Emuforums.com

Go Back   Emuforums.com > Gamecube Emulation > Dolphin Discussion
Home Register Downloads FAQ Members List Calendar Arcade Mark Forums Read


Reply
 
LinkBack Thread Tools Display Modes
Old September 10th, 2008   #41 (permalink)
Behind ur girlfriend :D
 
Squall-Leonhart's Avatar
 
Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,884
Quote:
Originally Posted by -Shockwave- View Post
Squall, do you mean to come off as an ass or is it just natural for you? We do not need you coming here posting your "blah blah blah" comments and telling everyone to shut up. Every post I see you make comes out to be blah blah blah even when you use actual words. Just go away already.

If you do not wish to talk about the subject at hand, then don't talk about it, but coming in here like an ass is not going to help anything.
Keep going, you'll last a real long time here.
__________________


VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles
Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct
Need Help with ePSXe? This is your first stop!.

If you don't post all the required information, you don't get help.
Everytime someone posts a romsite, God kills a beautiful woman.
Squall-Leonhart is offline   Reply With Quote

Advertisement [Remove Advertisement]
Old September 10th, 2008   #42 (permalink)
******
 
Join Date: Jul 2008
Posts: 1,188
Wow, I wonder how long this will last, lol.
omegadox is offline   Reply With Quote
Old September 10th, 2008   #43 (permalink)
Behind ur girlfriend :D
 
Squall-Leonhart's Avatar
 
Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,884
Quote:
Originally Posted by Why-Fi View Post
But it's Super Smash Bros Melee I was trying to emulate with OGL, and SSBM is proven to work with the OGL plugin...

It was never you the comment was meant for. You started a legit thread which a few members decided to turn into a ***** fest regarding development.

Try an older build, thats all you can do, WIP emulators can work one day and break the next. Changing a few environment settings such as disabling dep or adding dolphin to the dep ignore list may be of benefit as well.

Quote:
Originally Posted by memberTwo View Post
This was a joke... just teasing a bit the devs
Dolphin still in wip, that's why unhandled exception callback could be called yet. Can't really blame devs for that.
btw, don't now if every moaner here realize that they made a REAL real-time compiler: the jit (THIS is HUUUUUUGE work). In all the asm mess (didn't found a more positive word sorry) that the jit product, a bad prepared pointer and then... let's go for a memory gardenning party (and when that memory become execution code: oh boy! ).

eeh... I'm still on topic (and as you provocted me) yes this exeption log means nothing... without more info. And if it's a stack issue it could come from everywhere: near or sometimes far from the exeption throw (if the code is "lucky")... So I agree with you: Who says it must be a GL issue?


Off topic: About the roadmap...
I agree but dolphin is young as open project. So it will naturally organize itself. For now, F|res and ector have to give a lot of infos (what they patiently do). Dev's learning phase of dolphin is not totaly over I guess.

bad_billou: Salut a toi, tres cher compatriote. (nous ne sommes pas assez nombreux ici pour laisser passer)

You fail to see the point that JIT cannot be used to debug an exception that is occuring in EMULATED CODE. if the problem was in the emulator itself, then sure. Why do you think emudev's add their own debuggers and loggers into emulators?

Quote:
Originally Posted by omegadox View Post
I might try changing the OpenGL plugin where is renders using a REF device or something close to that (Direct3D has a REF device). Since it crashes on the hardware, I wonder if it can fully render the OGL extensions by software. I know it will be slow, but better than crashing.
OpenGL can be fully emulated in software, albeit at a speed relative to the capabilities of the processor in use.

Quote:
Originally Posted by omegadox View Post
Wow, I wonder how long this will last, lol.
It be done yo, lol.

Now what section is this problem occuring, which build was the last known to work, and what revisions of the plugin and emulator are everyone using?
__________________


VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles
Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct
Need Help with ePSXe? This is your first stop!.

If you don't post all the required information, you don't get help.
Everytime someone posts a romsite, God kills a beautiful woman.

Last edited by Squall-Leonhart; September 10th, 2008 at 23:30.. Reason: Automerged Doublepost
Squall-Leonhart is offline   Reply With Quote
Old September 11th, 2008   #44 (permalink)
Registered User
 
Join Date: Nov 2007
Location: close enough
Posts: 34
Quote:
Originally Posted by Squall-Leonhart View Post
... JIT cannot be used to debug an exception that is occuring in EMULATED CODE.
That's exactly why my joke.
You see: compact asm code -> unhandled exeption -> poor log -> not the dev's fault -> but let's blame them anyway -> bad joke
get it?...no?

