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#121 (permalink) |
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Resident Rabble Rouser
![]() ![]() Join Date: Feb 2004
Location: San Diego
Posts: 122
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coisman.... What are your specs?
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#122 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,098
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tatsunoko vs capcom isnt playable at all.. I have it too. Only intro and movie is working and Mini games is work thats all. The battle isnt work at all, ok ?
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I have: Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#123 (permalink) |
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Registered User
![]() Join Date: Sep 2008
Location: anywhere
Posts: 75
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i think foldor on the google code site has stumbled across something that can be useful for this emu and games that wont run via emu ....read this I have determined it to be a DVDLowUnencryptedRead error in WII_IPC_Device_DI.cpp. It receives 0x8c as the command, and it is not accounted for. I have no idea how to solve this issue but I have found something online which may help to understand what the Wii is looking for. http://74.125.95.132/search?q=cache:...lnk&cd=1&gl=ca The highlighting will show you the DVDLowUnencryptedRead code. Hope this helps! i really hope someone can make that work if its possible , i still very patient though because in due time we will eventually see that game and others running.
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System Specs: Pentium(R) Dual-Core CPU E5200 2.50GHz @ 3.23GHZ PCChips P55G Motherboard running at 1033 mhz FSB hec HP485D 485W ATX12V Power Supply 500 gb WD Mybook Kingston 2 GB RAM PC6400 800 @905 mhz oc'd ASUS EN8400GS SILENT/HTP/ 256M~512M with TC (Core=642 mhz/ shader=1405mhz/memory=812mhz OC'd) Windows XP Pro SP3 x32 Targus USB Bluetooth Adapter 2.0 / Sony Ps3 sixaxis controller |
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#124 (permalink) |
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The Ultimate Life Form
![]() ![]() Join Date: Oct 2008
Location: UK
Posts: 207
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Yes! Fraps finally records at a good speed. I will be posting some videos shortly.
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>>>>Click here for newest Dolphin 32 and 64 bit compiles<<<< Intel Core 2 Duo 2.40Ghz, 1GB RAM DDR2, ATI Radeon HD 2600PRO 256MB GDDR3, Windows XP 32 bit |
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#125 (permalink) |
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Registered User
Join Date: Mar 2008
Location: Florida
Posts: 42
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I put them in my sig. Mario Kart runs great but for some reason the sound always cuts out when the 3rd lap starts and it's supposed to start going faster. It has randomly cut back in once or twice, so it's not like it can't play...what's up with that?
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CPU: Core 2 Duo E8500 @ 4.0 GHz GPU: Geforce 9800 GX2 Memory: 4 GB DDR2 1066 RAM Motherboard: XFX nForce 780i SLI |
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#126 (permalink) |
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Final Fantasy XXX
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: USA, TX
Posts: 2,404
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Coisman, don't you wish you have a quadcore? Recording crippled your true speed (fps), the max you can do for this game is 60 fps because with sound that's the max the emulation would let run the game at.
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Intel Core2Duo E6300 1.86Ghz L629A244 @ 3.78GHz G.Skill 2x1gb Hz--540MHzAsus P5K-E Wifi/AP Rev.1.02g Thermalright Ultra Extreme 120+ FM121 (110 cfm fan) ATI x1900 GT Rev.2 256mb 513/657 CORSAIR CMPSU-1000HX 1000W |
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#127 (permalink) |
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The Ultimate Life Form
![]() ![]() Join Date: Oct 2008
Location: UK
Posts: 207
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Runs at full speed although some stages run slightly slower and has a few problem with the music.
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>>>>Click here for newest Dolphin 32 and 64 bit compiles<<<< Intel Core 2 Duo 2.40Ghz, 1GB RAM DDR2, ATI Radeon HD 2600PRO 256MB GDDR3, Windows XP 32 bit |
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#128 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2008
Location: .
Posts: 108
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MARIO PARTY 4 Graphics are pretty much perfect, sound problems, speed drops in few places to 6FPS (the bubbles sequence). Otherwise, the game is fully playable. REV. 1330 MARIO PARTY 5 PERFECT! ![]() REV. 1597 MARIO PARTY 6 Minigames and the menus are perfect, but board play shows white screen, but the game doesn't freeze! It's only the graphical glitch. REV. 1597 MARIO PARTY 7 Same as MP 6. REV. 1597 Last edited by skawo; December 20th, 2008 at 10:48.. |
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#130 (permalink) |
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Registered User
![]() Join Date: Sep 2008
Location: anywhere
Posts: 75
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good job kironon , i have slight speed issues with camtastia studio 6 as well when recording A/V from the EMU. IT eats alot of my CPU power up.
