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Old March 27th, 2009   #1 (permalink)
 
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why AA is not working in some games.

i have a theory why AA is not working in some games. it has to do with the efb copy not working. for example the legend of zelda wind waker doesnt show graphics with AA on. but yet AA works when you disable EFBcopy. another example is Tales of symphonia. when your on battle grounds outside of towns/villages it shows black graphics. but if you enable disable efb copy AA works outside of town but gives graphics issues.
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Old March 27th, 2009   #2 (permalink)
 
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ImageShack® - Gallery links comparing with aa,no aa and native resolution.
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Old March 27th, 2009   #3 (permalink)
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same thing in castlevania final judgment disable efb and aa works
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Old March 27th, 2009   #4 (permalink)
 
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=]] exactly
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Old March 27th, 2009   #5 (permalink)
No sir. I don't like it.
 
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An interesting find for sure. Keep up the tinkering.
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Old March 27th, 2009   #6 (permalink)
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thx for useful info saved my time trying different revisions lol
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Old March 28th, 2009   #7 (permalink)
 
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^^ no prob!
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Old March 28th, 2009   #8 (permalink)
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sticky ?
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Old March 29th, 2009   #9 (permalink)
 
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hah =] this doesnt work for tp btw.
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Old March 29th, 2009   #10 (permalink)
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Quote:
Originally Posted by denis411 View Post
hah =] this doesnt work for tp btw.
I just tried, and it does work... provided you have the -for lack of a better word- "proper" build. I have Dolphin SVN 2786 and AA works beautifully when EFB Copy is disabled... But :




See those black area ? Is it because EFB Copy's disabled ?

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Old March 29th, 2009   #11 (permalink)
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If EFB Copy is disabled, yes you will get odd graphical errors such as the giant black area shown above in Twilight Princess.
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Old March 30th, 2009   #12 (permalink)
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You really need to play TP with EFB enabled.
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