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#21 (permalink) |
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Registered User
![]() ![]() Join Date: Dec 2007
Location: that place
Posts: 209
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Huh. I have Forceware 77.77 (it has support of OGL 2.0 and all that, and I had bad luck with newer drivers), so perhaps it's a problem with old drivers. Ultimately, it's a problem with iDeaS, though, of course. |
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#23 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2007
Location: Italy
Posts: 314
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iDeaS requires Opengl SHaders 1.20.
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iDeaS Emulator |
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#24 (permalink) | |
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 7,291
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Quote:
DirectX Pixel Shaders Vertex Shaders OpenGL Fragment Programs Vertex Programs OK that makes the requirement even clearer Shader Program 1.20 is made available in drivers supporting OpenGL 2.1, so you must install Forceware 150 or higher. Geforce FX cards do not get fully 2.1 support until the 160 drivers, so go straight to Forceware 175.16. As far as i've seen so far, drivers newer then Release 176 will not work on cards older then the Geforce 8 series. so Release 177 and 178 probably will not work. There are NO OpenGL 2.1 drivers available for Radeons older then the Xx00 series.
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Last edited by Squall-Leonhart; August 29th, 2008 at 04:13. Reason: Automerged Doublepost |
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#25 (permalink) | |
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Jus do it
Join Date: Mar 2008
Location: guatemala
Posts: 21
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#26 (permalink) |
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 7,291
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The Radeon 9200 and 9250 are Dx8 video cards, and should've been given an 8xxx series name, they only support Pixel shader 1.4 and Vertex Shader 1.1. they do not suport GLSL at all, and only have OpenGL 1.4 arb shaders available to them.
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Last edited by Squall-Leonhart; August 29th, 2008 at 08:05. |
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#27 (permalink) | |
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Jus do it
Join Date: Mar 2008
Location: guatemala
Posts: 21
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Quote:
shader.jpg - Image - Photobucket - Video and Image Hosting sorry if i'm making trouble but i really want to use this new version!. edit: forget everything that i was saying yeah it supports vertex shader i didn't know that VS actually mean vertex shader so yeah i think i can't use this new version hehehe sorry for the trouble.
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Not giving a fish to a man who wants a fish, but teaching him how to fish. Last edited by pahb22; August 29th, 2008 at 07:13. |
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#30 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2007
Location: Italy
Posts: 314
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Yes I can but there are some OpenGL API that they are present in 2.0 or greater like glGetUniformLocation
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iDeaS Emulator |
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#31 (permalink) | |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Ohio
Posts: 1,969
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Quote:
The new 177.92 drivers support the 6 and 7 series cards. They are beta, but I haven't had any problems with them yet.
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Athlon64 3400+ @10.5x250MHz, 2.625GHz | DFI NF3 250GB 2x512 Corsair pc3200 | BFG FX6800 OC 128MB | X-Fi XtremeGamer |
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#33 (permalink) | |
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Jus do it
Join Date: Mar 2008
Location: guatemala
Posts: 21
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Quote:
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Not giving a fish to a man who wants a fish, but teaching him how to fish. |
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#36 (permalink) | |
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 7,291
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Quote:
Black Mephisto the MX4000 doesn't have any shaders at all. ok well thats not true, it has Vertex Shader 0.5... and can run emulated pixel shaders when using Detonator 40.
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Last edited by Squall-Leonhart; August 29th, 2008 at 22:25. Reason: Automerged Doublepost |
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#37 (permalink) |
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Registered User
![]() ![]() Join Date: Feb 2006
Location: canton nc
Posts: 220
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thanks for the good news op.
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I love licking my sweet philtrum .... For those of you who are wondering what a philtrum is its the mark above the lips and below the nose. Welcome to the internet, where men are men,women are men, and young girls are fbi agents. Oh. No. You. Dit'n't! You did NOT just call that guy a double-exclamation mark percentile exclamation mark pound sign! Harsh, dude. HARSH. |
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#38 (permalink) |
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Registered User
Join Date: Nov 2007
Location: Chile
Posts: 15
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Absolutely right. I apologize. GF FX 5200 w/ last FW works perfectly. And i must say... what an amazing release, Lino. You rocked! *EDIT* i've been testing some, and it's weird; the touchscreen its strangely not working. Am i doing something wrong, or the rest is experiencing similar problems? Last edited by lord_kaede; August 30th, 2008 at 05:26. |
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#40 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2007
Location: Italy
Posts: 314
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New beta, you try with this version
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