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#41 (permalink) |
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ライチュウ
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: USA
Posts: 3,292
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Even if it is, it's not like it has cost us anything except time. So I wouldn't worry about it too much. I'm sure there's a good revision for this game.
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#44 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Jan 2008
Location: My Home
Posts: 359
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i heard in other threads, that you can pass that part when you cant move, with a Save, that's why i got hopes xD but yeah, we dont loss anything but time . but the ilusion to play NMH u.u I used 2549, and it doesnt work .
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#46 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Jan 2008
Location: My Home
Posts: 359
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that would be nice, im gonna try all the revs that i've got, and see if with one i can . Btw, i dont think im doing anything wrong, what i do is add the folder of the game, and then double click, wait to the home screen, :S it says press A and nothing more, select the difficulty :S but cant move . No load option . The folder i pasted it in User/Wii/0001000 ( or something like that xD ) and when i dont have that folder, i created it, or i started the game and then when its created, past the folder with the save .
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#48 (permalink) |
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Registered User
![]() Join Date: Mar 2009
Location: italy
Posts: 51
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i'm not a liar.. xD lol guys i told you a lot of times , use the 2288 IL , use my speedhack to get 25-30 fps (i think is "on" by default) and enable "other audio" during cutscene or the video will go faster than audio. i posted an unpacked savefile , you have to put the files here : User/wii/title/00010000/524e4845/data i also tried it on 2543 and it doesn't load the save. Last edited by JumperTwo; March 6th, 2009 at 13:13.. |
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#49 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Jan 2008
Location: My Home
Posts: 359
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GREAT, now it works :S i dont know if was :S that i disabled other audio or what, but it works, not full speed but it works, thx JumperTwo, and sry for what i said .
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Powered By : - Intel Core2Duo E7200 @ 3.6 - 2x1GB Supertalent 667 @ 800 - ATI HIS 4850 - Seagate 320GB - PowerCooler 550W Supported By : Debian Lenny 5.0 Last edited by IOmega666; March 6th, 2009 at 14:10.. |
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#50 (permalink) |
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Registered User
![]() Join Date: Mar 2009
Location: italy
Posts: 51
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not full speed? how much frames you get? enable "other audio" only during cutscene, this will help; and don't forget to use my speedhack -> go to "properties" of NMH, and press "Edit Config" and paste this,remember to save changes : ------ # RNHE41 - NO MORE HEROES [Core] Values set here will override the main dolphin settings. SkipIdle = 1 [Speedhacks] 0x8035bc9c=700 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] |
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#52 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Jan 2008
Location: My Home
Posts: 359
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thx so much . and btw, can you tell me how i can convert a gamecube save .gci to put it in dolphin ? check the final fantasy crystal chronicles, that is upside or down, xD in this subforum, and please answer there or here .
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#54 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Jan 2008
Location: My Home
Posts: 359
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Yes, i solved the framerate, now the 30FPS are not liars xD before i got 30FPS but the game was so slow, now it says 30FPS but its like Full Speed, the game runs pretty well, i found the sound a little choppy, maybe some colour glitches and that, but everything is really fine, it would be great if newer revision can recognize the save, so we can have better quality . and about the mem card manager, and the .gci file :S i convert it but then it says that its corrupted.
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#55 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Nov 2006
Location: Philippines
Posts: 366
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Go to "Tools", then "Memory Manager". Use "Import GCI" & where you put your game save and press "Open", it automatically put in Memory Card. Dont forget to press "Fix Checksum", if not your game save will corrupted. Waah, it already answer.
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Dolphin Playground R11 (32bit) PCSX2 v0.9.6 rev 1802 PCSX2 v0.9.6-legacy rev 1802![]() PCSX2 Playground rev 710 with new plugins (1802) (Updated daily)
Last edited by Tony Luey; March 6th, 2009 at 15:18.. Reason: update only. |
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#56 (permalink) |
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Registered User
![]() Join Date: Mar 2009
Location: italy
Posts: 51
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i don't know..i used the memcard manager for ssbm and it worked ,try to use another .gci about the sound ,it's really strange : it's fully emulated but after 1 minute or so the sfx stops..maybe it's something releated to ssbm background music issue , i will try different sound plugin ,let's hope
Last edited by JumperTwo; March 6th, 2009 at 14:50.. Reason: Automerged Doublepost |
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#58 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Jan 2008
Location: My Home
Posts: 359
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thz Tony, i got FF CC working now, gonna post some screens of FF CC and No More Heroes, in a minutes . ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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Powered By : - Intel Core2Duo E7200 @ 3.6 - 2x1GB Supertalent 667 @ 800 - ATI HIS 4850 - Seagate 320GB - PowerCooler 550W Supported By : Debian Lenny 5.0 Last edited by IOmega666; March 6th, 2009 at 15:03.. Reason: Automerged Doublepost |
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#59 (permalink) |
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Registered User
![]() Join Date: Mar 2009
Location: italy
Posts: 51
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@ nosound : take a look at this Issue 592 - dolphin-emu - Music/Sound bugs re-introduced - Google Code in older revisions similar problems were fixed
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