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#1 (permalink) |
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Registered User
Join Date: Nov 2008
Location: USA
Posts: 36
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Frame skipping?
Since some games run at ~20-30FPS, couldn't enabling a frameskip make them much more enjoyable? Is there one built into the emulator, or is there anyway to do it? I honestly think it'd help a LOT with slow games. 5FPS games...not a chance in hell, unless you want a slideshow :P
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#3 (permalink) |
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Registered User
Join Date: Nov 2008
Location: USA
Posts: 36
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yay thanks. Wait, so then why the hell do some of my games make me get a cramp in my leg from how slow the character walks? EDIT: I'll take your word for it. I just turned it off and almost had a blood vessel pop from waiting for the Nintendo sign to disappear. |
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#7 (permalink) |
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Registered User
Join Date: Dec 2008
Location: Sweden
Posts: 2
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Parts of some games are even sped up when the FPS is high, and most games run in slow motion when the FPS get low. I've been told that the emulated CPU and GPU need to work in sync, and that the bottleneck is probably in the emulated GPU. Is it possible to implement a "frameskip" by letting the emulated GPU do less work on a percentage of the frames? For example, not rendering that frame and instead just use the previous. Or is the CPU dependent on some sort of feedback from the GPU so that the GPU needs to process each frame? |
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#8 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Dec 2006
Location: Santiago (Chile)
Posts: 335
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AFAIK the gpu is not the bottleneck. Think about it. There are some people here running dolphin with a variety of video cards, but there are no difference in speeds. The only difference exist when using Core 2 duos. So one can say, it's most likely CPU limited.
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#10 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Dec 2006
Location: Santiago (Chile)
Posts: 335
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I still don't think you got the facts right... There is a reason why dolphin uses the dualcore support/approach. It's because it tries to use one of your cores for emulating the GPU and the other one for the Gekko cpu. That's why in aerlier versions people reported that dolphin wasn't using their processors fully. 'cause the GPU core already did his job. That's at least what i understand. |
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