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#1 (permalink) | |
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Engrish is the great!
![]() ![]() Join Date: Jul 2008
Location: UK
Posts: 168
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iDeaS 1.0.2.6 Beta
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#3 (permalink) |
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Translator
![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: Waiting for the Bin Country: India
Posts: 962
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Not for those whose cards doesn't support vertex shaders. Like me.
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Desktop: Q6600, 2 GB DDR2, PSU: 400W, nForce 630i, XP sp3, XFX NVIDIA 9600GT 512MB GDDR3
Laptop: Pentium M 1.6 ghz, RAM: 504 MB , XP sp3, GPU: IntelŽ 915 (128 MB) ![]() ![]() My Blog in 'click here' My DBZ-GT Sigs and avatars. Running PCSX2 Guide for Noobs | Error Opening CDVD plugin | No$GBA DS FAQ 2.0 3 Doors Down - Here without you "I miss our Bin." ![]() |
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#7 (permalink) |
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Translator
![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: Waiting for the Bin Country: India
Posts: 962
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I made a thread about the same thing at iDeaSemu. iDeaS 1.0.2.6 Beta only for vertex shader supporting GPUs ? *Fingers crossed*
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Desktop: Q6600, 2 GB DDR2, PSU: 400W, nForce 630i, XP sp3, XFX NVIDIA 9600GT 512MB GDDR3
Laptop: Pentium M 1.6 ghz, RAM: 504 MB , XP sp3, GPU: IntelŽ 915 (128 MB) ![]() ![]() My Blog in 'click here' My DBZ-GT Sigs and avatars. Running PCSX2 Guide for Noobs | Error Opening CDVD plugin | No$GBA DS FAQ 2.0 3 Doors Down - Here without you "I miss our Bin." ![]() |
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#8 (permalink) |
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final fantasy fann!!!
![]() ![]() ![]() ![]() Join Date: Dec 2005
Location: Netherlands
Posts: 618
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emmm i have vertex shaders and it gives me and error that i dont 0,o wtf! i have a hd2400 :/ edit: hmmm i just saw the forums and a guy has a same problem with a ati x1400 :/ some problem with ati cards ???
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#9 (permalink) |
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将軍
![]() ![]() ![]() Join Date: Feb 2008
Location: 秋葉原
Posts: 303
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Thank you Lino!!!!
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私はヴェクターˇインダストリー製,対グノーシス専用ヒト型掃討兵器,KOS-MOS Ver.4です CV:鈴木 麻里子(すずき まりこ) "Yo, hecha por la Industria Vector, para uso exclusivo contra GNOSIS, humanoide de armas arrasadoras, soy KOS-MOS version 4". スゴイ麻里子さん、あなたの声が大好きですよ。 http://www.aoni.co.jp/actress/sa/suzuki-mariko.html |
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#11 (permalink) |
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 7,291
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those with SM4 capable cards, the drivers handle the destinction between vertex and pixel shaders and assign them to cluster of shader processors, the problem is with the emulator, and not your hardware or drivers,
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#12 (permalink) |
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Mobile Fanatic
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Santa Cruz, CA
Posts: 4,868
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Cannot enable multisampling on Radeon HD4870. ;p I think Mudlord will have some wall of texts here... Anyway, there's something better than No$GBA: almost perfect Advance Wars: Days of Ruin emulation. Bar the sounds, of course.
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Computer specs: CPU: Intel Celeron M 450MHz RAM: 1GB DDR2 100MHz Storage: 4GB SSD + 8GB SDHC Monitor: 7" LCD WVGA 800x480 OS: Windows XP Professional w/ SP3 Road warrior operation duration: 4h30m! (extendable to 6h30m!) |
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#13 (permalink) |
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Registered User
![]() ![]() Join Date: Dec 2007
Location: that place
Posts: 209
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There's lots better than in No$GBA. However, I managed to enjoy quite a few games in No$GBA despite it's flaws. Not so with iDeaS... (I'm getting quite off-topic, though) Last edited by grfla2; August 28th, 2008 at 00:20. |
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#14 (permalink) | |
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....
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: not that you need to know....
Posts: 1,584
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#16 (permalink) |
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....
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: not that you need to know....
Posts: 1,584
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So, it happened after Lino switched to a programmable shader pipeline....hmmmm. I'm not sure on the current state of his code though, to make any precise judgements as to why its messing up. Still, it would be worth knowing what version of the Catalyst drivers are being used....Though ATI cards generally have horrendous OGL support. |
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#18 (permalink) |
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Jus do it
Join Date: Mar 2008
Location: guatemala
Posts: 21
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Ok i have a ATI SAPPHIRE 9250 and it suppose to have SmartShader is there any difference between vertex shaders and smartshader? because i can't use this new version anyone can help me? Edit: i just found that my card supports vertex shader 1.1 vertex shaders support vertex programs up to 128 instructions i don't know if it is the same thing with the new version anyone help please?! Last edited by pahb22; August 28th, 2008 at 19:08. |
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