|
|
Search
|
|||||||
| Home | Register | Downloads | FAQ | Members List | Calendar | Arcade | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Registered User
![]() Join Date: Nov 2008
Location: My Home
Posts: 98
|
ZWW problem
Hi to all. i'm new here and perhaps this isn't the right place for my proble.... sorry. I was playing TLOZWW and in the tower of gods pressing a switch in the north-est part of the first room i have this error: ERROR:Trying to compile at 0. LR=80011f94 then the emulator crash both using dx or gl plugin, SC or DC. I notice another thing.... maibe I'm wrong.... in LOZTP ntsc if i don't use dinamic recompiler most of the TLB are gone.... About : TLOZWW ntsc TLOZTP ntsc My pc: Intel Q9300 nvidia 9800 gt windows xp pro sp3 directx november 2008 |
|
|
|
| Advertisement | [Remove Advertisement] | ||
|
|
|
|
#3 (permalink) |
|
Registered User
Join Date: Nov 2008
Location: Bangladesh -Dhaka
Posts: 13
|
Hi, i am am facing the same error in the same place as you,pilucco. did you find any fix? my system spec is: Q6600 @2.4 GHz sapphire ati 4850 512MB 2GB Transcend DDR2 @ 800MHz Therlmaltake 500W Last edited by zeldaForever; November 24th, 2008 at 11:04.. Reason: Automerged Doublepost |
|
|
|
|
|
#5 (permalink) |
|
******
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2008
Posts: 1,188
|
Right now, ZWW will throw a desync in last revision I used. The messages with the TLB on it are just invalid reads, dolphin is trying to read from an invalid region in RAM. If you don't get the with the Interpreter, that means there is a JIT bug. Try hitting the switch in the x86 version (if you were using the x64 version). |
|
|
|
|
|
#6 (permalink) | |
|
Registered User
![]() Join Date: Nov 2008
Location: My Home
Posts: 98
|
zww
Quote:
i'm using x86 rev. 1277. no changes.... |
|
|
|
|
|
|
#7 (permalink) |
|
Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,098
|
Try update to the latest version... 1286.
__________________
I have: Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
|
|
|
|
|
#8 (permalink) |
|
Registered User
Join Date: Nov 2008
Location: Bangladesh -Dhaka
Posts: 13
|
Hi, I tried both the x86 and x64 version (in WIN XP32 and WINXPx64 and Win Vista32) - but same result. Even tried by disabling textures (horrible indeed !!!) but came up with the same result. I tried several builds too .... yahooo !!!!!!!!! pass the place in WW all right in re 1292....... it also removed the invalid read problem from Zelda TP thanks dolphin guys.... you really rock !!!!!!! use the build from Daco DolphinWX Download Page | Builds by Daco - use the openGL plugin. but one problem . my FPS is above 100, game too fast.... isnt there any frame limiter implemented yet for OGl plugin? game freezes in the next room where you get a key...waiting for the fix again.
