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#1 (permalink) |
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Registered SuperKyo
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Brinstar
Posts: 2,784
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[WiiWare] Megaman 9 (Official Thread)
![]() General Settings (PAL): -Dual Core: Enabled -Idle Skipping: Disabled (game runs faster & better without it) -Enable Progressive Scan: Enabled -Optimize Quantiziers: Enabled OpenGL Settings (PAL): -Projection before R945: Enabled (if disabled you couldn't see any graphics) Emulated Wiimote Settings: -Sideways D-pad: Enabled Issues: Screen flickers while playing Overall: Game is not full speed but shows 50-70 FPS even with Idle Skipping enabled. Fully playable. Screenshots:
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Last edited by nosound.97; February 25th, 2009 at 10:22.. |
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#6 (permalink) |
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将軍
![]() ![]() ![]() ![]() Join Date: Feb 2008
Location: 秋葉原
Posts: 552
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I really like rockman series and this one looks really good I maybe give it a try . Nice screens nosound.
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私はヴェクター·インダストリー製,対グノーシス専用ヒト型掃討兵器,KOS-MOS Ver.4です CV: 鈴木麻里子(すずき まりこ) "Yo, hecha por la Industria Vector, para uso exclusivo contra GNOSIS, humanoide de armas arrasadoras, soy KOS-MOS version 4". スゴイ麻里子さん、貴方の声が大好きですよ。 Suzuki Mariko - Aoni Production |
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#7 (permalink) | |
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Registered SuperKyo
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Brinstar
Posts: 2,784
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I tried with every settings and it still flickers Quote:
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Last edited by nosound.97; February 25th, 2009 at 13:39.. Reason: Automerged Doublepost |
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#8 (permalink) |
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Dark Dragon
![]() ![]() Join Date: Feb 2004
Location: The Netherlands
Posts: 138
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Yes, it seems that the frames aren't being limited (50 or 60fps). I noticed this in the beginning of Bust-A-Move 3000 also, it has the same flickering we see here.
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"Change is inevitable; progress is optional" |
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#9 (permalink) | |
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Registered User
Join Date: Nov 2008
Location: EUA
Posts: 30
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Quote:
Put screens of yours configuration nosound.97 and your revision for downloading configured PLISS. Thanks!!!
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#10 (permalink) |
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ライチュウ
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: USA
Posts: 3,289
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Nosound's name fits quite well. This game doesn't work well in the sound department. The music is really slow and eventually drops out. Most sound effects won't play either. But I am quite impressed how far it's come.
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#11 (permalink) |
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-o-
![]() ![]() ![]() Join Date: Sep 2006
Location: 『皇』
Posts: 261
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FPS around 60-100.
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===== Get latest Dolphin Here ===== Update Alway!!!===== Get latest Pcsx2 incl. plugins Here ===== Update Alway!!!===== Get latest Desmume Here ===== Update Alway!!!![]() ***** -Mirror- ***** ハレ晴レユカイ~ |
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#13 (permalink) |
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Registered User
![]() ![]() Join Date: Mar 2007
Location: Haiphong
Posts: 186
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wow. i got to try. where can I download r 2431 and 2434? Thanks edit: it really workssssss with r2431. Thanks no.sound. but it doesn't work with r2441, just black screen
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Laptop Core2Duo 2Ghz, RAM 2GB, Geforce 8400GS 128MB Last edited by bll0612; February 26th, 2009 at 16:00.. |
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#14 (permalink) | |
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Registered User
Join Date: Dec 2004
Location: Brasil
Posts: 16
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Quote:
I have some scanlines with rev2447 if with progressive scan on/off EDIT: nvm, running at 640x480 the scaline disappear Last edited by LordCloudStrife; February 26th, 2009 at 16:31.. |
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#15 (permalink) |
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Join the Dark Side!!
![]() ![]() Join Date: Nov 2007
Location: Mexico
Posts: 231
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funny that this 8-bit game can't run in 2GHz+ dual core CPU. Is there a way to rip the rom file and play it using a NES emu??
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* 2x2 GB A-Data Vitesta Extreme 1066 @ 950 MHz * Gigabyte EP35-DS3 / Cooler Master Blue Ice * Sapphire HD 4850 Dual Slot 512MB @ 700/1050 MHz * Creative SB Audigy SE @ X-Fi Xtreme Audio mod / Logitech X-530 speakers * 320GB WD (Dual Boot) + 640GB WD + 750GB Seagate HDDs / all SATAII * LG DVD-RW 22x * 950W Topower Zumax PSU * XP Pro SP3 * NZXT Lexa Blackline case + 2 red cold cathodes + 3x120mm + 2x80mm led fans * HP w2408 24" wide screen LCD |
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#18 (permalink) |
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ライチュウ
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: USA
Posts: 3,289
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Btw, using External FrameBuffer gets rid of the scanlines. At least it does for me in Rev 2448. ![]() So aside from the sound, and it being a bit slow, the game is nearly perfect. Turn off Dual core and enable Idle skipping, so you can still get decent performance.
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Last edited by Dax; February 27th, 2009 at 00:10.. |
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#19 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2008
Location: Northeast Ohio
Posts: 108
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It seems dolphin uses billinear filtering or something for upscaling, which is good and all for 3D games, but nearest neighbor or HQ2/3/4x would work better for 2D stuff like WiiWare and VC in the future. Hopefully an option for this will be added in the future. (all you have to do is look at 2D system emulators like ZSNES or VBA for examples)
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![]() ![]() CPU: Athlon XP 2100+ OC'd @ 2GHz (lacks support for SSE2) GPU: Radeon 9600 256MB AGP OC'd @ 420 core : 200 mem RAM: 512MB DDR + 256MB DDR OS: Windows XP Pro SP3 Last edited by Nintendo Maniac; March 5th, 2009 at 19:54.. |
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