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System Specs: Pentium(R) Dual-Core CPU E5200 2.50GHz @ 3.23GHZ PCChips P55G Motherboard running at 1033 mhz FSB hec HP485D 485W ATX12V Power Supply 500 gb WD Mybook Kingston 2 GB RAM PC6400 800 @905 mhz oc'd ASUS EN8400GS SILENT/HTP/ 256M~512M with TC (Core=642 mhz/ shader=1405mhz/memory=812mhz OC'd) Windows XP Pro SP3 x32 Targus USB Bluetooth Adapter 2.0 / Sony Ps3 sixaxis controller |
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#131 (permalink) |
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Registered User
![]() Join Date: Sep 2008
Location: anywhere
Posts: 75
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Samba De Amigo - WII -PAL- dolphin R 1612- OGL plug-in -default settings [status]IN-GAME / ??? cant go any further than calibration because i dont know how to make the nunchuk move , but the emulated wii button s work though. the game runs very well intro movie perfect 60 FPS and ingame a very good 30 fps ...my only problem is that i can get the nunchuk to move but the emulated wii-mote moves with [2 and 3] or [3 and 4] on the keyboard...if anyone know what the nunchuck keys are plz let me know for i can further test this game ^_^. its running slow because of camtastia studio 6
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System Specs: Pentium(R) Dual-Core CPU E5200 2.50GHz @ 3.23GHZ PCChips P55G Motherboard running at 1033 mhz FSB hec HP485D 485W ATX12V Power Supply 500 gb WD Mybook Kingston 2 GB RAM PC6400 800 @905 mhz oc'd ASUS EN8400GS SILENT/HTP/ 256M~512M with TC (Core=642 mhz/ shader=1405mhz/memory=812mhz OC'd) Windows XP Pro SP3 x32 Targus USB Bluetooth Adapter 2.0 / Sony Ps3 sixaxis controller Last edited by cadiblack; December 21st, 2008 at 23:48.. |
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#132 (permalink) |
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将軍
![]() ![]() ![]() ![]() Join Date: Feb 2008
Location: 秋葉原
Posts: 552
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Did you try numpad 4, 5, 6, 8???
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私はヴェクター·インダストリー製,対グノーシス専用ヒト型掃討兵器,KOS-MOS Ver.4です CV: 鈴木麻里子(すずき まりこ) "Yo, hecha por la Industria Vector, para uso exclusivo contra GNOSIS, humanoide de armas arrasadoras, soy KOS-MOS version 4". スゴイ麻里子さん、貴方の声が大好きですよ。 Suzuki Mariko - Aoni Production Last edited by shogun_nihon; December 22nd, 2008 at 00:12.. Reason: Automerged Doublepost |
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#133 (permalink) |
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Registered User
![]() Join Date: Sep 2008
Location: anywhere
Posts: 75
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i'll try them again a lil later , and let u know. Im right now making a video for pokemon battle revolution nope didnt work , plus during the demo play it dropped to like 20 ish frames , and music stopped after a period of time. Im finding that is pretty common problem with emu.
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System Specs: Pentium(R) Dual-Core CPU E5200 2.50GHz @ 3.23GHZ PCChips P55G Motherboard running at 1033 mhz FSB hec HP485D 485W ATX12V Power Supply 500 gb WD Mybook Kingston 2 GB RAM PC6400 800 @905 mhz oc'd ASUS EN8400GS SILENT/HTP/ 256M~512M with TC (Core=642 mhz/ shader=1405mhz/memory=812mhz OC'd) Windows XP Pro SP3 x32 Targus USB Bluetooth Adapter 2.0 / Sony Ps3 sixaxis controller Last edited by cadiblack; December 22nd, 2008 at 00:45.. Reason: Automerged Doublepost |
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#140 (permalink) | |
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将軍
![]() ![]() ![]() ![]() Join Date: Feb 2008
Location: 秋葉原
Posts: 552
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Quote:
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私はヴェクター·インダストリー製,対グノーシス専用ヒト型掃討兵器,KOS-MOS Ver.4です CV: 鈴木麻里子(すずき まりこ) "Yo, hecha por la Industria Vector, para uso exclusivo contra GNOSIS, humanoide de armas arrasadoras, soy KOS-MOS version 4". スゴイ麻里子さん、貴方の声が大好きですよ。 Suzuki Mariko - Aoni Production |
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