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#1 (permalink) |
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Registered User
Join Date: Oct 2008
Location: argentina
Posts: 40
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The Dolphin 1217 is much Slower than the other versions!
The SVN Build 1217 is MUCHH slower than the 800 to 1000 versions. Why happens?!! What i'm doing wrong?!! Thanks very much!!! PD: Also the program says "Failed to load Plugin_videoDx9.dll - unkown error". Anyway this plugin stills being slow isn't it? Last edited by okusai3000; November 19th, 2008 at 20:49.. |
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#2 (permalink) |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
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update your DirectX 9 also slower? im having same/sometimes more fps o.O
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![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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#3 (permalink) |
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The Ultimate Life Form
![]() ![]() Join Date: Oct 2008
Location: UK
Posts: 207
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I had that problem. It went away after i updated directX.
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>>>>Click here for newest Dolphin 32 and 64 bit compiles<<<< Intel Core 2 Duo 2.40Ghz, 1GB RAM DDR2, ATI Radeon HD 2600PRO 256MB GDDR3, Windows XP 32 bit |
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#4 (permalink) | |
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Registered User
![]() ![]() Join Date: Nov 2008
Location: France
Posts: 247
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Quote:
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CPU : Intel Core 2 Duo E6300 1.86Ghz Video Card : 8600 GTS RAM : 2 Go DDR2 OS : Windows Vista Business 32 - SP1 |
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#5 (permalink) | |
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Registered User
Join Date: Oct 2008
Location: argentina
Posts: 40
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Quote:
The SSBM is the only game i have test and it isn't be playable. I will update the dx9 ![]() Sorry again guys, How i update the Dx9? I did it the last time, but i have forgotten. :P |
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#6 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Aug 2008
Location: France
Posts: 373
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In fact, it's way more accurate now. example : Wind Waker was running too fast at 45fps, now it's running at locked 30fps with ffs (****ing full speed, not the other one ) !another example is SSBM, game was really fast around 50fps, now it's full speed at (50 or 60fps, 50/60hz) ! Problem... you can't ever have 50 or 60 locked fps even with a 3Ghz Core 2 Duo so it will slowdown sometimes, this will surely need a "disable" function...
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#7 (permalink) |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
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DC has indeed got a few slowdowns smash -> person flies outside the screen -> huge slowdown DC pso -> showing everything after loading area -> huge slowdown in DC
__________________
![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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#8 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Aug 2008
Location: France
Posts: 373
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I called that "slowdown", but it's not what you mean, i'm not talking about fps but rather 'game speed', in fact fps is quite the same actually, but improvment have been done on the throttle or something i think, so games now runs at original speed rather than faster
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#9 (permalink) | |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
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Quote:
and fps != game speed ![]() also, DC + idle skipping is indeed great
__________________
![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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