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#81 (permalink) |
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Burnin' up for YOU
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Hawaii
Posts: 5,685
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Cool, thanks for the update
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< deviantART || GENERALEMU || Webcomics VBA-M || @ES <(^_^)> <(^_^)> ![]() Join the IRC channels (opens in your default IRC client) -> #ngemu -> #pcsx2 |
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#83 (permalink) | |
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AEON's HERITAGE
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Tlemcen
Posts: 1,908
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Quote:
EDIT : By-the-way will there be a newer version of the frontend( ePSXeCutor) too? Last edited by hanibal81; May 25th, 2008 at 12:01. |
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#85 (permalink) | |
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@ES Co-Developer/Bin King
![]() ![]() ![]() Join Date: Aug 2007
Location: Sesame Street Posts: Mail You Dummy _______________________
Posts: 442
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Quote:
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M2A-VM MBoard/AM2 6000+/4GB(2x2GB) 800Mhz/9800GTX OC/1.41TB Total HDD/1x Blu-Ray/1x DVD-RW/22" LCD VISTA ULTIMATE SP1 32B Try @ES it will change the way you emulate games!!!
I need to get myself cloned so that I can hit myself from the back. - TCoS |
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#86 (permalink) |
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PCSX2 & O/C Addict
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: My Computer
Posts: 2,838
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Nice, much appriciated seeing my favorite PS1 emulator getting an update. I may refresh my memories testing it out a bit after a long time of break mainly due to PCSX2 is what I'm interested in ATM. Pete Bernert nice to see you alive, always thought your plugins were topnotch. PS, if you ever get bored plz have a look at PEOPs SPU2 plz. Nah I'm just joking.
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Intel® Core™2 Duo E8400 @ 4.0GHz «-» Gigabyte P35-DS4 «-» CellShock 2x1GB @ DDR2-1200 5-5-4-10 «-» JetWay 8800GT 512 MB @ 705/1750/1015 MHz «-» Thermaltake ToughPower 750W «-» Sony Multiscan G400 19" CRT «-» OCZ Vendetta 2 «-» Creative SoundBlaster Audigy «-» Logitech X-530 5.1 «-» Sennheiser HD 212 Pro «-» Logitech MX™518 Gaming-Grade «-» Razer Mantis Speed «-» Windows XP Pro SP3 «-» Windows Server 2k8 XSOS 3.0 BETA
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#87 (permalink) |
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Golden Condom
![]() ![]() ![]() Join Date: Nov 2002
Location: 日本
Posts: 379
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Yay!! I am so happy! I am waiting for the Linux port, I just hope the ePSXe will port the GTK+ 1.x to GTK+ 2.10 or newer. (thus eventually force Pete to port his plugin GUI to GTK2 ![]() )
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>> IBM Thinkpad X61 << OS: Ubuntu Ibex Intrepid SVN |
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#88 (permalink) |
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FREAK
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Germany
Posts: 874
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The Linux gpu config GUIs are just small applications, for reading/writing the cfg file. It needs no rocket sience to create such (especially since my original GUI apps are open source: Emu development / P.E.Op.S.), so I leave the task to code nicer ones to everybody who is interested
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#89 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from the most beautiful island of the caribbean "Dominican Republic")
Posts: 1,553
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Awesome job guys!!! i can finally play Wild 9 without problems or terrible slowdowns! Just one question Pete... it´s not a bug i guess but how do i remove the black area shown in the screenshot??? i´ve tryed to change the filter to none without result ![]() Greetz
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 Last edited by @ruantec; May 25th, 2008 at 15:03. |
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#90 (permalink) |
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 7,291
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enable mask bit ps, post a thread in the epsxe section Note | This is a news thread, post all your how comes, how to's and how do i's in the epsxe board.
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Last edited by Squall-Leonhart; May 25th, 2008 at 15:36. |
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#91 (permalink) |
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Registered User
Join Date: May 2006
Location: Reims (France)
Posts: 6
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zlib1.dll on dll-files.com is v1.2.2, not the latest release you can download precompiled v1.2.3 at official zlib Home Site
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#92 (permalink) | |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 3,960
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Quote:
I had v1.2.2 but now I update to v1.2.3 thanks to you but what's the difference ?
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CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows XP Professional X64 CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#93 (permalink) |
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Registered User
Join Date: May 2006
Location: Reims (France)
Posts: 6
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security updates, that's particularly interesting if you copy it to your WINDOWS path (so available for all apps) and even more important IMO, it comes from the official source (in the past, bad-compiled, buggy versions of this dll were spread on the internet) |
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#94 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from the most beautiful island of the caribbean "Dominican Republic")
Posts: 1,553
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Quote:
the main changes in v1.2.3 are security vulnerability and some CRC bugs so i doubt they have something to do with ePSXe.. but now talking about ePSXe why the need of those libraries btw?
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#95 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 3,960
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Understood. Maybe they should remove zlib1.dll someday or it is really necessary ?
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CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows XP Professional X64 CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#96 (permalink) |
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Burnin' up for YOU
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Hawaii
Posts: 5,685
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zlib: on the fly decompression, i believe (handy with isos)
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< deviantART || GENERALEMU || Webcomics VBA-M || @ES <(^_^)> <(^_^)> ![]() Join the IRC channels (opens in your default IRC client) -> #ngemu -> #pcsx2 |
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#97 (permalink) | ||
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from the most beautiful island of the caribbean "Dominican Republic")
Posts: 1,553
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Quote:
Quote:
as long as it can be downloaded it´s fine ![]() i just hope Calb respond my PM´s one day
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#98 (permalink) |
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Burnin' up for YOU
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Hawaii
Posts: 5,685
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Well, thats only if these were are asked for by ePSXe, at least. If zlib was necessary, it couldve been bundled without problem, since zlib licence fully allows that.
__________________
< deviantART || GENERALEMU || Webcomics VBA-M || @ES <(^_^)> <(^_^)> ![]() Join the IRC channels (opens in your default IRC client) -> #ngemu -> #pcsx2 |
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#99 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 3,960
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Oh thank you.
__________________
CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows XP Professional X64 CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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