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#21 (permalink) | |
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Dolphin User
![]() ![]() Join Date: Jan 2007
Location: Mexico
Posts: 137
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Quote:
be patient now, the emu is open source, is more probable, that have a solution. , but the money you have spent not have one.
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Laptop. Intel Core 2 Duo P8400, RAM 4096MB DDR2 800Mhz, Geforce 9200 M 256MB, Win Vista x64 Chinese page for dolphin builds |
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#22 (permalink) | |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
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Quote:
which i "countered" by saying that if it doesn't work on their pc it wont work on the users computers.
__________________
![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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#23 (permalink) | |
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Registered User
![]() Join Date: Aug 2008
Location: France
Posts: 53
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Quote:
Dolphin GNU/Linux and OSX community is nearly empty simply because Dolphin DO NOT WORK under thoses OSes, that's all !! -Under GNU/Linux dolphin ALWAYS end with this error when 3D is about to be displayed : Code:
(0) : fatal error C9999: exception during compilation Cg compiler terminated due to fatal error If you watch other emu project like Muppen64, PCXS2 or ePSXe you will notice a HUGE difference because thoses emu were disigned multi-OSes from the begining, whitch was the right way from the begining because all improvements apply to all OSes. Dolphin was WINDOWS ONLY emu for years... Stop complaining about windows issues when you have a working emu with your OS... The only thing I agree is the fact Dolphin need a defined and controlled roadmap and all contributors must think about other OSes/hardware...This will avoid having to make 5 rev to fix mess caused by a contributor. I think other way because it's my job, even if i like collaborative and open source projects, in THIS case, it's totally counter-productive. Even if i'm sure dolphin team know and understand this, they've decided to still work with "wild" contributors so end of the story, be happy with waht you have or contribute to change things but do not say "i want a better windows build because i have the 'hhhhaaarrdd ddiiccckkkk' windows os and i don't care about other oses" when the windows build is FAR better than others and because it's simply a retarded way of thinking...
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My Spec : AMD Athlon 64 X2 6000+ Asrock AM2-NF3 VSTA 4GB DDR2 Ram (Corsair XMS2) 2x250GB IDE HDD GeForce 7800GS "Special Edition" (512MB of DDR3, GPU and Memory frequencies x2) Dual-boot GNU/Linux Debian Lenny X86_64 - Windows XP x64 Play you favorite games under GNU/Linux : http://playonlinux.com Last edited by bad_billou; September 10th, 2008 at 12:04.. |
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#25 (permalink) |
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Registered User
![]() Join Date: Aug 2008
Location: France
Posts: 53
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Last time I checked it was non-functionnal, my Macbook Pro is shipped for repair right now so I cannot check. Perhaps someone can confirm if it really work good under OSX now.
__________________
My Spec : AMD Athlon 64 X2 6000+ Asrock AM2-NF3 VSTA 4GB DDR2 Ram (Corsair XMS2) 2x250GB IDE HDD GeForce 7800GS "Special Edition" (512MB of DDR3, GPU and Memory frequencies x2) Dual-boot GNU/Linux Debian Lenny X86_64 - Windows XP x64 Play you favorite games under GNU/Linux : http://playonlinux.com |
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#26 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: May 2008
Location: South Africa
Posts: 815
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eh, I might be wrong you know. Thought I read it somewhere. But I agree on the point about a defined and controlled roadmap, it's what I was saying earlier. Even if it is a part-time thing, the whole process would be much smoother with collaborative controls and target-setting in place, things like that. |
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#27 (permalink) |
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Emulation Master
![]() ![]() ![]() Join Date: Mar 2004
Location: in-hell
Posts: 389
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I think someone really needs to close this topic, because it goes in the completely wrong way. It started as an discussion related to the OGL Problems and now it's moaning about the devs and their improvements. Dolphin is open source, so everybody that has coding skills can improve it his or herself. Windows was the main plattform of dolphin with its first releases but now it's open source, that's the reason why the main changes are done on other OSes to get it running there. A lot other improvements are done on the whole emulation or isn't save state support nothing greatly? Or the always improved compatibility? All of you should be patient or work on dolphin to improve it, but what you never should do is demand something to the devs.
