
 
Join Date: Oct 2007
Location: Maryland, USA
Posts: 8,911
I was 6......man i feel young.. i was a big Jurassic Park fan though
Phil is online now   Reply With Quote
Old November 17th, 2008   #16 (permalink)
Registered User
 
Join Date: May 2008
Location: Malaysia
Posts: 148
thank you, @tec. I will try it out.
emurex is offline   Reply With Quote
Old November 17th, 2008   #17 (permalink)
Hackin 'n Slashin
 
SCHUMI_4EVER's Avatar
 
Join Date: Jan 2007
Location: Corrupt Rapist run South Africa
Posts: 9,944
Sweet, gonna get it a little later though. Not much sense downloading it to this PC when my new one SHOULD be less than a week away.

Sorry I was not able to help that much with this one @ruantec, hopefully I can kelp you more again in the coming weeks.
__________________
Intel Core2Quad Q9550 (2.83Ghz stock) | ASUS P5Q | 2x2GB Transcend JetRam DDR2-800 | ASUS ENGTX260\HDTP\896M
Leadtek Winfast DTV2000H | Creative Sound Blaster Audigy Value | Windows Vista Home Premium SP1 64bit
The Champ has retired, but may his Legacy live on FOREVER !!!!
!!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
Get it right fools! The glass is HALF-EMPTY, not half-full!!!
SCHUMI_4EVER is offline   Reply With Quote
Old November 17th, 2008   #18 (permalink)
 
shafeen's Avatar
 
Join Date: Aug 2006
Location: india<<hyderabad..it rocks>>
Posts: 2,609
me gives a non gay hug to @ES .........thanks.....i love this thing
__________________

shafeen is offline   Reply With Quote
Old November 17th, 2008   #19 (permalink)
Registered User
 
heatblazer's Avatar
 
Join Date: Jun 2008
Location: Bulgaria
Posts: 541
Now I know... it`s a gem into my emu folder. Nice job. Don`t stop updating.
__________________
Kikaioh! GO!
heatblazer is offline   Reply With Quote
Old November 17th, 2008   #20 (permalink)
Engrish is the great!
 
Innocence's Avatar
 
Join Date: Jul 2008
Location: UK
Posts: 207
Yay! Thanks, @ruantec!!!
__________________
Innocence is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 20:38.

© 2006 - 2008 Emu Forums | About Emu Forums | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5