|
|
Search
|
|||||||
| Home | Register | Downloads | FAQ | Members List | Calendar | Arcade | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#101 (permalink) |
|
Away
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Kingdom of Cambodia
Posts: 2,263
|
What u guys talking about i dont understand did java make jpsp run fast
|
|
|
|
| Advertisement | [Remove Advertisement] | ||
|
|
|
|
#102 (permalink) | ||
|
Registered User
![]() ![]() ![]() ![]() Join Date: Jan 2003
Location: Europe / Germany
Posts: 838
|
Quote:
Thats good news, nice to hear from you ![]() Quote:
![]() But i guess there are also some emus which use C or C++.
__________________
yes i have a mac, so what?
Last edited by Shin_Gouki; February 22nd, 2009 at 11:56. Reason: Automerged Doublepost |
||
|
|
|
|
|
#103 (permalink) |
|
graham sanderson
Join Date: May 2006
Location: austin
Posts: 20
|
thanks, lwjgl seems pretty sweet - it only took me a couple of hours from start to finish to add the new copy-up (at some point I/we should add a true OpenGL version of the GPU, and I'd like to check out their OpenAL stuff too)... I just made a little video, so assuming it uploads OK, I'll post a youtube link shortly - apologies for the rambling in it - it's 5 in the morning here and I'm not 100% sober ;-) |
|
|
|
|
|
#104 (permalink) | ||
|
Registered User
![]() ![]() ![]() Join Date: Nov 2006
Location: Caracas
Posts: 328
|
Quote:
__________________
Quote:
Main Rig: Motherboard: abit Fatal1ty F-I90HD / CPU: Intel Core 2 Quad Q6600@2.90GHz (Thermaltake Big Typhoon fan)/ RAM: Corsair Xtreme XMS2 4GB DDR2@800 / Video: Radeon HD 2600XT (Catalyst 9.9) / Sound: Soundblaster X-Fi ElitePro / Speakers: Creative Inspire 5.1 5200 / HD: Hitachi 500GB SATAII / OS: Windows XP SP2+ 64bit
|
||
|
|
|
|
|
#105 (permalink) |
|
graham sanderson
Join Date: May 2006
Location: austin
Posts: 20
|
youtube completely mangled it - so much for their HD claims - I think they decided to encode in real low quality since it was quite long. it seemed to do better with a short test movie I uploaded, so I'll try and upload a few short clips instead of one long one.
|
|
|
|
|
|
#106 (permalink) |
|
Registered User
![]() ![]() ![]() ![]() Join Date: Jan 2003
Location: Europe / Germany
Posts: 838
|
this forums ain't so bad : How to enable 720p on YouTube or : Optimizing High Quality Videos for Youtube
__________________
yes i have a mac, so what?
|
|
|
|
|
|
#107 (permalink) |
|
graham sanderson
Join Date: May 2006
Location: austin
Posts: 20
|
ah ha
I guess it just didn't encode the higher quality one until later... the fmt=22 stuff didn't work for me, but if you follow the link you should have the option to watch in higher quality which is perfectly fine YouTube - jpsxdemo |
|
|
|
|
|
#108 (permalink) |
|
Registered User
![]() ![]() ![]() ![]() Join Date: Jan 2003
Location: Europe / Germany
Posts: 838
|
ya know thats really nice because from Java one 2006?! i always had sound and the pdf of the presentation but never video. And now all that together.... sooooooo nice!
__________________
yes i have a mac, so what?
|
|
|
|
|
|
#109 (permalink) |
|
graham sanderson
Join Date: May 2006
Location: austin
Posts: 20
|
thx
yeah it is a new video, but similar to the javaone demo... running multiple emus at once ins't particularly useful (though cool), but mainly serves to demonstrate that it isn't painfully slow and that it simulates real interrupts based on timers rather than cycle counting (not that I'm saying the latter doesn't work) the main thing preventing me from promoting to googlecode right now is picking the right license for my code... any thoughts (I'm using BCEL and log4j - and I just added lwjgl though that is not strictly necessary). I'm happy with whatever myself, I just need to make sure I respect their licenses, and I'm not too familiar with them. (note BCEL is a modified version to fix thread-safety, the others I don't need to ship) |
|
|
|
|
|
#111 (permalink) | |
|
Registered User
Join Date: Feb 2009
Location: Nowhere
Posts: 1
|
Quote:
basically is just a modified BSD license... Just choose the same license and you'll be fine. ASL (or any BSD-like license) is a very liberal license. If you fear that a company could pick up your code base, and come up with a commercial version of jpcsx (very unlikely), or you wish that whoever might improve it should be forced to release the source code changes, then use the GPLV2 license. Basically: BSD-like license: Anybody can do whatever they wish with jpcsx commercially speaking or not. GPL V* license: Tries to protect the openness by demanding back changes to the code base in the case of someone releasing an improved/changed jpcsx in binary only form. That's pretty easy isn't it? ![]() Cheers. Last edited by gzed; February 28th, 2009 at 22:10. Reason: fixed some typos |
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|