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Old July 20th, 2009   #61 (permalink)
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Hello!!!

Can anyone do me a favour? normally I use the Wiimote to play, but that Thing doesn't work anymore... so would ask, if someone can make an WiimoteMovement.ini with an few moves for Bleach Shattered Blade...

That means it must have an "Shake", "Horizontal swung", "Vertical Swung" and "Left/Right - Pitch"... please, is there anyone who can do this?...^^

Last edited by Nero-Jin; July 20th, 2009 at 02:14..
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Old July 20th, 2009   #62 (permalink)
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hi there!
is it normal that I can't emulate roll or pitch? 'Cause I need a rotation in Trauma Center...
Does it work with a real Wiimote?... if so I'm gonna find cash to buy it again...
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Old July 27th, 2009   #63 (permalink)
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Hi ... in Tenchu Shadow Assassins on Dolphin this is a very good game but in first lvl game is stopped on boss and cant go why ??? i cant do first lvl because game stopped after i kill the boss
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Old July 31st, 2009   #64 (permalink)
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I am having problems with the plugin.

I'm playing naruto clash of ninja revolution 2, that is also compatible with the gamecube controller. The problem is that the emulator isn't using the emulated wiimote, only the gc controller. I is like there were no wiimote connected...

And it is congured right (i think):


funny, is that the wiimote works with old versions of the plugin, but I can configure the keys on that version.
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Old August 2nd, 2009   #65 (permalink)
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Is there a way of someone record the nunchok moviment for the sword of Link in Zelda TP and if it is possible the moviment of shake with the wiimote, because it's impossible to play without them.

Thk
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Old August 18th, 2009   #66 (permalink)
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i have a problem with the plugin when i open any game it says "cant find wiimote plugin" but have it and on the plugin configuration screen there is nothing in the wiimote plugin roll menu what should i do ???
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Old August 20th, 2009   #67 (permalink)
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Hey. Not sure if anyone capable of making recordings is still reading this thread or not.

I'm trying to play Muscle March, and it (to my knowledge) requires 4 different movements to be played:

1. both nunchuck and wiimote pointed up
2. both nunchuck and wiimote pointed down
3. nunchuck pointed up, wiimote pointed down
4. nunchuck pointed down, wiimote pointed up

My PC doesn't have bluetooth functionality so I can't do it myself - could someone record the movements for these?

An example video can be found at

YouTube - Let's Play Muscle March 01 - GET HIM!

Thanks.
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Old August 30th, 2009   #68 (permalink)
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Could anyone record movements for DQ: Swords?

Particularly slash movements and master stroke stuff?
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Old September 26th, 2009   #69 (permalink)
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hey, im trying to play metroid prime 3, and i downloaded the files john peterson posted, runnin the game on build 4311, but the files arent working. all that junk about the real wiimote is unchecked, but could someone plz post a STEP BY STEP way of playing back the push+pull movements
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Old September 30th, 2009   #70 (permalink)
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I tried to reconfigure my keys yesterday, somehow after pressing a key for button reconfiguring, it leaves the corresponding box empty, plus now it keeps mashing the Home button for some reason.

Using revision 4340. The last time I remember configuring my keys correctly was r3000-ish I think. I'm throwing a wild guess that it's because of my non-US keyboard. Anyone else with this issue?
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Old October 1st, 2009   #71 (permalink)
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Dolphin has really made so much progress!

Actually I was trying out Dead Space Extraction, the only problem in the game is Twsiting of Wiimote. I dont own a Wiimote, and it isnt available here. So can anyone map that action onto a keyboard button using Xpadder? I'm seeing many are having real Wiimotes here, so please help out with this action, so that only pressing keyboard keys the twist action can be done.
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Old October 2nd, 2009   #72 (permalink)
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hello,

first: dolphin is really great!!! :-)

i think, i´ve asked some weeks ago - is it possible to use two wiimotes?
in the configuration window is a tab "wiimote 1"...could not someone integrate a tab "wiimote 2"? :-) sorry, i´m not a programmer...is it really difficult?

thank´s a lot

forrest
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Old October 2nd, 2009   #73 (permalink)
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Quote:
Originally Posted by f. gump View Post
hello,

first: dolphin is really great!!! :-)

i think, i´ve asked some weeks ago - is it possible to use two wiimotes?
in the configuration window is a tab "wiimote 1"...could not someone integrate a tab "wiimote 2"? :-) sorry, i´m not a programmer...is it really difficult?

thank´s a lot

forrest
Hey u have a wiimote? Then please help me out. Map the twist action of wiimote to a gamepad key using Xpadder. Many of us, who are trying out Dead Space extraction requires this.
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Old October 4th, 2009   #74 (permalink)
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hello
I'm playing Case solved the mitropolis investigation
when i'm playing the pointer is not exactly
how fix it? please help and sorry for my English :P
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Old October 10th, 2009   #75 (permalink)
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Hello, in the latest versions the wii plugin doesn't appear on the plugin list, i also have august 2009 directx installed.

What could it wrong?

--EDIT--

I've already solved it installing visual c++ redist 2008
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Old October 14th, 2009   #76 (permalink)
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ok, any Warioland Shake It movements? can't get past a darn door which requires tilting up the wiimote sideway (holding it like a NES controller, then tilt up the right side)

anyone get that to work?
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Old October 14th, 2009   #77 (permalink)
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If you are into playing wii games why not just buy the bluetooth dongle and sensor bar, and use a real wiimote. It's very easy to set up and works very well. I know people might think this is a smartarse comment but seriously think about it. the stuff you need can be bought very cheap and all the necessary movements for all these games are never going to be mapped and playable onto a keyboard or gamepad. I think it cost me £3 to get the bluetooth dongle and sensorbar.
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Old October 14th, 2009   #78 (permalink)
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hmm, there's already a bluetooth in my mac... so where do i get the sensor bar and adapter?
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Old October 14th, 2009   #79 (permalink)
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i searched on Amazon for my wireless sensor bar..and what adapter?
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Old October 14th, 2009   #80 (permalink)
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i thought you used the real wii sensor bar... so there must be an adapter for that?
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