Last edited by zeldaForever; November 25th, 2008 at 07:10.. Reason: Automerged Doublepost |
|
|
|
|
|
#9 (permalink) | |
|
Registered User
![]() Join Date: Nov 2008
Location: My Home
Posts: 98
|
Zww
Quote:
I know I know..... it's complicated but it run. hope a fix soon |
|
|
|
|
|
|
#12 (permalink) | |
|
Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,098
|
Quote:
__________________
I have: Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
|
|
|
|
|
|
#13 (permalink) | |
|
Registered User
![]() Join Date: Nov 2008
Location: My Home
Posts: 98
|
I'm using 1299 too and save ok. I have notice that: with OGL plug in in tower of gods when i learn the command song the texture behind the window with the message to learn is corrupted and after learned it freeze like getting a key from a tresure chest. With the DX9 plug in the texture is correct but it freeze too. my pc configuration is on my first post Quote:
Last edited by pilucco; November 26th, 2008 at 18:44.. Reason: Automerged Doublepost |
|
|
|
|
|
|
#14 (permalink) |
|
Registered User
Join Date: Nov 2008
Location: Bangladesh -Dhaka
Posts: 13
|
I am using mixture of 1299,1292 and 1286 in playing WW . as the state saves work, I save the game state just before i open any chest from 1299 and 1292; then load the state from 1286 and play until I come upon a switch and do the same as before. really a pain but less as the save/load states are working.Playing Twilight Princess - but having very slow fps outdoors (6.X - 7.X);but good indoors (25 up) in faron woods in twilight (just before forest temple). I noticed two of my cores out of four are in 100% use - but the other two are only at 10-20% . so I will suspend playing TP until dolphin comes out with quad core support. pilucco - can you play TP smooth enough? did you perform any tweak? how many fps you get while playing in twilight faron woods? Last edited by zeldaForever; November 27th, 2008 at 03:59.. Reason: Automerged Doublepost |
|
|
|
|
|
#15 (permalink) | |
|
Emulator User
![]() ![]() ![]() Join Date: Apr 2006
Location: Hollow Bastion, taking on Sephiroth
Posts: 346
|
Quote:
__________________
![]() Click here to level up my card! OS: Windows XP x64 edition ![]() Processor: AMD Athlon 64 X2 5200+ Motherboard: MSI K9VGM-V ![]() Memory: 2 Gig DDR2 RAM ![]() Graphics card: NVIDIA 7300 LE 256MB ![]() Power Supply: 500W!! |
|
|
|
|
|
|
#16 (permalink) |
|
Registered User
Join Date: Nov 2008
Location: Bangladesh -Dhaka
Posts: 13
|
no possible quad core support for dolphin ? then i guess playing TP in dolphin wont be possible ....... as the game is cpu limited now.
__________________
Machine Spec: Quad Q6600 @ 2.4 GHz abit G31 MoBo 2GB DDR2 800MHz RAM Sapphire ATI 4850 512MB |
|
|
|
|
|
#18 (permalink) |
|
Registered User
Join Date: Nov 2008
Location: Bangladesh -Dhaka
Posts: 13
|
really ? did you perform any tweak in the settings of dolphin or in the plugins? how many fps do you get ? I am really dying to finish TP. in WW before getting the third statue in tower of gods, i cannot get past the laser beams using the deku leaf. I always descend too much before passing the beams. I also made that little jump before equipping the leaf - but no use. any one any help? hmm passed at last...
__________________
Machine Spec: Quad Q6600 @ 2.4 GHz abit G31 MoBo 2GB DDR2 800MHz RAM Sapphire ATI 4850 512MB Last edited by zeldaForever; November 27th, 2008 at 16:17.. Reason: Automerged Doublepost |
|
|
|
|
|
#19 (permalink) |
|
WhiteShadow
Join Date: Feb 2008
Location: Seoul
Posts: 13
|
This Problem is Cleared in Dolphine rev 1322 ![]() And.. got a Next Problem... in Next Room Won't got a key.. ![]() "A" Button is not support ???? it's not hang or crash ...
__________________
---------------My Computer is ------------------ - CPU : Intel Core 2 Duo E8200 @ 2.66GHz - RAM : 4GB (Samsung 1GB PC2-6400/DDR800 4EA) - VGA : ASUS Geforce 8800GT 256MB PCI-Ex - M B : Asus P5KC - O S : Windows Vista Home Primium 64bit - LAN : Attansic L1 Gigabit Ethernet Base -T Controller |
|
|
|
|
|
#20 (permalink) |
|
Registered User
Join Date: Nov 2008
Location: Bangladesh -Dhaka
Posts: 13
|
you may try this way - save the state just before opening the chest - copy the states to rev 1286 - then load and play !!!!!!!. again when you confront any switch (not all of them, only some but you know you cant tell which one will work) before stepping on the switch save state, then load it from rev 1322.
__________________
Machine Spec: Quad Q6600 @ 2.4 GHz abit G31 MoBo 2GB DDR2 800MHz RAM Sapphire ATI 4850 512MB |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|