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#161 (permalink) |
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Trust No One
![]() ![]() ![]() Join Date: Mar 2006
Location: Mulder's Office USA
Posts: 288
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Man when I come here and see this thread bumped I think some one has posted an update! Though its always something ridiculous and totally unrelated.
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CPU: Intel Q8200 @2.33ghz GPU: Asus ATI X1950 Pro / 256MB Mobo: Asus P5k (Latest bios) RAM: 4GB of G.Skill PC26400 HDD1: 750GB Seagate Barracuda 32mb (OS) HDD2: 250GB Seagate Barracuda 16MB (Data) Operating System: Windows 7 Professional x64 PSU: Antec Eartwatts 500watt 80 Plus Monitor: Acer 19 widescreen ' 1440x900 |
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#162 (permalink) | |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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Quote:
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My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#163 (permalink) |
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Registered User
![]() ![]() Join Date: Mar 2007
Location: Argentina
Posts: 231
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Is Already dead the project? , or no more public releases?. please somebody answer!!.I think, at least we deserve that. all we neded to know if this emu, is alive or not. Sorry if that's what I say annoying to somebody.
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Windows XP Professional SP2 x64 / Windows 7 Ultimate beta 64bit / ASUS P5L-MX / Intel(R) Core(TM)2 CPU e6400 @ 2.13GHz (2133 MHz) / 2048 MB (DDR2-533 DDR2 SDRAM) / MSI GeForce 8600 OC Edition / Western Digital 320 SATA 2 7200RPM 16MB / DVD LG RW+ 16X Dual Layer / Viesonic VG 2021WM. ![]() Dolphin SVN Builds r2239 (x86 & x64)
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#166 (permalink) |
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Trust No One
![]() ![]() ![]() Join Date: Mar 2006
Location: Mulder's Office USA
Posts: 288
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That was uncalled for. Everytime I see a new post in this thread I assume theres a new update or something and its always bull**** like this not kool!
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CPU: Intel Q8200 @2.33ghz GPU: Asus ATI X1950 Pro / 256MB Mobo: Asus P5k (Latest bios) RAM: 4GB of G.Skill PC26400 HDD1: 750GB Seagate Barracuda 32mb (OS) HDD2: 250GB Seagate Barracuda 16MB (Data) Operating System: Windows 7 Professional x64 PSU: Antec Eartwatts 500watt 80 Plus Monitor: Acer 19 widescreen ' 1440x900 |
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#167 (permalink) |
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Registered User
Join Date: Jul 2007
Location: arizona
Posts: 44
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Great work i soo can not wait to try it!!! congratulations
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CPU Type QuadCore AMD Phenom 2 X4 3.2ghz, Motherboard Name DFI LANParty 790fxb DK ATI Crossfire (3 PCI 2.0, 1 PCI-E x1, 1 PCI-E x4, 2 PCI-E x16, 4GB 2x2 DDR3 1700 OCZ 7/8/8/21/32 unganged 1.905v, Audio, Dual Gigabit LAN, IEEE-1394) Video Adapter NVIDIA GeForce 8800GTX--(owner of ps3(20gb version with backward compatibility)- Xbox 360, Xbox , Gamecube, ps2, Dreamcast, Saturn, TG-16 cd rom system, Panasonic 3d0 Fz-1, Wii, PSP ) |
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#172 (permalink) |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2001
Location: Montreal, Canada
Posts: 7,842
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Well no work is being made on it right now. So I dont know if it'll ever be released... As for speed, it's fast. Say around 22-24 with Wind Waker outside (30FPS beign fullspeed) Also, I dont think you would see a noticeable difference between XP64 and Vista64 for the speed... (unless your running Vista on the minimum requirements...) |
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#174 (permalink) |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2001
Location: Montreal, Canada
Posts: 7,842
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I would hardly call any gamecube emulator "playable" but meh... thats my opinion. But yes the authors and Dolphin betatesters have this version and it is really up to the authors if they want to release it or not. They don't owe us anything.
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#177 (permalink) |
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Registered User
Join Date: Aug 2007
Location: here
Posts: 21
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lol I signed up here just to view the (great) pictures. not to be a git or anything, but what is the harm of releasing it? if little work is being done on it might as well release it...like with the last version of dolphin. sorry for being annoying :P If it's released though many zelda fans will cry for joy
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#178 (permalink) | |
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Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Melbourne, Australia
Posts: 3,556
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Quote:
And they will release it when they are ready, saying things like 'it couldnt hurt' never sways a devs decision, just annoys them.
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