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#1 (permalink) |
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Registered SuperKyo
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Location: Brinstar
Posts: 2,784
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Something went wrong...
Can't compile Dolphin! What's wrong? It was compiling good now it has errors compiling .h files. ??????
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#3 (permalink) |
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Behind ur girlfriend :D
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Posts: 18,918
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h(header) files can be compiled depending on their content,
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#4 (permalink) |
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aka BhaaL
![]() ![]() Join Date: Dec 2008
Location: Austria
Posts: 166
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I suppose you refer to template classes and methods. Well, they are sort-of compiled, but in general, .h files usually only contain (forward) declarations. Seems one of the later Revs introduced SDL as requirement for InputCommon. This means you need SDL installed in order to compile it. |
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#5 (permalink) |
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Registered SuperKyo
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Location: Brinstar
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I looked at the Google code page of Dolphin-team and saw this: Code:
r1989 changed the project files. building in windows is still broken (trowing sdl.h not found in inputmanager.h when building core?!) committed by daco65
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#6 (permalink) |
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aka BhaaL
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Location: Austria
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Revision: 1988 Author: nakeee Date: 02:29:52, Freitag, 23. Jänner 2009 Message: moved the inputmanager to inputcommon to avoid sdl dep in core ---- Deleted : /trunk/Source/Core/Core/Src/InputManager.cpp Deleted : /trunk/Source/Core/Core/Src/InputManager.h Modified : /trunk/Source/Core/Core/Src/SConscript Added : /trunk/Source/Core/InputCommon/Src/InputManager.cpp(Copy from path: /trunk/Source/Core/Core/Src/InputManager.cpp, Revision, 1987 Added : /trunk/Source/Core/InputCommon/Src/InputManager.h(Copy from path: /trunk/Source/Core/Core/Src/InputManager.h, Revision, 1987 Modified : /trunk/Source/Core/InputCommon/Src/SConscript Rev 1983 might work, since it didn't have InputManager.h. However, I'm wondering how it got in, didn't Input devices work before aswell? Why the sudden switch to SDL? |
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#7 (permalink) | |
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Behind ur girlfriend :D
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Location: Sydney, Australia
Posts: 18,918
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Quote:
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![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#9 (permalink) |
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Banned
![]() ![]() Join Date: Jan 2009
Location: spain
Posts: 221
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1.-for compile a simple dll of dolphin project how is the procedure in visual 2005?i have runtime 2008, sdk2008, and m platafform..but i need to now every step ...i have added in my directories but doesn´t recognize the libs or headers..cpp, 2.- is just in time debug a bother?i think that it crash my dolphin sometimes |
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#10 (permalink) |
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aka BhaaL
![]() ![]() Join Date: Dec 2008
Location: Austria
Posts: 166
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1. Right-click the project (you do have the solution loaded?) and select "Build Project". If it doesnt find certain libs/includes, you may want to check Tools > Options, Projects and Solitions > C++ Directories. Add lib-Folders to Library files and include-Folders to Include files. 2. When an application crashes, the Just-in-time debugger is started. It doesnt crash Dolphin, Dolphin crashes and Windows calls the JIT-Debugger for help (you might want to debug the cause, if you're a developer). By the way, Dolphin compiles fine with SDL-Devel installed. On first sight, it runs fine, but I didn't test any games yet. Last edited by Jack Frost; January 23rd, 2009 at 18:53.. Reason: Tested Dolphin with SDL-Devel installed, works. |
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#11 (permalink) |
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T-5000 Modenator
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I am getting this on revision 1996: Code:
Error 51 fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory d:\My Documents\Emulator SVN\Dolphin\Source\Core\InputCommon\Src\InputManager.h 6
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#12 (permalink) | |
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Registered SuperKyo
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Posts: 2,784
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Quote:
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#13 (permalink) | |
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aka BhaaL
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Location: Austria
Posts: 166
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Quote:
Simple DirectMedia Layer |
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#14 (permalink) |
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Behind ur girlfriend :D
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Location: Sydney, Australia
Posts: 18,918
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download the SDL SDK you tool :P *directed at Xtreme*
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![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#15 (permalink) |
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T-5000 Modenator
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Lol, never needed it before so I didn't know..
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