|
|
Search
|
|||||||
| Home | Register | Downloads | FAQ | Members List | Calendar | Arcade | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
T-5000 Modenator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Here, there, everywhere, even in your couch cushions..
Posts: 3,139
|
Controlling Wii Games/Homebrew...
I'm hearing it is possible to control Wii games and homebrew now by basic Wiimote support. I hear you can use the mouse + keyboard for this in addition to hooking up a Wiimote. However I just tried a homebrew Wii game and I am unable to control anything, also the Wiimote plugin is still unable to be configured. What do I need to do to get it to work? I'm using revision 1088 by the way...
__________________
![]() | Xtemulation Forums | Dolphin SVN Builds | | XTemulation Wiki | PCSX2 SVN Builds | Download the free Xtemulation Toolbar If you like Xtemulation, please Digg Us |
|
|
|
| Advertisement | [Remove Advertisement] | ||
|
|
|
|
#3 (permalink) |
|
T-5000 Modenator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Here, there, everywhere, even in your couch cushions..
Posts: 3,139
|
I'm talking about controlling with the mouse, this was able to be done before revision 1090 or 1088.
__________________
![]() | Xtemulation Forums | Dolphin SVN Builds | | XTemulation Wiki | PCSX2 SVN Builds | Download the free Xtemulation Toolbar If you like Xtemulation, please Digg Us |
|
|
|
|
|
#4 (permalink) | |
|
Castlevania-fan #1
![]() ![]() Join Date: Jan 2008
Location: CastleVania
Posts: 121
|
Quote:
![]() But, you need r1090 for getting the ability to control Wiigames with keyboard. The new addition with more Wiimote-buttons supported is avaliable in r1090. Compile the lastest one, and upload it to your site please. Hehe.I don't know anything else but the Wiimote buttons is preconfigured by John Peterson. Button "one" = 1 Button "two" = 2 Button "plus" = P Button "minus" = M Button "home" = H And use the arrows to control the dpad. EDIT: Well, I spoke to soon. Okay, try this method. Grab a revision before those revisions you came up with, like r1045, and copy the Wii folder from r1045, and replace it in your revision you want to use. Make sure to replace/merge everything. I don't know if this still works due to code changes F|res made before. But it is still worth a try.
__________________
Desktop PC: | Primary OS: Windows Vista x86 (32-BIT) SP1 || CPU: AMD Athlon 64 X2 5600+ 2.8GHz Socket AM2 2MB L2 || Graphics card: GeForce 8800GT 600 MHz 1919 MB || Motherboard: Socket AM2 Motherboard || Sound Card: SteelSeries USB Soundcard || RAM: 4GB, DDR2 800MHz PC2-6400 || HDD1: SATA2 320 GB, 7200RPM || Last edited by Bianc0neri; November 8th, 2008 at 00:45.. |
|
|
|
|
|
|
#6 (permalink) |
|
disassembler
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Somewere
Posts: 1,056
|
numchuck is not emulated
__________________
CPU: Intel Core2Duo E8500 VIDEO: GeForce 8800GT RAM: 2 gigs DDR2 800 Onboard Sound HHD: 4 of verious sizes **Dolphin's webmaster and admin http://www.dolphin-emu.com/ For latest news** |
|
|
|
|
|
#7 (permalink) |
|
Castlevania-fan #1
![]() ![]() Join Date: Jan 2008
Location: CastleVania
Posts: 121
|
And won't be neither in future (I think) when native Wiimote support is already added. If you have a Wiimote, Nunchuck and a Bluetooth stick, you can easily hooking up Wiimote to your computer and run it with Dolphin. It's needed that your Bluetooth stick (If you has one already) is in the compatibility list. Check this site for further information: List of Working Bluetooth Devices - WiiBrew
__________________
Desktop PC: | Primary OS: Windows Vista x86 (32-BIT) SP1 || CPU: AMD Athlon 64 X2 5600+ 2.8GHz Socket AM2 2MB L2 || Graphics card: GeForce 8800GT 600 MHz 1919 MB || Motherboard: Socket AM2 Motherboard || Sound Card: SteelSeries USB Soundcard || RAM: 4GB, DDR2 800MHz PC2-6400 || HDD1: SATA2 320 GB, 7200RPM || |
|
|
|
|
|
#8 (permalink) |
|
God of War
![]() ![]() Join Date: Mar 2006
Location: usa
Posts: 213
|
Even if you do not emulate the nunchuck could you tell the wii it is connected anyway? it will not be to much of an issue for me as I am getting one tomorrow I just thought it would be a good feature.