And about the missing info I mentioned: game, rev, platform, etc. in order to reproduce bug and track it.

Love wasting my time with you.
memberTwo is offline   Reply With Quote
Old September 11th, 2008   #45 (permalink)
******
 
Join Date: Jul 2008
Posts: 1,188
Quote:
Originally Posted by Squall-Leonhart View Post
OpenGL can be fully emulated in software, albeit at a speed relative to the capabilities of the processor in use.
Ok, thanks.
omegadox is offline   Reply With Quote
Old September 11th, 2008   #46 (permalink)
Behind ur girlfriend :D
 
Squall-Leonhart's Avatar
 
Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,884
Quote:
Originally Posted by memberTwo View Post
That's exactly why my joke.
You see: compact asm code -> unhandled exeption -> poor log -> not the dev's fault -> but let's blame them anyway -> bad joke
get it?...no?

And about the missing info I mentioned: game, rev, platform, etc. in order to reproduce bug and track it.

Love wasting my time with you.
if you wish to waste time, wait until you've got 30 posts, and do it in the Recycle bin. the rest of the forum is for ontopic posting.
__________________


VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles
Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct
Need Help with ePSXe? This is your first stop!.

If you don't post all the required information, you don't get help.
Everytime someone posts a romsite, God kills a beautiful woman.
Squall-Leonhart is offline   Reply With Quote
Old September 11th, 2008   #47 (permalink)
Registered User
 
Why-Fi's Avatar
 
Join Date: Aug 2008
Location: Portugal
Posts: 388
Quote:
Originally Posted by Squall-Leonhart View Post
Try an older build, thats all you can do, WIP emulators can work one day and break the next. Changing a few environment settings such as disabling dep or adding dolphin to the dep ignore list may be of benefit as well.
What build? I tested it with "> 126" builds. Do you want me to test with "< 126" builds?

One more question: what's dep?
__________________
My complete PC stats:

Intel Core 2 Duo 6600 @ 2.40 GHz 2.39 GHz

2.00 GB RAM DDR2

1,25 TB Hard Drive (an advantage of the HD crash )

Nvidia Geforce 7900 GS

... and I guess that's that...



Why-Fi is offline   Reply With Quote
Old September 11th, 2008   #48 (permalink)
Registered User
 
Join Date: May 2008
Location: South Africa
Posts: 815
ah the always refreshing sense of humour of resident Leonhart.
jasong is offline   Reply With Quote
Old September 11th, 2008   #49 (permalink)
******
 
Join Date: Jul 2008
Posts: 1,188
Try R46.
omegadox is offline   Reply With Quote
Old September 11th, 2008   #50 (permalink)
Registered User
 
Why-Fi's Avatar
 
Join Date: Aug 2008
Location: Portugal
Posts: 388
Quote:
Originally Posted by omegadox View Post
Try R46.
Nope, still crashes. I tried with r49 because I couldn't find r46 anywhere.
__________________
My complete PC stats:

Intel Core 2 Duo 6600 @ 2.40 GHz 2.39 GHz

2.00 GB RAM DDR2

1,25 TB Hard Drive (an advantage of the HD crash )

Nvidia Geforce 7900 GS

... and I guess that's that...



Why-Fi is offline   Reply With Quote
Old September 11th, 2008   #51 (permalink)
Behind ur girlfriend :D
 
Squall-Leonhart's Avatar
 
Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,884
Data Execution Prevention. its some useless crap someone developed that does absolutely nothing but prevent useful apps from working. depending on the os there are different ways to disable it. however both OS's can have applications added to the ignore list, the same way.

simply google "DEP Ignore list"

Quote:
Originally Posted by jasong View Post
ah the always refreshing sense of humour of resident Leonhart.
on topic or go.
__________________


VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles
Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct
Need Help with ePSXe? This is your first stop!.

If you don't post all the required information, you don't get help.
Everytime someone posts a romsite, God kills a beautiful woman.

Last edited by Squall-Leonhart; September 11th, 2008 at 13:57.. Reason: Automerged Doublepost
Squall-Leonhart is offline   Reply With Quote
Old September 11th, 2008   #52 (permalink)
******
 
Join Date: Jul 2008
Posts: 1,188
Quote:
Originally Posted by Why-Fi View Post
Nope, still crashes. I tried with r49 because I couldn't find r46 anywhere.
My bad, I really meant R49, oh well.
omegadox is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 00:32.

© 2006 - 2008 Emu Forums | About Emu Forums | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.7.6
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5