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#1 (permalink) |
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Nintendo-Addict
![]() ![]() ![]() Join Date: Nov 2008
Location: Cyber-Space
Posts: 284
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Hey, I'm playing Pokemon Battle Revolution two players and you have the option to either use one wiimote, or two. When you use one wiimote you have to use the keyboard alot and not all the choices are readable. And when you select two wiimotes it doesn't work. It gives some kind of error message, but the text is messed up so I don't know what its saying lol .So my question is, is there some way to make it think two wiimotes are plugged in, so we could play with simple point and click, plus, those menus are clear too! Thanks in advance !
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![]() Kudos to everyone who's working on Dolphin!! __________________________________________________ PC Specs: Windows XP SP2 | Intel Core 2 Duo CPU E7300 2.66GHz | 2GB RAM | NVIDIA GeForce 9500 GT Laptop Specs: Windows XP SP2 | Intel Celeron M processor 1.60GHz | 248MB RAM | Intel 915GM/GMS |
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#2 (permalink) | |
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Native speaker of Sarcasm
![]() ![]() Join Date: Mar 2007
Location: Germany
Posts: 226
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Quote:
![]() Won't expect too much for now. Emulating one Wiimote correctly should be established first, before thinking of expanding the features of the wiimote plugin. But I'm no coder, so ask them - maily JPeterson! CU
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AMD Athlon64 2,2GHz; Ubuntu 9.04 32bit; nVidia GeForce 7600 GT 256MB; RAM 3GB; HD 300GB; LG GDR8164B DVD-ROM
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#4 (permalink) |
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Nintendo-Addict
![]() ![]() ![]() Join Date: Nov 2008
Location: Cyber-Space
Posts: 284
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Screenshots
Ok, here are a couple of screenshots from the game. But the text is messed up so I don't know how much help they'll be !
__________________
![]() Kudos to everyone who's working on Dolphin!! __________________________________________________ PC Specs: Windows XP SP2 | Intel Core 2 Duo CPU E7300 2.66GHz | 2GB RAM | NVIDIA GeForce 9500 GT Laptop Specs: Windows XP SP2 | Intel Celeron M processor 1.60GHz | 248MB RAM | Intel 915GM/GMS |
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#5 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: Aug 2008
Location: France
Posts: 373
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Quote:
It's working awesomely )If you were talking about using the keyboard to recreate wiimote's behavior, well, that won't even be usable, there's so much axis that you need to use, that's just pointless imho
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XP x86 - Win7 x64 | Core 2E6600 @ 3.4GHz | P5W DH Deluxe i975x | 2 x 2GB G.Skill PI black | ATI HD4870 1GB |
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#7 (permalink) |
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Nintendo-Addict
![]() ![]() ![]() Join Date: Nov 2008
Location: Cyber-Space
Posts: 284
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Or at least making the emulator think that its detecting two wiimotes!
__________________
![]() Kudos to everyone who's working on Dolphin!! __________________________________________________ PC Specs: Windows XP SP2 | Intel Core 2 Duo CPU E7300 2.66GHz | 2GB RAM | NVIDIA GeForce 9500 GT Laptop Specs: Windows XP SP2 | Intel Celeron M processor 1.60GHz | 248MB RAM | Intel 915GM/GMS |
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