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#1 (permalink) |
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Registered User
Join Date: Nov 2008
Location: brooklyn newyork
Posts: 1
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Tales of Symphonia
When i start the game after the teacher wakes up irvin and the scene ends whenever i talk to another character i cant see the box where it shows what they are saying does any one know how to fix this?
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#3 (permalink) | |
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Registered User
Join Date: Apr 2004
Posts: 20
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There *was* a workaround to this problem up to r1062. The hack under GPU options called "Projection before r945" pushed the dialogs to the foreground. For some reason, currently all dialogs are in the background in ToS. Unfortunately since r1063 these hacks have been removed for no good reason.. I believe. Quote:
So use a compile from Daco. Dolphin_32bit_r1062.zip (or Dolphin_64bit_r1062.zip) is the last version to have these hacks available. It is in the GPU options under the Hacks tab when you configure the opengl plugin (not sure if it is under D3D plugin.) Edit: D3D does seem to display the dialogs on top so it may be a bug in Opengl? Last edited by Ieremiou; November 8th, 2008 at 02:25.. |
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