__________________
The Future of Emulation: Emulate a High End Computer on a Low End System
Current PC specs: ![]() Portable: Intel C2D T7250 (2x2.0Ghz, 800Mhz) | 2048 MB DDR2 PC800 | Geforce Go 7950 GTX PCI-E | Realtek HD Audio | 180Gbyte Internal SATA2 + 4x500GB external | Windows Vista Business X64 MSDNAA Desktop: AMD Athlon 64 X2 4200+ (2x2.5Ghz, S939) | MSI KbT Neo2-F V2.0 | 2x1GB Corsair Value VS1GBKIT400 | MSI Geforce NX 7800GS-TD256/AGP8x | Creative SB Audigy LS | 2,5TB (4 SATA2 HDDs in Raid0) | Windows Vista Business MSDNAA ![]() Visit my Blog |
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#28 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: Aug 2008
Location: Portugal
Posts: 388
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#29 (permalink) |
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Banned
![]() ![]() ![]() Join Date: Aug 2008
Location: Cyber Space
Posts: 355
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Why is it every time a topic does not praise someone and people start to tell the truth does a topic need to be closed? People are starting to tell it like it is, "time to shut it down and hide it from the world." As I SPECIFICALLY said, I do not demand anything from the devs, but getting the emulator working on the most common OS that 75% of the population use seems like a better idea than getting it working on an OS that less than half of the population use. And daco, I was not calling the devs selfish bastards when I said they were trying to get the emulator working on linux, but I was explaining to Xtreme why they were working on it for that OS. What would you call talking time to stop general progress for very limited progress that not many people can take advantage of? It would obviously be something for them self and not necessarily selfish since they already have done so much for us. The devs are doing a fine job and do not need to listen to what anyone says, but me making a comment about work being done on a rare OS that is hardly used is not a crazy comment to wonder about. |
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#30 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Aug 2008
Location: Portugal
Posts: 388
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Ok, as this topic is starting to get confusing, I have decided to post a video showing the crash, using rev 126 and HyperCam 2. Please tell me if I'm not correctly configurating the plugin. You're my last hope guys! ![]() I can play Melee in dolphin almost as good as in my gamecube. The only thing that's missing is the graphics! Damn black areas in the DX9... And I can't play in the Fountain of Dreams, because it becomes as slow as 1 fps...
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#31 (permalink) | |
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Emulation Master
![]() ![]() ![]() Join Date: Mar 2004
Location: in-hell
Posts: 389
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Quote:
__________________
The Future of Emulation: Emulate a High End Computer on a Low End System
Current PC specs: ![]() Portable: Intel C2D T7250 (2x2.0Ghz, 800Mhz) | 2048 MB DDR2 PC800 | Geforce Go 7950 GTX PCI-E | Realtek HD Audio | 180Gbyte Internal SATA2 + 4x500GB external | Windows Vista Business X64 MSDNAA Desktop: AMD Athlon 64 X2 4200+ (2x2.5Ghz, S939) | MSI KbT Neo2-F V2.0 | 2x1GB Corsair Value VS1GBKIT400 | MSI Geforce NX 7800GS-TD256/AGP8x | Creative SB Audigy LS | 2,5TB (4 SATA2 HDDs in Raid0) | Windows Vista Business MSDNAA ![]() Visit my Blog |
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#32 (permalink) | |
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Registered User
Join Date: Nov 2007
Location: close enough
Posts: 34
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Quote:
![]() Dolphin still in wip, that's why unhandled exception callback could be called yet. Can't really blame devs for that. btw, don't now if every moaner here realize that they made a REAL real-time compiler: the jit (THIS is HUUUUUUGE work). In all the asm mess (didn't found a more positive word sorry ) that the jit product, a bad prepared pointer and then... let's go for a memory gardenning party (and when that memory become execution code: oh boy! ). eeh... I'm still on topic (and as you provocted me) yes this exeption log means nothing... without more info. And if it's a stack issue it could come from everywhere: near or sometimes far from the exeption throw (if the code is "lucky" )... So I agree with you: Who says it must be a GL issue?Off topic: About the roadmap... I agree but dolphin is young as open project. So it will naturally organize itself. For now, F|res and ector have to give a lot of infos (what they patiently do). Dev's learning phase of dolphin is not totaly over I guess. bad_billou: Salut a toi, tres cher compatriote. (nous ne sommes pas assez nombreux ici pour laisser passer)
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#33 (permalink) | |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
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Quote:
EDIT: nvm, it says dolphinwx.exe has encountered a problem and needs to be closed tried to changing compatibility mode? idk
__________________
![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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#35 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: Aug 2008
Location: Portugal
Posts: 388
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Quote:
Off topic, but by the way, can you read portuguese?? How in the world do you know what the message says if it's in portuguese??
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#37 (permalink) |
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******
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2008
Posts: 1,188
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I might try changing the OpenGL plugin where is renders using a REF device or something close to that (Direct3D has a REF device). Since it crashes on the hardware, I wonder if it can fully render the OGL extensions by software. I know it will be slow, but better than crashing.
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#40 (permalink) |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
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lolno and i was able to read it cause it looked like french
__________________
![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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