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Old 2 Weeks Ago   #1 (permalink)
ecc
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emuControlCenter 0.9.7 stable release

We are anounce the stable release of emuControlCenter 0.9.7 today.

This release contains an unbelievable amount of changes from 20 WIP-Versions and eccLive updates.

Download emuControlCenter here

emuControlCenter is an emulator/rom startmanager for more 123 retro and nextgen arcade, console, handheld and computer systems


Original size


Some hilights:
- 13 new platforms
- new rom rating, review and personal note editing
- new meta data fields like programmer, region, CD/DVD 1/2
- complete restructured view modes (bookmarks, played, personal)
- reparse all folders
- imagepack helper for emuControlCenter image packs
- backup userdata (xml)
- simple theme support
- last selected game / page on startup
- all metadata can now imported from online romdb emuControlCenter eccdb/romdb web database

Also this release adds 13 new platforms so that emuControlCenter now support 123 systems!

New platforms in this release:
- Apple 1
- Apple 2
- Apple Lisa
- Applied Technologies Microbee
- NEC Supergrafx / PC Engine 2
- Nintendo Famicom
- Nintendo Wii
- Nokia N-Gage
- Scumm Virtual Machine
- Sony Playstation 3
- Tiger Electronics Game.com
- Tiger Electronics Gizmondo
- Tomy Pyuta

emuControlCenter
- website: eccBlog - News around emuControlCenter and the emulation scene
- forum: emuControlCenter forum • Index page
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Old 2 Weeks Ago   #2 (permalink)
@ruantec
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first of all nice release

but........
Sony Playstation 3, Nintendo Wii??? donīt get me wrong but thereīs not PS3 emu out yet
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Old 2 Weeks Ago   #3 (permalink)
ecc
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emuControlCenter is not only a startcenter, its also a rom manager. So you can manage and categorize your roms / isos with this, add metadata to it, collect images of the game and so on.

So, if there is an emulator, you already have all the data :-)
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Old 2 Weeks Ago   #4 (permalink)
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Got it

Keep it up!
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Old 2 Weeks Ago   #5 (permalink)
TheCloudOfSmoke
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While we appreciate the news update on your frontend, it would be nice if you hang around and chat if you are going to be a member here ecc instead of joining to just posting updates to the frontend. You're welcome to hang around so we can get to know you.
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Old 2 Weeks Ago   #6 (permalink)
Phil
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sedconded Tcos, i have a feeling we both are going to be late for work..
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Old 2 Weeks Ago   #7 (permalink)
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Originally Posted by Phil View Post
sedconded Tcos, i have a feeling we both are going to be late for work..
Lol. I just got back from work not too long ago at 1 AM doing overtime. It's my time for myself right now.
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Old 2 Weeks Ago   #8 (permalink)
Phil
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1 am? whoa....that brings back memories of working for my dad
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Old 2 Weeks Ago   #9 (permalink)
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1 am? whoa....that brings back memories of working for my dad
Let's try not be rude too ecc and derail ecc's thread with our discussion.
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Old 2 Weeks Ago   #10 (permalink)
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Ups, iīm sorry. I thought, that this is an open emulation news submission board. If you want, i will remove your board from my list of great forums, where i submit the news.

Iīm sorry that i dont find the time to write and answer to regular posts here .... sorry again.

Andreas
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Old 2 Weeks Ago   #11 (permalink)
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ecc, it's okay, it's open emulation submission board -if you hang here more, you can find all the garbage stuff posted here as news not related to nextgen emulation, and yours is great news compared to them-

I wanna ask you question about the picture attached, the small one has different game than the original size.. I can't be sure But I am concerned about the small picture, is the game INUYASHA or not??!!

@TCOS: got back from work 1AM too, doing some overtime, damn I miss my high school days..
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Old 1 Week Ago   #12 (permalink)
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Quote:
...and yours is great news compared to them-
Thank you... i think, i have to read the other news now :-)

Quote:
I wanna ask you question about the picture attached .. is the game INUYASHA or not??!!
I will give you the answer this evening...! :-)
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Old 1 Week Ago   #13 (permalink)
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ecc, what the TheCloudOfSmoke wanted to say is that you're welcome to hang around become am active poster . He just pointed out that you only post EmuControlCenter news, while you could also join our team! You seem to be a very cool guy, we would love to have your presence more times!
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Old 1 Week Ago   #14 (permalink)
ecc
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First of all ... here is the game! :-)

Inu Yasha - Kagome no Yume Nikki for Wonderswan Color
You will find more informations and screenshots of this game in the emuControlCenter eccdb/romdb web database (direct link to Inu Yasha)

