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#1 (permalink) |
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Registered User
Join Date: Jul 2007
Location: Brasil
Posts: 2
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Hello Guys, My emulator in last revision 2018 appear that problem Follow the Attach image. Thanks in advanced.. My Conf Processor e6420 Radeon x1650 Mobo Intel dp965lt 2 gb MEmory DDR 2 667 |
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#3 (permalink) | |
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Registered User
Join Date: Jul 2007
Location: Brasil
Posts: 2
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Quote:
thanks dude, the team is really making a great job, only question, do u know witch is the best last revision? |
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#5 (permalink) |
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Registered User
Join Date: Dec 2008
Location: india/gujarat
Posts: 42
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dolphin help
when i want to tick nunchuk connected in wii mote plugin and ![]() close and start again the tick disappears
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System Specs: Amd Phenom II 940 3.0 GHz 1 TB Segate HDD Tamkor 2 GB RAM 667 mhz Galaxy Nvidia 9400 GT 1 GB XBOX 360 Controller Last edited by shahadithyab; January 28th, 2009 at 13:42.. |
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#6 (permalink) |
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Registered User
Join Date: Dec 2008
Location: who cares?
Posts: 8
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You should compile it yourself, because that guy (forgot his nick) usually upload compiles that doesn't work (for me at least). Here, I uploaded my compile. http://anonym.to/?http://ifile.it/4vlx1au
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Last edited by warliukz; January 28th, 2009 at 15:55.. |
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#7 (permalink) | |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jul 2006
Location: you know...
Posts: 506
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Quote:
If you talks about Daco ?! The Mine is fine!
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The Empyrean |
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#13 (permalink) |
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Registered User
Join Date: Jan 2009
Location: Macon, GA (Crash Landed by mistake)
Posts: 44
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i thought they fixed the crash problems with the dolphin svn r2018 but i keep getting the crash errors with zelda tp do anybody know how to fix this problems? Windows Vista Home Premium Processor: AMD Athlon(tm)64 X2 Dual Core Processor 4400+ 2.30GHz Memory (RAM): 3.00 GB System type: 32-bit Operating System |
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#14 (permalink) |
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Banned
![]() ![]() Join Date: Jan 2009
Location: spain
Posts: 221
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mmm nunchuck and wiimote itīs giving problems..this is near to be perfectly emulated? ....i have a idea: nunchuk and wiimote must to has a bottom for reconnection; a botton in the pad panel, why this?? : well when we are playing somes games with bugs we had used hacks and we activated and disable hacks, and the emu create this problem: wii mote control is not conected, i try for anyway but i didīnt we need a to reconnect with a funtions, variants to makes this in new svn..well this a work on c++ for identification of wii so we can to interact for to have more and better results...for example i have hulk and i had to guess the menu and gues the pad and all..but for better graphics the hacks make disable the nunchuk to and doesnīt works...i press 3 in my keyboar and 2 more keeys and i got removing hulk of the ruins of where I was sunk...now the games is a litle playable for me ...otherwise dolphin 2012 has some regresions to me ---well must be some bad compilation ...question: why the nunchuk is a mess in the keyboard or pad?Does it could have a specific configuration?
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#15 (permalink) |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
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if he was talking about me all ppl downloading from dolphin-emu.com would have trouble haha :P (for win anyway) also shahadithyab, win7 -> dont think it'll act like vista or XP try it on a different os first
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![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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