|
|
Search
|
|||||||
| Home | Register | Downloads | FAQ | Members List | Calendar | Arcade | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Nintendo-Addict
![]() ![]() ![]() Join Date: Nov 2008
Location: Cyber-Space
Posts: 284
|
When playing the game with the OpenGL plugin, the 3D runs beautifly. But the 2D graphics have some problems. Now I know that Dolphin is still in developement, but the thing is, that sometimes it looks perfect and sometimes the text is all messed up, and you can't see the back drop in the menu screens at times. But its completely random, sometimes good, sometimes not. Also the screen hangs black between parts of the game. For example, when starting a new battle, you can hear the sounds of them releasing their pokemon, but its black, so I turned on wireframe, and sure enough I saw the game. So there's like a layer problem or something. To round up what I'm trying to say, since it sometimes looks good, and its randomly bad, is there an option somewhere I could check/uncheck to fix these problems? Thanks for your help !
__________________
![]() Kudos to everyone who's working on Dolphin!! __________________________________________________ PC Specs: Windows XP SP2 | Intel Core 2 Duo CPU E7300 2.66GHz | 2GB RAM | NVIDIA GeForce 9500 GT Laptop Specs: Windows XP SP2 | Intel Celeron M processor 1.60GHz | 248MB RAM | Intel 915GM/GMS |
|
|
|
| Advertisement | [Remove Advertisement] | ||
|
|
|
|
#3 (permalink) |
|
Nintendo-Addict
![]() ![]() ![]() Join Date: Nov 2008
Location: Cyber-Space
Posts: 284
|
No, on account of I don't know what they are lol !What are they ?
__________________
![]() Kudos to everyone who's working on Dolphin!! __________________________________________________ PC Specs: Windows XP SP2 | Intel Core 2 Duo CPU E7300 2.66GHz | 2GB RAM | NVIDIA GeForce 9500 GT Laptop Specs: Windows XP SP2 | Intel Celeron M processor 1.60GHz | 248MB RAM | Intel 915GM/GMS |
|
|
|
|
|
#4 (permalink) |
|
Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotá... not that it matters...
Posts: 5,792
|
Try enabling/disabling "force bi/trilinear filtering" in the OGL plugin.
__________________
Main Rig: Pentium Dual-Core E2160 @ 2.8GHz -- 9600GT @ 715/1033MHz -- 4GB DDR2-667 4-4-4-12 -- Windows Server 2008 SP2
Collecting dust: AMD Athlon XP 2600+ -- ATI Radeon 9500 Pro -- SB Live 5.1 Digital -- 2.5GB DDR 2-2-2-5 Ram -- Windows 2003 server r2 SP1 |
|
|
|
|
|
#5 (permalink) |
|
Registered User
Join Date: Aug 2008
Location: Florida
Posts: 20
|
I have been trying to tweak any setting i can think of in dolphin but the scrambled text seems to always be there. might be something in the code needed to be tweaked other then settings. also on a side note, the in game narator dude seems to be bugged because he acks likes nothings going on in the battle, and says randon things once in a while. |
|
|
|
|
|
#6 (permalink) |
|
Nintendo-Addict
![]() ![]() ![]() Join Date: Nov 2008
Location: Cyber-Space
Posts: 284
|
When using the DX9 plugin, the backgrounds, layouts, ect. show up fine, but the menu's, ect. look inverted pixelated. With the OpenGL pluggin, its the opposite. The menu's show up fine, and the backdrops are gone ! But, after having a battle and returning to the menu, it all looks fine, menu's and backgrounds.So whats up with that lol , and can I fix it from the beginning?
__________________
![]() Kudos to everyone who's working on Dolphin!! __________________________________________________ PC Specs: Windows XP SP2 | Intel Core 2 Duo CPU E7300 2.66GHz | 2GB RAM | NVIDIA GeForce 9500 GT Laptop Specs: Windows XP SP2 | Intel Celeron M processor 1.60GHz | 248MB RAM | Intel 915GM/GMS |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|