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#1 (permalink) |
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Registered User
![]() Join Date: Nov 2008
Location: USA
Posts: 62
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Is it just me or are the shadowed textures are back in SSBM?
shadowed/turns to black/acting up, I don't remember them (not in this quantity) in 1292 or 13XX (can't remember), hope it gets fixed. This is the OpenGL plugin I am talking about. |
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#2 (permalink) |
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The Ultimate Life Form
![]() ![]() Join Date: Oct 2008
Location: UK
Posts: 207
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This is happening to me too in the newer revisions even though this problem was fixed.
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>>>>Click here for newest Dolphin 32 and 64 bit compiles<<<< Intel Core 2 Duo 2.40Ghz, 1GB RAM DDR2, ATI Radeon HD 2600PRO 256MB GDDR3, Windows XP 32 bit |
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#3 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2007
Location: Argentina
Posts: 183
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I am playing in R1420 and is working perfectly..
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Intel® Core™2 Duo E8400 @ 3.60GHz «-» Thermalright Ultra 120 eXtreme «-» Gigabyte™ GA-P35-DS4 «-» Corsair™ XMS2 DHX 2X2GB DDR2-800 4-4-4-12 «-» Sapphire HD 4850 Toxic 512 mb «-» Cooler Master Silent Pro 600 W «-» Samsung SyncMaster 2232GW «-» Edifier C2 2.1 «-» Windows 7 RC1 x64 |
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#5 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Aug 2008
Location: France
Posts: 373
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Known issue ![]() Issue 209 - dolphin-emu - Google Code It works well when using 640*480 (native res, or multiple like 1280*960 maybe) but can be glitched when using other res
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XP x86 - Win7 x64 | Core 2E6600 @ 3.4GHz | P5W DH Deluxe i975x | 2 x 2GB G.Skill PI black | ATI HD4870 1GB |
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#6 (permalink) |
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Registered User
![]() Join Date: Nov 2008
Location: USA
Posts: 62
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You're right, I used to play in main window 640x480, as soon as I unticked that in the OGL plugin it worked perfect. Seems the newer version gets better framerate too. Thanks and sorry for my noobness. Should have figured this out on my own. It seems that SSBM has a problem with resizing and that might have caused the problem with the windowed resolution. EDIT: Played in Fullscreen mode (1440x900 my screen's max res) it worked fine, there were some blacked parts but it was mostly unnoticable in the stage I played in (Hyrule). It seems more likely now that the problem is with the "same window" option. Last edited by sagi; December 7th, 2008 at 15:52.. |
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#7 (permalink) |
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The Ultimate Life Form
![]() ![]() Join Date: Oct 2008
Location: UK
Posts: 207
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I switched to 640x480 and now it works fine.
__________________
>>>>Click here for newest Dolphin 32 and 64 bit compiles<<<< Intel Core 2 Duo 2.40Ghz, 1GB RAM DDR2, ATI Radeon HD 2600PRO 256MB GDDR3, Windows XP 32 bit |
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#8 (permalink) | |
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Registered User
![]() ![]() Join Date: Nov 2007
Location: Argentina
Posts: 183
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Quote:
__________________
Intel® Core™2 Duo E8400 @ 3.60GHz «-» Thermalright Ultra 120 eXtreme «-» Gigabyte™ GA-P35-DS4 «-» Corsair™ XMS2 DHX 2X2GB DDR2-800 4-4-4-12 «-» Sapphire HD 4850 Toxic 512 mb «-» Cooler Master Silent Pro 600 W «-» Samsung SyncMaster 2232GW «-» Edifier C2 2.1 «-» Windows 7 RC1 x64 |
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