__________________
Daemon tools beta tester. Thinks it is fun to try out games in pcsx2. |
|
|
|
|
|
#9 (permalink) |
|
Registered User
Join Date: Nov 2008
Location: USA
Posts: 11
|
I thought nunchuck emulation was working, or at least it seems to work for the guy who got galaxy to work. Speaking of which will the Classic controller eventually be supported I'd love to get the analog sticks working properly as opposed to using them to emulate keys with the help of glovepie.
|
|
|
|
|
|
#10 (permalink) | ||
|
Castlevania-fan #1
![]() ![]() Join Date: Jan 2008
Location: CastleVania
Posts: 121
|
Quote:
Quote:
__________________
Desktop PC: | Primary OS: Windows Vista x86 (32-BIT) SP1 || CPU: AMD Athlon 64 X2 5600+ 2.8GHz Socket AM2 2MB L2 || Graphics card: GeForce 8800GT 600 MHz 1919 MB || Motherboard: Socket AM2 Motherboard || Sound Card: SteelSeries USB Soundcard || RAM: 4GB, DDR2 800MHz PC2-6400 || HDD1: SATA2 320 GB, 7200RPM || |
||
|
|
|
|
|
#11 (permalink) |
|
God of War
![]() ![]() Join Date: Mar 2006
Location: usa
Posts: 213
|
The main reason was to just see how far a lot of wii games can go in game. I will have a native nun chuck tomorrow so I am not to worried.
__________________
Daemon tools beta tester. Thinks it is fun to try out games in pcsx2. |
|
|
|
|
|
#12 (permalink) |
|
Registered User
Join Date: Nov 2008
Location: USA
Posts: 11
|
Forgive me for sounding nubish, but what do you mean by a native nunchuck and wiimote. Is it some sort of 3rd party software that he was useing, or do you mean that he was using an physical wiimote and nunchuck?
|
|
|
|
|
|
#16 (permalink) |
|
Registered User
Join Date: Nov 2008
Location: USA
Posts: 11
|
Sweet, because that is what I was talking about, so is it in anyway possible to have classic controller emulation? If its not too much trouble of course. Actually ever since I upgraded to 1093 I've noticed the wiimote lights up the 4th light, that's the wiimote emulation working right? |
|
|
|
|
|
#17 (permalink) |
|
Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,098
|
If you want to use nunchuck emulated then make sure your keyboard have Num Lock on and use the num pad for movement.
__________________
I have: Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
|
|
|
|
|
#19 (permalink) | |
|
Controller Freak
![]() ![]() Join Date: Jul 2008
Location: Argentina
Posts: 156
|
Quote:
![]() (yes, i have the "extension connected" box checked) edit: it worked on re umbrella chronicles, but not on zelda tp
__________________
Want to get YouTube to add a great new feature? Let's spread this video to see if we can get it! CPU: Intel Core2Duo E6750 Motherboard: Gigabyte (forgot the model )RAM: 2gb OCZ HD: 320 GB Maxtor Sound card: Sound Blaster X-Fi Graphics Card: Geforce 8600 GT XXX OS: 1. Windows XP Professional 32bit Last edited by N4ch007; November 26th, 2008 at 18:00.. |
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|