|
|
Search
|
|||||||
| Home | Register | Downloads | FAQ | Members List | Calendar | Arcade | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#21 (permalink) |
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
|
Thanks people for your great comments!!! to be honest i was a bit dissapointed a while ago and thought that maybe people arenīt interested anymore in this project.. and so i almost stopped the development. but hey i think after all those comments i think thereīs no reason for me to stop it
__________________
Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
|
|
|
| Advertisement | [Remove Advertisement] | ||
|
|
|
|
#22 (permalink) |
|
He's watching you.
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: RD
Posts: 1,223
|
cool release bro
__________________
---------------------------------------------------------------- ![]() ---------------------------------------------------------------- Boom Boom Dollar!!!!!! pushing all the buttons!!! |
|
|
|
|
|
#24 (permalink) | |
|
Deus ex machina
![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: Macedonia, Greece
Posts: 654
|
Quote:
And personally i find myself more interested about the next release from the one that is currently out each time there is one, due to all the cool features that are announced to be included next time .
__________________
System Specifications: Athlon64 3200+ @ 2,12 ghz, 1GB DDR RAM, 9600GT 512MB, 200+250 GB HD, Windows xp sp3
|
|
|
|
|
|
|
#25 (permalink) | |
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
|
Quote:
anyways letīs see what i can bring next time... for the mean time i think the Search layer and additions are good enough to keep you busy until that
__________________
Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
|
|
|
|
|
|
#27 (permalink) | |
|
Registered User
![]() ![]() Join Date: Oct 2002
Location: Alexandria,Egypt
Posts: 115
|
Nice development, waiting to hear more about this code re-writing Thinggie. Quote:
I mean, as far as I can remember, @ES Had huge attention from the very start, specially due to the unorthodox nature of it's "Screen Grabbing" feature that differentiated @ES from any "Frontend". That's aside from the Bonus Media playing & Rom Library functions, which truly make @ES a unique software... Just drop that "stopped the development" thoughts, and get back to re-writing the code !
__________________
AMD Athlon64 3200+ Venice 939 @2Ghz 2 GB Ram . .XFX6200 128MB TC 256, PCIE ![]() MSI K8SLI Motherboard , XP SP2PS2 Test Subjects: FFX International [SLPS 250.26], Naruto: Ultimate Ninja 1 [SLES_541.63] GSdx9v10.9,GSdx9v11.4,GSdx0.1.5,GSdx0.1.6,GSdx0.1.7, GSdx0.1.9,GSdx0.1.11 The Rest Starting From Gsdx9v10 & Gsdxv0.1, are Hosted Here Try Out @ES -Evolution |
|
|
|
|
|
|
#28 (permalink) | |
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
|
Quote:
![]() anyways am feeling better now and yes am back
__________________
Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
|
|
|
|
|
|
#30 (permalink) |
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
|
A bug was reported a while ago because Dolphin wasnīt working for few users and after many hours debugging the code i couldnīt find the problem as it wasnīt clear to me where exactly does the code stop to work(thanks goes to Player594 for his help testing too). well thanks to Master_Cloud i was able to find the bug today!!!!! the reason why it doesnīt work is because i forgot to say that every path in the "Settings" file must end with a "\" (iīll fix that issue in future versions of @ES) to show you what i mean check out the pic below:
__________________
Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 Last edited by @ruantec; November 29th, 2008 at 23:54.. |
|
|
|
|
|
#31 (permalink) | |
|
Emulator User
![]() ![]() ![]() Join Date: Apr 2006
Location: Hollow Bastion, taking on Sephiroth
Posts: 346
|
Quote:
Picture1.jpgPicture2.jpgPicture3.jpgPicture4.jpg It's great that this problem could be solved since many users had the similar problems with Dolphin. All the credit really goes to @ruantec for pointing out that directory path mix-up and trying to debug the the errors.
__________________
![]() Click here to level up my card! OS: Windows XP x64 edition ![]() Processor: AMD Athlon 64 X2 5200+ Motherboard: MSI K9VGM-V ![]() Memory: 2 Gig DDR2 RAM ![]() Graphics card: NVIDIA 7300 LE 256MB ![]() Power Supply: 500W!! |
|
|
|
|
|
|
#34 (permalink) |
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
|
Hereīs a small update wich fixes the following bugs that were reported by users: 1. bug that causes @ES to crash when trying to open a album/console section/roms etc. 2. bug that caused some stability issues and crashes @ES ramdomly on some computers. 3. bug that caused covers to dissapear after you open a section(cover loading code was broken). itīs nothing special but just a small fix for now.... just replace the older .exe with the new one and enjoy!!!! Regards @ruantec
__________________
Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 Last edited by @ruantec; December 11th, 2008 at 21:31.. |
|
|
|
|
|
#36 (permalink) | |
|
Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2008
Location: Saudi Arabia.
Posts: 2,047
|
Quote:
..may the Pc languages be with ya.. .......................Thanks |
|
|
|
|
|
|
#37 (permalink) |
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
|
Thanks guys for your great comments and complements... i really appreaciate it
__________________
Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
|
|
|
|
|
#39 (permalink) | |
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
|
Hi everyone! after checking my "todo" list hundreds of times i figured out what i forgot to add to the last update of @ES and thatīs the "Custom File Filter" you may ask whatīs that??? let me explain how it works: @ES settings file has now a new feature where you can add custom filters.. in that way you can add custom formats to each section if the format you have has not been added to @ES yet. note that the emu youīre using need to support that format too or in case of the Audio/Video you will need codecs installed for that format aswell. getting started: setting up filters is very easy.. all you have to do is add the format you want to be supported... it should be something like *.(your format) and each one must be separated by a "|" separator but take in mind that the last one doesnīt need to have a separator at the end check out the attached pic to have an idea of how it works or just download my settings file which will serve as template for you needs Note: this new build require at least one format for each console section on your Settings file(changes are done on the fly so thereīs no need to restart @ES...just load the album again and voila!!!) last but not least am moving tomorrow to another place so sadly i wonīt be online that much but i will check out this thread from my work and response to any problem/questions/doubts you guys could have. as usual just replace your old .exe with the new one. Regards @ruantec Quote:
there you go
__________________
Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 Last edited by @ruantec; December 12th, 2008 at 23:43.. |
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|