|
|
Search
|
|||||||
| Home | Register | Downloads | FAQ | Members List | Calendar | Arcade | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
******
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2008
Posts: 1,188
|
[Wii] Metroid Prime 3 (Official Topic)
I am testing Metriod Prime 3 NTSC on revision 1403, well it seems to work and the I hear some music but there is a problem with the graphics. The screen flickers from this "insert game disc" screen to the main screen of the game. It looks like some buffer problems. ![]() ![]() I get stuck here: I need to be able to the push the wiimote forward
Last edited by omegadox; December 6th, 2008 at 04:56.. |
|
|
|
| Advertisement | [Remove Advertisement] | ||
|
|
|
|
#2 (permalink) |
![]() ![]() ![]() Join Date: Nov 2006
Location: nowhere
Posts: 417
|
Does game work on 1403 from your SkyDrive like this? fantastic!!! PAL or NTSC?
__________________
My PC: Core2Duo e6750 2,66 Ghz (@ 3,20 Ghz), MB: Gigabyte GA-965p-s3, Ram: 2Gb (2x1) Corsair XMS2 PRO pc6400 800Mhz 4-4-4-12, Video: gf9800Gt 1Gb, HDD: Seagate SATAII 400Gb (372Gb) Last edited by xcedf; December 5th, 2008 at 18:40.. |
|
|
|
|
|
#3 (permalink) |
|
Registered User
![]() ![]() Join Date: Nov 2008
Location: France
Posts: 247
|
The game doesn't work in PAL version see information but then only black screen). In Rev 1405.
__________________
CPU : Intel Core 2 Duo E6300 1.86Ghz Video Card : 8600 GTS RAM : 2 Go DDR2 OS : Windows Vista Business 32 - SP1 |
|
|
|
|
|
#4 (permalink) |
![]() ![]() ![]() Join Date: Nov 2006
Location: nowhere
Posts: 417
|
RazLaron Thx for information, thats why i'm so unlucky cause i have PAL version
__________________
My PC: Core2Duo e6750 2,66 Ghz (@ 3,20 Ghz), MB: Gigabyte GA-965p-s3, Ram: 2Gb (2x1) Corsair XMS2 PRO pc6400 800Mhz 4-4-4-12, Video: gf9800Gt 1Gb, HDD: Seagate SATAII 400Gb (372Gb) |
|
|
|
|
|
#8 (permalink) |
|
Registered User
![]() ![]() ![]() Join Date: Jun 2008
Location: New York
Posts: 377
|
I think I found a solution to the flashing problem. It seems to have been the DVDLowGetCoverReg() command. Disabling the Spyro fix that was there, so that the whole thing is just ignored got rid of the flashing, the game seems to work now
|
|
|
|
|
|
#10 (permalink) |
|
Registered User
![]() ![]() ![]() Join Date: Jun 2008
Location: New York
Posts: 377
|
Okay, commited the flashing fix now, the game seems to work fine. The only problem I can see is the black border at the bottom of the screen. It's there in both the 4:3 and 16:9 mode. That also cause the mouse cursor to be off. Anybody found a way to fix that? (The cursor could of course be adjusted if I add a second widescreen mode, but it seem better to fix the actual problem that is that the screen is not stretched out as it should in the display window.)
|
|
|
|
|
|
#12 (permalink) | |
|
Registered User
![]() ![]() ![]() Join Date: Jun 2008
Location: New York
Posts: 377
|
Quote:
Last edited by John Peterson; December 6th, 2008 at 12:06.. |
|
|
|
|
|
|
#13 (permalink) |
|
ライチュウ
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: USA
Posts: 3,289
|
Yeah, I meant ingame. It's really sluggish, but looks and sounds great. Now we just need the keyboard/mouse to simulate pushing the wiimote toward/away from the screen so we can get past the thruster part.
__________________
|
|
|
|
|
|
#14 (permalink) | |
|
Registered User
![]() ![]() ![]() Join Date: Jun 2008
Location: New York
Posts: 377
|
Quote:
|
|
|
|
|
|
|
#17 (permalink) |
|
Registered User
![]() ![]() ![]() Join Date: Dec 2006
Location: Santiago (Chile)
Posts: 335
|
I know,but i'm triying to figure it out if by that it means "Swing" or it's just in horizontal fashion. Anyway i'm downloading and i'll be posting screens soon **Btw really.. please tell me if it's justa horizontal kind of move or a swing movement** I need someone to post a Windows binary of wiimotecommander. I'm not familiar with tar/jar files.. sorry Last edited by kronoxrox; December 6th, 2008 at 14:12.. |
|
|
|
|
|
#19 (permalink) |
|
Registered User
![]() ![]() ![]() Join Date: Dec 2006
Location: Santiago (Chile)
Posts: 335
|
It doesn't detect the wiimote... Any chance bluesoleil it's interfering with the program? It works as a BT stack? or do i have to run it along with Bluesoleil? **Any chance we could use a glovepie testwiimote script with along with a video? I could use hypercam/camstasia + glovepie and you could see the debug info... |
|
|
|
|
|
#20 (permalink) |
|
disassembler
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Somewere
Posts: 1,056
|
Well I tested MP3 PAL version this morning and its working but I didnt have time to test this scene. Ill let u guys know tonight if a real wiimote works.
__________________
CPU: Intel Core2Duo E8500 VIDEO: GeForce 8800GT RAM: 2 gigs DDR2 800 Onboard Sound HHD: 4 of verious sizes **Dolphin's webmaster and admin http://www.dolphin-emu.com/ For latest news** |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|