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#1 (permalink) |
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Registered User
Join Date: Aug 2008
Location: Greece
Posts: 8
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Resident Evil 4 NTSC - SVN 4361 and 4374
Very pleased to see progress on this game. Chapter 3-1, Water Room Freeze occurs when stepping on the right (East) floor button, but no problem stepping on the left. The freeze occurs either when Leon is alone, or together with Ashley. I can't get any further. I would like to know if others have this problem or found a work-around. My System Information is: Dolphin Revision: Both 4361 and 4374 x86 (not JITIL) CD/DVD Drive1: E: CD/DVD Drive2: F: Processor Information: GenuineIntel, 4 cores, SSE, SSE2, SSE3, SSSE3, 64-bit support Plugin Information Default GFX Plugin: Plugins/Plugin_Vide GL.dllDefault DSP Plugin: Plugins/Plugin_DSP_HLE.dll Default PAD Plugin: Plugins/Plugin_PadSimple.dll Default WiiMote Plugin: Plugins/Plugin_Wiimote.dll Current GFX Plugin: Plugins/Plugin_Vide GL.dllCurrent DSP Plugin: Plugins/Plugin_DSP_HLE.dll Current PAD Plugin[0]: Plugins/Plugin_nJoy_SDL.dll Current PAD Plugin[1]: Plugins/Plugin_nJoy_SDL.dll Current PAD Plugin[2]: Plugins/Plugin_nJoy_SDL.dll Current PAD Plugin[3]: Plugins/Plugin_nJoy_SDL.dll Current WiiMote Plugin[0]: Plugins/Plugin_Wiimote.dll Dolphin Settings Always HLE Bios: True Use Dynarec: True Use Dual Core: True DSP Thread: True Skip Idle: True Lock Threads: False Use Dual Core: True Default GCM: D:\Games\Dolphin\Games/Resident Evil Zero NTSC Disc 1.gcz DVD Root: Optimize Quantizers: False Enable Cheats: False Selected Language: 0 Memcard A: ./User/GC/MemoryCardA.USA.raw Memcard B: ./User/GC/MemoryCardB.USA.raw Slot A: 1 Slot B: 2 Serial Port 1: 0 Run Compare Server: False Run Compare Client: False TLB Hack: False Frame Limit: 0 [Wii]Widescreen: False [Wii]Progressive Scan: False |
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#10 (permalink) |
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Registered User
Join Date: Nov 2008
Location: -
Posts: 11
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I noticed two small graphical glitches that persist: 1. The shadow of the car at the beginning (in the third part of the cutscene when the policeman says "Just up ahead is the village") flickers and is off. 2. Very few windows have a graphical glitch that makes the wall texture cover half of the view through them (see the left window in the screenshot): ![]() Watching the Hunnigan cutscene after the village fight made the game crash. This only happened once, though, so it might as well be just a coincidence. In any case, it's great to have the JIT bug fixed now! The game is finally fully playable.
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CPU: Intel Core 2 Duo Processor E6320 @ 1.86GHz RAM: Dual Channel 4096MB (4x1024) 533MHz DDR2 Video: NVIDIA GeForce 7300 LE Audio: Creative Sound Blaster Live! 5.1 OS: Windows XP Professional 32-bit + SP3 |
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