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Old December 9th, 2008   #1 (permalink)
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Exclamation Upcoming Dxbx release

I got a PM yesterday with few questions about the upcoming Dxbx release, that I'd like to answer here in public :
Quote:
Originally Posted by Frog186
What are you going to work on right now and later on?
Regarding Xbox emulation, I'm currrently working on improving XdkTracker (you could see for yourself if you take a look at the source-code change log here : SourceForge.net Repository - [dxbx] Revision log)
Quote:
What will be in the new Dxbx emulator when it is released?
As for the next release of Dxbx, we would like to have the controller-code translated, so that Dxbx can actually give input to the emulation-engine. Our engine is not useable yet, but Cxbx's engine (called CxbxKrnl.DLL) is, so that would give us a preview of things to come!
Quote:
Will the new released dxbx been able to play games when it is released at christmas eve or even christmas?
I don't know if this will succeed, but we'll be posting a release on christmas anyway. At the very least, this will give you an all-new XdkTracker

Cheers,
PatrickvL
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Old December 9th, 2008   #2 (permalink)
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A Dxbx release for christmas sounds really good to me, and you guys are doing a good job porting Cxbx to delphi.

Cheers
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Old January 10th, 2009   #3 (permalink)
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With that last question asked about playin Games by christmas , does this mean everything is compatible?
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Old January 10th, 2009   #4 (permalink)
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Quote:
Originally Posted by MonkeyMan3232 View Post
With that last question asked about playin Games by christmas , does this mean everything is compatible?
Last christmas, we made a Dxbx release - please read the anouncement above for information on compatibility. Also check the new FAQ. Your question is already answered there.
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