Emuforums.com

Go Back   Emuforums.com > Gamecube Emulation > Dolphin Discussion
Home Register Downloads FAQ Members List Calendar Arcade Mark Forums Read


Reply
 
LinkBack Thread Tools Display Modes
Old November 11th, 2008   #1 (permalink)
Registered User
 
Join Date: Aug 2007
Location: HOME
Posts: 11
Whats happened with the GC emulation

I think that the developers are so genius, they are developing an emulator that can play step by step day by day more wii games and they are progressing very fast. But i have a question i have an ati radeon x1050 and AMD Dual core 4000+ and for example i can play super smash bros melee with OGL plugin at full speed without black screens and with full sound without crashes, so if with this machine i can play smash bros at that speed in consequence the problem is not the machine,is the emulator that all agree at forum that is in development,and is great. So my question is why dont try to make a better a Best GC emulation with full sound on the almost games with full save and save state and full speed, and then develope the WIi emulation, at this time i cant play mario sunshine properly and i see screenshots for Mario galaxy ingame so i cant play on old game properly and an actual game too ( dont properly) I cant see luigis mansion black screen even with the OGL ATI fix, Mario sunshine doesnt work at more than 10 fps and at the latest revision the GC is getting worst ( is not my think) the FPS are coming slower in every revision, so thats my question. I think or i feel like the wii emulation has more priority than GC the problem es that GC emulation is gettin worst every day what does everyone think?
gaboche is offline   Reply With Quote

Advertisement [Remove Advertisement]
Old November 12th, 2008   #2 (permalink)
Emu author
 
shashClp's Avatar
 
Join Date: Sep 2006
Location: VisualC
Posts: 1,055
Because they work on whatever pleases them, it's their hobby and thus it must be fun for them to keep them motivated, being it working on Wii, supporting the Linux builds, or whatever. The project is open-source, if you want something improved, download the source and start coding yourself, else wait patiently without annoying developers.
__________________
Emulator development blog
shashClp is offline   Reply With Quote
Old November 12th, 2008   #3 (permalink)
Registered User
 
Joe Finger-Eye's Avatar
 
Join Date: Aug 2008
Location: USA
Posts: 86
Ok, whatever your native language is, I think it has punctuations marks just like English, so I suggest you use them.
If you can't do that, at least enter a line break every so often.

Now, even though it was very difficult to understand your question, I am going to attempt to answer it.
Usually, when coding an emulator, the developers add computability to each new version by increasing the accuracy of the emulation. Sometimes, there will be major, sudden speed gains, but most of the time, the speed will decrease by a negligible amount (think one more instruction per cycle!), but the compatibility will increase for quite a few games.
The best way to deal with this is to play the games you can, and just wait for the ones you can't. It is also useful to look at older revisions and compare your speed on those to the newest ones.
Joe Finger-Eye is offline   Reply With Quote
Old November 12th, 2008   #4 (permalink)
disassembler
 
Join Date: Aug 2003
Location: Somewere
Posts: 1,056
I don't think it got worse. If one game stoped I bet atlest one other game is working now.
__________________
CPU: Intel Core2Duo E8500
VIDEO: GeForce 8800GT
RAM: 2 gigs DDR2 800
Onboard Sound
HHD: 4 of verious sizes

**Dolphin's webmaster and admin http://www.dolphin-emu.com/ For latest news**
ChaosCode is offline   Reply With Quote
Old November 12th, 2008   #5 (permalink)
Registered User
 
Join Date: Oct 2004
Location: Virginia
Posts: 200
What worries me is the development going towards specific games instead of a more general method for overall GC emulation.
diablo2121 is offline   Reply With Quote
Old November 12th, 2008   #6 (permalink)
disassembler
 
Join Date: Aug 2003
Location: Somewere
Posts: 1,056
I disagree, I have been asking for Mp2 to work for 4 years now. They ignore game bugs trust me. unless I bug and bug and bug :P
__________________
CPU: Intel Core2Duo E8500
VIDEO: GeForce 8800GT
RAM: 2 gigs DDR2 800
Onboard Sound
HHD: 4 of verious sizes

