|
|
|||||||
| Register | FAQ | Members List | Calendar | Search | Today's Posts | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 2,988
|
ePSXe Status Update - April 5th 2008
It has been long time since the previous ePSXe status update. During this time the ePSXe development has been on hold and our lives have changed a lot, probably just like yours. In summer 2007 we decided to continue working in ePSXe encouraged by the users support even after 4 years without updates. ePSXe is currently in final testing and we hope to release a new version very soon. We wanted to thank you for your support and show you some screenshots from games that should work better in the next release.
Welcome to the official ePSXe website
__________________
|
|
|
|
|
|
#5 (permalink) | |
|
VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 2,988
|
Quote:
Its most definitely not, otherwise i've been fooled into thinking that FF8 rumble is working, Brigadine is working, FF9 and ChronoCross are working.
__________________
|
|
|
|
|
|
|
#9 (permalink) |
|
Smart Star
![]() ![]() ![]() ![]() Join Date: Sep 2002
Location: Chicago, Oak Lawn
Posts: 643
|
haha.. it's not funny!! I knew it was a lie.. since I am programmer myself, And I knew that losing a source code for a precious program that spent time and brain cells coding it is as losing child.. and three coders losing the source at the same time thats unbelievable.. (I mentioned this 3-4 years ago afaik) well good to see u back guys..
|
|
|
|
|
|
#10 (permalink) |
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from the most beautiful island of the caribbean "Dominican Republic")
Posts: 1,217
|
OMFG!!! so it´s true!
Congrats!!! i can´t wait to get my hands on it to add ePSXe support to @ES! keep up the good work guys!
__________________
Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
|
|
|
|
|
#11 (permalink) | |
|
VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 2,988
|
Quote:
Savestates don't overwrite battery in 1.7 as well, and i've put it through every game i own (about 57) Exactly 6 years after ePSXe 1.5.2
__________________
Last edited by Squall-Leonhart; April 5th, 2008 at 18:28. Reason: Automerged Doublepost |
|
|
|
|
|
|
#14 (permalink) |
|
Suck My Crocodile
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: In my bedroomz optimizing PCSX2 by kicking it in the nuts.
Posts: 1,431
|
Great news, but what *really* happened that caused epsxe development to be on hold for a while with no news or news of any updates?
I'm just curious because we've all been worried about epsxe, even more so about the developers who the community has not heard from for a while. If it wasn't the source code being lost in a crash, could it be they were too busy with work or college to work on epsxe and thus that rumor arose? Anyways this is great news for the best Playstation emulator in my opinion making a comeback. ![]()
__________________
Please visit my gaming and emulation forum and be part of a great community as well as partake in interesting discussions: ![]() I'm looking for more staff & news posters for my forum, if you are interested PM me to see if you qualify for the position. Also TheCloudOfSmoke is so cool, I think he is Jesus Christ Reborn. ![]() |
|
|
|
|
|
#15 (permalink) |
|
Registered User
Join Date: Jul 2007
Location: arizona
Posts: 38
|
Great job guys can't wait to test it out!!
__________________
CPU Type DualCore AMD Athlon 64 X2, oc@2500 MHz (10 x 250) 3800+ Motherboard Name DFI LANParty UT nF4 SLI-DR Expert (3 PCI, 1 PCI-E x1, 1 PCI-E x4, 2 PCI-E x16, 4 DDR DIMM, Audio, Dual Gigabit LAN, IEEE-1394) Video Adapter NVIDIA GeForce 7600 GT (256 MB) Disk Drive ST3160023A (160 GB, 7200 RPM, Ultra-ATA/100) System Memory 2048 MB (PC4000 DDR-500 SDRAM) platinum ocz (3-3-3-8) --(owner of ps3(20gb version with backward compatibility)- Xbox 360, Xbox , gamecube, ps2, dreamcast, saturn,) |
|
|
|
|
|
#19 (permalink) |
|
EmuAddict-_-;;
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: Sarawak, Malaysia
Posts: 2,207
|
Awesome news...
YAHOOoo...(jump) XD
__________________
![]() Windows XP SP2 | Monitor BenQ FP 91G+|AMD Athlon 64 3000+(9x239=2.145GHz) | Corsairs 512MB RAM 3-3-3-8 Dual Channel Albatron 6600GT 128MB PCI-E | Albatron KXT890 ProII | WD SATA 120GB | SONY DVDRW DW-Q30A
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|