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Old August 1st, 2009   #1 (permalink)
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Hack Request: Disable EFB in Sonic Riders Zero Gravity

In my opinion Sonic Riders ZG is a pretty good game, unlike what all those gaming sites out there say. The cutscenes are great, the graphics are nice, and the motion blur adds a sense of "rush" to the game... but wait! When playing in Dolphin, the motion blur can get in the way. Since the motion blur effect requires each frame of the game to be rendered to a low-res texture, playing in high resolutions in Dolphin doesn't make the game look any better.

Screenshot
Screenshot

So basically while the motion blur EFB makes the game look cool, it limits its visuals while playing in Dolphin. I'm requesting a hack to completely disable the EFB and render polygons and textures directly to the render target. I'm thinking about recording in-game cutscenes in HD to upload, but with the EFB the game will look like crap in HD.

I'm assuming this won't be too hard to do in terms of development. I would really appreciate it if anyone working on this includes this hack. And in theory, it should make the game run faster as well. Thanks!
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Old August 1st, 2009   #2 (permalink)
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GFX -> Advanced tab -> EFB Copy tab -> tick 'Disable'
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Old August 2nd, 2009   #3 (permalink)
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Quote:
Originally Posted by Little Mike View Post
GFX -> Advanced tab -> EFB Copy tab -> tick 'Disable'
Doing that still renders the EFB, but as a shaded rectangle and not a texture. I need Dolphin to disable the EFB between the polygons and the render target completely as to not limit the game's resolution to standard definition.

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Old August 2nd, 2009   #4 (permalink)
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hack request denied.

learn to code and do it yourself.
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Old August 2nd, 2009   #5 (permalink)
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i didnt know you were on the development team of dolphin, squall.

Wrong place to ask for this really. Google "dolphin google code", and go post an issue, the developers might consider it.
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Old August 2nd, 2009   #6 (permalink)
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I don't need to be :P its against the rules to make requests :P

As you said though, its the wrong forum.
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Old August 2nd, 2009   #7 (permalink)
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i suppose so
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Old August 2nd, 2009   #8 (permalink)
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Ah, ok. Didn't realize I could post this on GC. Please lock this now. Thanks!
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