**Dolphin's webmaster and admin http://www.dolphin-emu.com/ For latest news**
ChaosCode is offline   Reply With Quote
Old November 12th, 2008   #7 (permalink)
Registered User
 
Join Date: Dec 2006
Location: Santiago (Chile)
Posts: 335
Bug them with Brawl xD. I wonder if anyone would want to tackle Double layer emulation. It sounds evil... with my poor coding skills at least =)
kronoxrox is offline   Reply With Quote
Old November 12th, 2008   #8 (permalink)
Registered User
 
Join Date: May 2008
Location: South Africa
Posts: 815
Ouch, punctuation please. I counted one full stop.
jasong is offline   Reply With Quote
Old November 12th, 2008   #9 (permalink)
Registered User
 
Join Date: Mar 2007
Location: Haiphong
Posts: 186
forget about punctuation, pl. is there any way to convert double layer iso to single layer iso by my self?
__________________
Laptop Core2Duo 2Ghz, RAM 2GB, Geforce 8400GS 128MB
bll0612 is offline   Reply With Quote
Old November 12th, 2008   #10 (permalink)
Registered User
 
Join Date: Dec 2006
Location: Santiago (Chile)
Posts: 335
ahhaha when i first read his post, i was like "Oh sh|t, TAKE A DEEP BREATH" hahah, and then i started reading nonstop ( sadly it didn't worked, and i lost all interest somewhere betwen the middle xD)
kronoxrox is offline   Reply With Quote
Old November 12th, 2008   #11 (permalink)
so i herd you like emu's?
 
daco's Avatar
 
Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
Quote:
Originally Posted by kronoxrox View Post
Bug them with Brawl xD. I wonder if anyone would want to tackle Double layer emulation. It sounds evil... with my poor coding skills at least =)
SSBB is DVD5 :P
__________________


my DolphinWx rev Builds:
http://www.nyleveia.com/daco/
Njoy with rumble disabled:
32bit clickme and 64bit clickme
daco is offline   Reply With Quote
Old November 12th, 2008   #12 (permalink)
Registered User
 
Join Date: Mar 2008
Location: VA
Posts: 161
I think GC emulator team is much smarter than ps2 emulator team.
PCSX2 is very old and there is hardly any improvement.
JoonKimDDS is offline   Reply With Quote
Old November 12th, 2008   #13 (permalink)
Registered User
 
Geomancer's Avatar
 
Join Date: Nov 2007
Location: Argentina
Posts: 183
I just hope that in one or two year (to say some date), we will have at least one fully emulated console, and not a undone emulator that can't emulate neither of them...

I think that, besides the fact that the developers code what they want, this proyect must have real goals to reach...
__________________
Intel® Core™2 Duo E8400 @ 3.60GHz «-» Thermalright Ultra 120 eXtreme «-» Gigabyte™ GA-P35-DS4 «-» Corsair™ XMS2 DHX 2X2GB DDR2-800 4-4-4-12 «-» Sapphire HD 4850 Toxic 512 mb «-» Cooler Master Silent Pro 600 W «-» Samsung SyncMaster 2232GW «-» Edifier C2 2.1 «-» Windows 7 RC1 x64
Geomancer is offline   Reply With Quote
Old November 12th, 2008   #14 (permalink)
Banned
 
PsyMan's Avatar
 
Join Date: May 2004
Location: In a weird room :\
Posts: 994
Quote:
Originally Posted by JoonKimDDS View Post
I think GC emulator team is much smarter than ps2 emulator team.
PCSX2 is very old and there is hardly any improvement.
I agree! Especially about zerofrog. The zerofrog from Dolphin is so much smarter than the zerofrog from PCSX2.
__________________
I'm not insane. YOU are insane... You are all insane!

