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Old June 24th, 2009   #1 (permalink)
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tales of symphonia 2- the revision u guys use to play it properly(health bar issue)

well..i decided to see hw tales of symphonia dawn of the new world was workin in dolphin..and after viewing the forums..i was able to use a save to skip the tuts and skip the buggy parts..well the game runs fine...infact better than tales of symphonia gc version...controls are okay and everythin BUT i cant see health bars or the menu DURING combat...the items parts and stuff are okay its same as 1 and hence i dont hav probs..but viewing the health during combat will probably be really important later in the game...

i heard turning on smg hack makes menus appear but the @@%@ thing wont lemme turn it on...it keeps unchecking itself when i quit the options...the rev i use is 3089..any later revs i cant get the controls to work....help poor guy out here lol
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Old June 24th, 2009   #2 (permalink)
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i juz tried the rev available in home page of dolphin ..3402...and realized i HAD to hold a and b together to go past the main menu...good thing was at least i was able to emulate the wiimote....the other NEW revs hav it completely broken...anyway the gameplay is really slow in this rev.. BUT i can see health bars i can see names and stuff but game runs slower than it runs on 3089(which is almost perfect)...sniff sniff....

Last edited by vikzsan; June 24th, 2009 at 20:33.
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Old July 3rd, 2009   #3 (permalink)
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the new revisions seems to only recognize wiimote like you said, but I can't get past the part where it asks me to insert a cleared ToS1 save file...
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Old July 4th, 2009   #4 (permalink)
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i got this solved a while back lol..go here-->tales of symphonia 2- the revision u guys use to play it properly(health bar issue)

if some1 is lazy to click link here is wat i did....

RE: tales of symphonia 2- the revision u guys use to play it properly(health bar issue)

Quote:
Quote:
(06-25-2009 12:01 PM)rayhansen Wrote:

(
Quote:
06-25-2009 05:17 AM)vikzsan Wrote: i juz tried the rev available in home page of dolphin ..3402...and realized i HAD to hold a and b together to go past the main menu...good thing was at least i was able to emulate the wiimote....the other NEW revs hav it completely broken...anyway the gameplay is really slow in this rev.. BUT i can see health bars i can see names and stuff but game runs slower than it runs on 3089(which is almost perfect)...sniff sniff....

I have played this game for a while, im at chapter 6 i think 20hrs of gameplay and ive noticed no problems. The game runs perfect, just small crashes from time to time but still playable. I use rev 3286, and for the menus to appear u have to use sonic and the black knight hack. The configuration i use is on the pics i uploaded.
hope that helped you

thanks man..the sonic and the black knight hack and the rev 3286 did the trick,it showed menus and worked perfectly
thats abt it

Last edited by vikzsan; July 4th, 2009 at 18:50. Reason: bad mess of not using quotes lol
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Old July 5th, 2009   #5 (permalink)
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well I only manged about 2hrs of game in ToS2, due to the excessive game freezing when characters are speaking in a cutscene, randome freeze in and out of battle.

guess I'll wait for the next SVN.
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Old July 5th, 2009   #6 (permalink)
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hmm i hav done abt 20 hrs of gameplay...in end of chapter 7 now...true the game does freeze sometimes during cutscenes..but not much...it doesnt freeze during battle for me...the key is to save a lot i guess
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Old July 5th, 2009   #7 (permalink)
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I think I'll just wait for a newer version. The emulator seems unstable, could also be the fact that I'm using windows 7.
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Old July 8th, 2009   #8 (permalink)
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I'm at a condundrum, in the first cave where Emil has to fight the slime, the slime's hp doesn't go down and he's doomed to fight the thing for all eternity.

I followed all the recommended settings, downgraded to the recommended SVN, but they all seem to get stuck there. Latest public SVN build also doesn't seem to acknowledge 16:9 ratio and renders at 4:3 anyway. Uwah...
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Old July 8th, 2009   #9 (permalink)
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Sounds like bug in JIT and it needs fixing
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Old July 10th, 2009   #10 (permalink)
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Quote:
Originally Posted by DinJerr View Post
I'm at a condundrum, in the first cave where Emil has to fight the slime, the slime's hp doesn't go down and he's doomed to fight the thing for all eternity.

I followed all the recommended settings, downgraded to the recommended SVN, but they all seem to get stuck there. Latest public SVN build also doesn't seem to acknowledge 16:9 ratio and renders at 4:3 anyway. Uwah...
hey bud for the time being use the rev 3286 or anythin which is able to emulate the wiimote properly lol...for the slime thing get a save from gamefaq...one of those saves has a complete video walkthrough of wat u missed in the cave if u use the save..its not much..pretty much everything after u use the save is ok...apart from the ocassional crashes..
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