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#41 (permalink) |
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Registered User
![]() ![]() Join Date: Jan 2002
Posts: 169
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Am I the only one that thinks hrydgard is not a man, but a God, and one of the greatest Gods on the entire earth, for attempting to to resolve the issue with F-ZeroGX? Seriously...he's up there with El Semi as far Gods go. I hope he comes to this thread to see how many people are rooting for him to make F-ZeroGX run at full speed with no glitches in Dawlfin.
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GENTLEMEN: START YOUR ENGINES!! Daytona USA is emulated for the PC. *NOTHING more needs to be said* |
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#42 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2008
Location: Northeast Ohio
Posts: 108
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I got it to run!... kinda. It makes it past the Sega-AV logo, but after creating a memory card save and inputting a name, dolphin freezes. It also freezes even if I tell it to not create a save file. Used standard Dolphin (non-IL) 64-bit r2195 So, any idea what I'm doing wrong?
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![]() ![]() CPU: Athlon XP 2100+ OC'd @ 2GHz (lacks support for SSE2) GPU: Radeon 9600 256MB AGP OC'd @ 420 core : 200 mem RAM: 512MB DDR + 256MB DDR OS: Windows XP Pro SP3 Last edited by Nintendo Maniac; February 16th, 2009 at 21:24.. |
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#45 (permalink) |
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Emulation Wizkid
![]() ![]() Join Date: Dec 2008
Location: United States
Posts: 188
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Okay I so I just ripped the game, so I just ran it under Dolphin SVN r2745. JIT: Crashed after the save file prompt came up. -- IL: Crashed Dolphin as soon as I got passed the Nintendo/Sega logo. WTF. HALP! Last edited by MisterMr; March 24th, 2009 at 21:34.. Reason: Re-ran it again. |
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#48 (permalink) |
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Emulation Wizkid
![]() ![]() Join Date: Dec 2008
Location: United States
Posts: 188
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TLBHack is checked... was checked already before I downloaded r2745. I downloaded this SVN from the Dolphin main site. Otherwise everything is defaulted from whatever Daco set it as on the Dolphin main site. Here are the settings I have... F-Zero Config ![]() OpenGL ![]() ![]() Dolphin Config ![]() EDIT: Okay so I tried that debugger trick from a page ago and I got onto the menu, but fo course everything f**ks up the second I try to load anything in-game. (Lol my comp ony got 23 fps on the title screen.) Last edited by MisterMr; March 24th, 2009 at 22:25.. Reason: Debugger Trick. |
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#49 (permalink) |
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Registered User
![]() ![]() Join Date: Jan 2002
Posts: 169
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FPRs are the bane of my existence
__________________
GENTLEMEN: START YOUR ENGINES!! Daytona USA is emulated for the PC. *NOTHING more needs to be said* |
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#53 (permalink) | |
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Registered User
![]() ![]() Join Date: Jan 2002
Posts: 169
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Quote:
__________________
GENTLEMEN: START YOUR ENGINES!! Daytona USA is emulated for the PC. *NOTHING more needs to be said* |
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#54 (permalink) |
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Dark Dragon
![]() ![]() Join Date: Feb 2004
Location: The Netherlands
Posts: 138
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Bumping this thread. FPU updates are being made so we might get a playable F-ZERO GX sooner than we thought. If you look at the game now, some graphical fixes are already visible. Awesome!
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"Change is inevitable; progress is optional" |
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#59 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: Aug 2008
Location: France
Posts: 373
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Quote:
this one needs some black magic on the DSP side
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XP x86 - Win7 x64 | Core 2E6600 @ 3.4GHz | P5W DH Deluxe i975x | 2 x 2GB G.Skill PI black | ATI HD4870 1GB |
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#60 (permalink) |
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Dark Dragon
![]() ![]() Join Date: Feb 2004
Location: The Netherlands
Posts: 138
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It's a real teaser, everything looks great until you want to start a match ![]() Oh yeah, I think the movies aren't working correctly either.
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"Change is inevitable; progress is optional" |
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