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Old May 8th, 2008   #21 (permalink)
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Nice. It's been a while since the prior release.

Cheers plenty.

r2rX

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Old May 8th, 2008   #22 (permalink)
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Just saw it now.... bah still fixed window rendering size.. but thatīs plugin related i think.
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Old May 14th, 2008   #23 (permalink)
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Hmm...well, if this particular version of Mupen64 is a port from the Linux counterpart; why? There is a Windows version available, isn't there?

I'm sorry, i'm not entirely sure if this is a modified version of Mupen64 or an official update.

r2rX
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Old May 18th, 2008   #24 (permalink)
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Quote:
Originally Posted by ready2rumbelX View Post
Hmm...well, if this particular version of Mupen64 is a port from the Linux counterpart; why? There is a Windows version available, isn't there?

I'm sorry, i'm not entirely sure if this is a modified version of Mupen64 or an official update.

r2rX
Mupen64Plus is a project which aims to improve the Mupen64 0.5 code. Originally it was developed to add a 64-bit recompilation core, however, it was decided soon after its creation that it would become a much larger project. Currently housing it's own plugins in an SVN, It does include a 64-bit recompiler, a port of Glide64 Wonder Plus, a slightly bug fixed and up to date version of Rice Video and glN64, continuations of JttLs SDL Audio Plugin and Mupen64 Audio Plugin, a continuation of Blight's SDL Input Plugin, the original Mupen64 Input plugin, and the Mupen64 HLE RSP plugin.

It's source is stored in a home repository while it's homepage is stored at Google Code, where it has a Google group and a Wiki.

Additionally, a Windows port has been released by demand. It is still a Work in Progress as of now.
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Old May 18th, 2008   #25 (permalink)
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I tried a few games and it works great, too bad the windowed mode runs at fixed resolution. Keep it up guys, good job.
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Old May 19th, 2008   #26 (permalink)
 
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Mupen64plus can use the plugins of other emulators. as well as the common freely available plugins.
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