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#83 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Location: Netherlands
Posts: 560
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no i dont have contact with caustik... prehaps i did not write it in a single explanation way. Caustik has taken the xbe files .. placed a windows / dos header in front of it and let windows start that executable with pe header into his dll.. This way of making files is not common in delphi programming... and most people does not know how to do this. We are trying to get lots of help trying to port the cxbx sources but its very hard to translate. So translating the EmuExe part need a closer investigation on how caustik did those things.. what it does and how we can translate them.. This evening pcucho is back online so we have a chat converstation hopefully this evening.... to talk about the next steps to take.. thats it for now |
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#90 (permalink) |
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Registered User
Join Date: Feb 2007
Location: Rochester, NY
Posts: 4
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I can't program but I do know web design. Not much to show but I'd be willing to build a simple site (linked to the forum you've already created) on some free webhost if anything comes of this project, sort of like a home base for users instead of those working on it. I'd do it free just cause I'm bored and would like to see some Xbox emu work, but I would need people to tell me exactly what to type up.
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This Signature Intentionally Left Blank. Last edited by ahamilton9; July 2nd, 2007 at 21:16. |
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#92 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Location: Netherlands
Posts: 560
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as i said before... i started again with programming on the dxbx project, and its going with slow progress.. but better slow than none at all ![]() The Pe Header information from emuexe to convert xbe to exe is done.. FINALLY !! damm bug next step is Optional header Funny thing is that pe explorer now can read the litle info we inserted into the executable output
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#93 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Location: Netherlands
Posts: 560
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optional header - and section headers are compiling.. some litle bugs in the output... bu its compiling without exceptions ![]() New CodeDump for those who wanne try it for themselfs.. Debugging can be done with help of a hex compare tool.. generate a exe with cxbx and compare the result with the dxbx output.. |
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#98 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Location: Netherlands
Posts: 560
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Its weekend and just like the last weekend we have some new progress news ![]() section headers is now working on the export... last part is the hartest and that are the data sections that need to be added to the exe.. But if this is done... prehaps we can then play Turok with help of the cxbx.dll made by caustik ![]() this also need to be translated to delphi but it gives us a complete test that the work we already have done is working .... Thats all for now... and we are back to the delphi screens |
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