Quote:
He just pointed out that you only post EmuControlCenter news, while you could also join our team!
I hope, i can be here more often... but i most of my free time programm on emuControlCenter, the other iīm in the ecc forum. Thats really hard sometimes, if you also have family and work :-)

Quote:
You seem to be a very cool guy, we would love to have your presence more times!
I will try it as often as possible. I promisse!
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Old 1 Week Ago   #15 (permalink)
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Quote:
Originally Posted by ecc View Post
Thank you... i think, i have to read the other news now :-)
other news??? which one?

hope you donīt mean my tool @ES i mean
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Last edited by @ruantec; 1 Week Ago at 20:02.
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Old 1 Week Ago   #16 (permalink)
ecc
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Downloaded @ES and try it at this moment. Is parsing of zipped N64 roms supported.... hm, looks so. Do you parsing crc32 or do you use the good filenames?

I really like it... cool idea to add the emulators inline. Looks, like the resolution of Project64 is a little bit to high.

Last edited by ecc; 1 Week Ago at 20:14. Reason: Automerged Doublepost
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Old 1 Week Ago   #17 (permalink)
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Quote:
Originally Posted by ecc View Post
Downloaded @ES and try it at this moment. Is parsing of zipped N64 roms supported.... hm, looks so. Do you parsing crc32 or do you use the good filenames?
since am creating cover packages the use of filenames is pretty bad... so i use another method.. itīs a encrypted CRC code made by me
because N64 and GBA roms can be bigger than 15+ MB i scan the roms at the first time.. this allow me add the right code and save some power which i need later to render the games in the @ES screen

my tool is quite different than yours as it take another way and use different methods and concept

btw what do you mean with "looks so"?? i don't mean to sound arrogant, but letīs be honest @ES is one of the best looking apps out there atm

anyways youīve made a great tool and it looks nice too... keep it up
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Last edited by @ruantec; 1 Week Ago at 20:31.
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Old 1 Week Ago   #18 (permalink)
ecc
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Quote:
itīs a encrypted CRC code made by me
Why a special encrypted crc? This will make your crc values incompatible to know datfiles like the CM, romcenter and emuControlCenter dats. Because of the filesize? In emuControlCenter i also have some problems with the speed of crc32 parsing for larger files..... but its ok for the users. :-)

Quote:
my tool is quite different than yours as it take another way and use different methods
You are right. I often thought, that nobody is interested in such an oldskool tool like emuControlCenter, becuase there are so many great looking tools around like your tool. But i think, both have there place. Your tool for people who wants to play a game direct in a cool enviroment, emuControlCenter for the people searching for metadata and images (ok, and also starting roms )

Quote:
"looks so"??
Ups, iīm from germany.... and got an 5 in english in skool every year. What i mean is "Is parsing of zipped N64 roms supported.... ahhh, it is!"

Quote:
@ES is one of the best looking apps out there atm
Mirror, Mirror on the wall..... ... are there already themes available?

Last edited by ecc; 1 Week Ago at 20:35. Reason: Automerged Doublepost
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Old 1 Week Ago   #19 (permalink)
@ruantec
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hehe i like your style btw my english sucks... sometimes i wonder how people here are able to understand me

why a special encrypted CRC? well i like my own stuff .... this could help you to fix problems parsing larger files... what i do is scan sections that contain possible big files such as N64 and GBA and store there CRC directly in the playlist file(look at the "Playlists" folder and edit the file with editor to see what i mean) in that way i can check if a pic is available for the file without the need to re-scan the rom over and over.

i hope this help you to fix the problem if you need some help or have question am here

Quote:
Mirror, Mirror on the wall..... ... are there already themes available?
is comming soon.. anyways people can edit there themes
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Old 1 Week Ago   #20 (permalink)
ecc
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Quote:
btw my english sucks... sometimes i wonder how people here are able to understand me
Yes, i also sometimes wonder what native english speacker think, if they read my words

Quote:
why a special encrypted CRC? well i like my own stuff
For compatiblility i prefer crc32.... :-)

-748323815 > D:\Bomberman 64 (E) [!].v64
Hm, why not something like this:
AABBCCDD > D:\Bomberman 64 (E) [!].v64

If you use the real crc32 value of the rom, you also can use imagepacks like the packs from no-intro screenshot archive http://no-intro.dlgsoftware.net/ becaue the guys use crc filenames (btw.. the emuControlCenter imagepacks also use crc filenames, but a more advanced folder structure)

Quote:
this could help you to fix problems parsing larger files
emuControlCenter use a sqlite database for storing relations. No flatfiles.
Thats why it is possible to use many advanced search functions in emuControlCenter. Maybe you should also try sqlite... if there is a binding for your used programming laguage.

Quote:
is comming soon.. anyways people can edit there themes
Cool, wait for more.
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