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#1 (permalink) |
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Registered User
![]() Join Date: Nov 2008
Location: *
Posts: 62
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3 Questions
Hi, I'm new to Dolphin and have tried searching the FAQ and forum but haven't found answers to these issues I have: 1. Is it possible to run Dolphin from the command line? I use an emulator frontend and would like to set it up this way. I tried "dolphinwx <game>.iso" but it did not work. 2. How do I enable anti-alias in the OpenGL plugin? I have the DirectX9 plugin working properly with 8x anti-alias. The OpenGL plugin won't allow me to select anything other than '1'. I've already got my ATI Catalyst control panel 3D settings to 8x anti-aliasing. I've even tried manually setting the 'multisample' setting in the OpenGL config ini file but that had no effect. 3. How do I enable FPS display in full-screen for the DirectX9 plugin? Thank you. Dolphin SVN 1450 Athlon X2 4000+ 2.1GHz 1GB DDR2-667MHz ATI Radeon HD4670 512MB XP Pro SP3 x86 |
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#3 (permalink) |
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ライチュウ
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: USA
Posts: 3,292
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1. I don't know. Can't help with that. 2. AA doesn't work yet with OGL. There was some preliminary work done on it, but it isn't functional[in the way you'd expect] yet. 3. You can't from what I can tell. Use FRAPs or something to tell you.
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#4 (permalink) |
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Registered User
![]() Join Date: Nov 2008
Location: *
Posts: 62
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Thanks for the *fast* answers guys ![]() I see that Dolphin accepts the /d and /h command line arguments. As a Dolphin developer, is it possible to implement loading from the command line in the near future? From what I can tell, this shouldn't be difficult as Dolphin is already accepting other arguments. |
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#5 (permalink) | |
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******
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2008
Posts: 1,188
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