Click Here to Visit my Blog Page
PsyMan is offline   Reply With Quote
Old November 12th, 2008   #15 (permalink)
Dark Dragon
 
ShadowFX's Avatar
 
Join Date: Feb 2004
Location: The Netherlands
Posts: 138
Quote:
Originally Posted by diablo2121 View Post
What worries me is the development going towards specific games instead of a more general method for overall GC emulation.
I agree with this, although it's hard to tell what the goal of the emulator eventually is (next to the obvious support whatever's possible).
__________________
"Change is inevitable; progress is optional"
ShadowFX is offline   Reply With Quote
Old November 12th, 2008   #16 (permalink)
Native speaker of Sarcasm
 
Yddrias's Avatar
 
Join Date: Mar 2007
Location: Germany
Posts: 226
Quote:
Originally Posted by jasong View Post
Ouch, punctuation please. I counted one full stop.
Its 4 Actually ^^
With the questionmark being one.


Quote:
Originally Posted by diablo2121 View Post
What worries me is the development going towards specific games instead of a more general method for overall GC emulation.
Well, it sadly looks like this... But I agree with shashClp: They need some results to get motivated. And as both consoles are technical "look-alikes" it might improve both, by working on one. ANY progress is some progress to better emulation!
CU
__________________
AMD Athlon64 2,2GHz; Ubuntu 9.04 32bit; nVidia GeForce 7600 GT 256MB; RAM 3GB; HD 300GB; LG GDR8164B DVD-ROM

Last edited by Yddrias; November 12th, 2008 at 13:54..
Yddrias is offline   Reply With Quote
Old November 12th, 2008   #17 (permalink)
Dark Dragon
 
ShadowFX's Avatar
 
Join Date: Feb 2004
Location: The Netherlands
Posts: 138
Yes, it is probably much, MUCH harder to do it more accurately than I can ever imagine. I have faith though, that eventually it might all be working out.
__________________
"Change is inevitable; progress is optional"
ShadowFX is offline   Reply With Quote
Old November 12th, 2008   #18 (permalink)
Registered User
 
Join Date: Oct 2004
Location: Virginia
Posts: 200
Well one example is Skies of Arcadia Legends. It seems like the higher the revision get, the more and more SoAL is unplayable. It used to be able to go in game. Now, the projection is messed up, menus and dialogue are missing, DC is broken, and I can't get sound anymore. This is just one game that shows retrogression while I'm aware other games have continued making strides (ZTP for example). There used to be a time when both ZTP and SoAL worked albeit with some errors, but I've noticed that the more ZTP's performance increased, the more SoAL's performance decreased. This leads me to think that emulation is being catered to the more "popular" games and deviating from the general emulation of the console. Now with great strides being made on the Wii scene, I worry the GC will be left behind altogether (which leaves little for me to do since SoAL is my only game to test/play).
diablo2121 is offline   Reply With Quote
Old November 12th, 2008   #19 (permalink)
Dark Dragon
 
ShadowFX's Avatar
 
Join Date: Feb 2004
Location: The Netherlands
Posts: 138
Still, from what I've seen, emulation developement frequently involves certain fixes being made that could break other areas, because it's that complex to understand how to emulate it 'properly'. I'm still amazed at how far this emulator has come with all its complexity.

I'm all for general emulation solutions, unless it's absolutly not feasable or to too complex for anyone to understand.
__________________
"Change is inevitable; progress is optional"
ShadowFX is offline   Reply With Quote
Old November 12th, 2008   #20 (permalink)
Registered User
 
Why-Fi's Avatar
 
Join Date: Aug 2008
Location: Portugal
Posts: 388
Quote:
Originally Posted by kronoxrox View Post
Bug them with Brawl xD. I wonder if anyone would want to tackle Double layer emulation. It sounds evil... with my poor coding skills at least =)
Yeah, it's a shame, and it seems no one is really worrying about Brawl (as far as I've seen in devs threads).
__________________
My complete PC stats:

Intel Core 2 Duo 6600 @ 2.40 GHz 2.39 GHz

2.00 GB RAM DDR2

1,25 TB Hard Drive (an advantage of the HD crash )

Nvidia Geforce 7900 GS

... and I guess that's that...



Why-Fi is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 00:50.

© 2006 - 2008 Emu Forums | About Emu Forums | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.7.6
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5