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Old March 21st, 2009   #1 (permalink)
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Question about widescreen in Dolphin

I just recently buy a new widescreen monitor, before i just use normal 17inch monitor, i want to ask if i play gamecube games and set it to widescreen is the screen will be stretched or real widescreen?

I try it with some games and doesnt seem really stretched but i want to know the true answer.

How about wii games? is it stretched or not?
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Old March 21st, 2009   #2 (permalink)
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if you've made the correct settings your games will appear wide. it will still have black bars top and bottom, because most computer monitors are not 16:9 widescreen,
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Old March 22nd, 2009   #3 (permalink)
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"Auto Scale" option enabled and everything is solved
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Old March 22nd, 2009   #4 (permalink)
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OK, thank you for the answer, another question, will change aspect ratio in wii ipl settings affect the wii games, because in gfx settings already has the option
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Old March 22nd, 2009   #5 (permalink)
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Yes. The Widescreen Wii option causes games to squish the image horizontally, so that it looks right when stretched to 16:9. In the future, we'll probably sync this with the OpenGL plugin widescreen setting so that it always does the right thing for Wii games.
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Old March 22nd, 2009   #6 (permalink)
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Ok, although not really understand i think i'll just use 4:3 because a bit ugly in 16:9 because of the stretch
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Old March 22nd, 2009   #7 (permalink)
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Quote:
Originally Posted by ken07 View Post
Ok, although not really understand i think i'll just use 4:3 because a bit ugly in 16:9 because of the stretch
You didn't seem to understand what ector said

In fact, most Gamecube games don't have a widescreen setting, so checking 16:9 in OGL will just result in a stretched image.

But -Every- Wii games do have a 16:9 mode ! and this mode can be enabled in the IPL settings.
Once it's enabled Wii games will use a 16:9 aspect ratio, and to get correct result you'll have to set 16:9 in the OGL plugin too.
Then your -Wii- games will play fine without stretching
(though as ector said, currently, setting 16:9 in IPL doesn't automatically set OGL to use it, and vice versa, so you'll have to set both)
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